PKHeX/PKHeX.Core/Legality/Encounters/EncounterStatic/EncounterStatic4Pokewalker.cs
Kurt 4e1276a954 -8 bytes from each encounter template
saves about ~1MB RAM savings (>=179,142 objects)
2022-03-06 23:25:47 -08:00

55 lines
1.7 KiB
C#

namespace PKHeX.Core
{
/// <summary>
/// Generation 4 Pokéwalker Encounter
/// </summary>
/// <inheritdoc cref="EncounterStatic"/>
public sealed record EncounterStatic4Pokewalker : EncounterStatic
{
public override int Generation => 4;
public EncounterStatic4Pokewalker(ushort species, sbyte gender, byte level) : base(GameVersion.HGSS)
{
Species = species;
Gender = gender;
Level = level;
Gift = true;
Location = Locations.PokeWalker4;
}
protected override bool IsMatchLocation(PKM pkm)
{
if (pkm.Format == 4)
return Location == pkm.Met_Location;
return true; // transfer location verified later
}
protected override bool IsMatchLevel(PKM pkm, DexLevel evo)
{
if (pkm.Format != 4) // Met Level lost on PK4=>PK5
return Level <= evo.Level;
return pkm.Met_Level == Level;
}
protected override bool IsMatchPartial(PKM pkm)
{
if (Gift && pkm.Ball != Ball)
return true;
return base.IsMatchPartial(pkm);
}
protected override void SetPINGA(PKM pk, EncounterCriteria criteria)
{
var pi = pk.PersonalInfo;
int gender = criteria.GetGender(Gender, pi);
int nature = (int)criteria.GetNature(Nature.Random);
// Cannot force an ability; nature-gender-trainerID only yield fixed PIDs.
// int ability = criteria.GetAbilityFromNumber(Ability, pi);
PIDGenerator.SetRandomPIDPokewalker(pk, nature, gender);
criteria.SetRandomIVs(pk);
}
}
}