mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-30 15:59:13 +00:00
fefc38bacb
Trees: - Only retain the objects needed after calculation - Reduce size of TreeCoordinates and remove allocation penalty (now a struct) No more warnings for Release compilation :D
27 lines
585 B
C#
27 lines
585 B
C#
namespace PKHeX.Core
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{
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/// <summary>
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/// Coordinate / Index Relationship for a Generation 2 Headbutt Tree
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/// </summary>
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internal readonly struct TreeCoordinates
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{
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#if DEBUG
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private readonly int X;
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private readonly int Y;
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#endif
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public readonly byte Index;
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public TreeCoordinates(in int x, in int y)
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{
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#if DEBUG
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X = x;
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Y = y;
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#endif
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Index = (byte)(((x * y) + x + y) / 5 % 10);
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}
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#if DEBUG
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public override string ToString() => $"{Index} @ ({X:D2},{Y:D2})";
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#endif
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}
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}
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