mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-23 20:43:07 +00:00
88830e0d00
Updates from net46->net7, dropping support for mono in favor of using the latest runtime (along with the performance/API improvements). Releases will be posted as 64bit only for now. Refactors a good amount of internal API methods to be more performant and more customizable for future updates & fixes. Adds functionality for Batch Editor commands to `>`, `<` and <=/>= TID/SID properties renamed to TID16/SID16 for clarity; other properties exposed for Gen7 / display variants. Main window has a new layout to account for DPI scaling (8 point grid) Fixed: Tatsugiri and Paldean Tauros now output Showdown form names as Showdown expects Changed: Gen9 species now interact based on the confirmed National Dex IDs (closes #3724) Fixed: Pokedex set all no longer clears species with unavailable non-base forms (closes #3720) Changed: Hyper Training suggestions now apply for level 50 in SV. (closes #3714) Fixed: B2/W2 hatched egg met locations exclusive to specific versions are now explicitly checked (closes #3691) Added: Properties for ribbon/mark count (closes #3659) Fixed: Traded SV eggs are now checked correctly (closes #3692)
68 lines
2.4 KiB
C#
68 lines
2.4 KiB
C#
using System;
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using static PKHeX.Core.RibbonParseFlags;
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namespace PKHeX.Core;
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/// <summary>
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/// Stores info about if a ribbon is valid or not.
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/// </summary>
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public readonly record struct RibbonResult
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{
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// TWO BYTES USED
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private readonly byte Value;
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private readonly RibbonParseFlags Flags;
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/// <summary>
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/// True: ribbon is missing -- should have the ribbon.
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/// False: ribbon is invalid -- should not have the ribbon.
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/// </summary>
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public bool IsMissing => (Flags & Missing) != 0;
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private RibbonParseFlags Type => Flags & ~Missing;
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public RibbonResult(RibbonIndex index, bool missing = false) { Value = (byte)index; Flags = missing ? MissingM : Mainline; }
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public RibbonResult(RibbonIndex3 index, bool missing = false) { Value = (byte)index; Flags = missing ? Missing3 : Index3; }
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public RibbonResult(RibbonIndex4 index, bool missing = false) { Value = (byte)index; Flags = missing ? Missing4 : Index4; }
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public bool Equals(RibbonIndex index) => Type == Mainline && Value == (byte)index;
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public bool Equals(RibbonIndex3 index) => Type == Index3 && Value == (byte)index;
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public bool Equals(RibbonIndex4 index) => Type == Index4 && Value == (byte)index;
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/// <summary>
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/// Property Name that the ribbon can be get/set with, or looked up for localization.
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/// </summary>
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public string PropertyName => Type switch
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{
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Mainline => ((RibbonIndex)Value).GetPropertyName(),
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Index3 => ((RibbonIndex3)Value).GetPropertyName(),
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Index4 => ((RibbonIndex4)Value).GetPropertyName(),
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_ => throw new ArgumentException($"Invalid type: {Type}"),
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};
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/// <summary>
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/// Updates the ribbon state depending on the <see cref="args"/> and <see cref="IsMissing"/> state.
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/// </summary>
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public void Fix(RibbonVerifierArguments args)
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{
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switch (Type)
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{
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case Mainline: ((RibbonIndex)Value).Fix(args, IsMissing); break;
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case Index3: ((RibbonIndex3)Value).Fix(args, IsMissing); break;
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case Index4: ((RibbonIndex4)Value).Fix(args, IsMissing); break;
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default: throw new ArgumentException($"Invalid type: {Type}");
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}
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}
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}
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[Flags]
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public enum RibbonParseFlags : byte
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{
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None = 0,
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Mainline,
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Index3,
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Index4,
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Missing = 0x80,
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MissingM = Missing | Mainline,
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Missing3 = Missing | Index3,
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Missing4 = Missing | Index4,
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}
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