PKHeX/PKHeX.Core/Legality/Areas/EncounterArea8a.cs
Kurt 88830e0d00
Update from .NET Framework 4.6 to .NET 7 (#3729)
Updates from net46->net7, dropping support for mono in favor of using the latest runtime (along with the performance/API improvements). Releases will be posted as 64bit only for now.

Refactors a good amount of internal API methods to be more performant and more customizable for future updates & fixes.

Adds functionality for Batch Editor commands to `>`, `<` and <=/>=

TID/SID properties renamed to TID16/SID16 for clarity; other properties exposed for Gen7 / display variants.

Main window has a new layout to account for DPI scaling (8 point grid)

Fixed: Tatsugiri and Paldean Tauros now output Showdown form names as Showdown expects
Changed: Gen9 species now interact based on the confirmed National Dex IDs (closes #3724)
Fixed: Pokedex set all no longer clears species with unavailable non-base forms (closes #3720)
Changed: Hyper Training suggestions now apply for level 50 in SV. (closes #3714)
Fixed: B2/W2 hatched egg met locations exclusive to specific versions are now explicitly checked (closes #3691)
Added: Properties for ribbon/mark count (closes #3659)
Fixed: Traded SV eggs are now checked correctly (closes #3692)
2023-01-21 20:02:33 -08:00

92 lines
2.8 KiB
C#

using System;
using System.Collections.Generic;
using static System.Buffers.Binary.BinaryPrimitives;
namespace PKHeX.Core;
/// <inheritdoc cref="EncounterArea" />
/// <summary>
/// <see cref="GameVersion.SWSH"/> encounter area
/// </summary>
public sealed record EncounterArea8a : EncounterArea
{
public readonly EncounterSlot8a[] Slots;
private readonly byte[] Locations;
protected override IReadOnlyList<EncounterSlot8a> Raw => Slots;
public override bool IsMatchLocation(int location)
{
return Array.IndexOf(Locations, (byte)location) != -1;
}
public override IEnumerable<EncounterSlot8a> GetMatchingSlots(PKM pk, EvoCriteria[] chain) => GetMatches(chain, pk.Met_Level);
private IEnumerable<EncounterSlot8a> GetMatches(EvoCriteria[] chain, int metLevel)
{
foreach (var slot in Slots)
{
foreach (var evo in chain)
{
if (slot.Species != evo.Species)
continue;
if (!slot.IsLevelWithinRange(metLevel))
break;
if (slot.Form != evo.Form && slot.Species is not ((int)Species.Rotom or (int)Species.Burmy or (int)Species.Wormadam))
break;
yield return slot;
break;
}
}
}
public static EncounterArea8a[] GetAreas(BinLinkerAccessor input, GameVersion game)
{
var result = new EncounterArea8a[input.Length];
for (int i = 0; i < result.Length; i++)
result[i] = new EncounterArea8a(input[i], game);
return result;
}
private EncounterArea8a(ReadOnlySpan<byte> areaData, GameVersion game) : base(game)
{
// Area Metadata
int locationCount = areaData[0];
Locations = areaData.Slice(1, locationCount).ToArray();
Location = Locations[0];
int align = (locationCount + 1);
if ((align & 1) == 1)
align++;
areaData = areaData[align..];
Type = areaData[0] + SlotType.Overworld;
var count = areaData[1];
var slots = areaData[2..];
Slots = ReadSlots(slots, count);
}
private EncounterSlot8a[] ReadSlots(ReadOnlySpan<byte> areaData, byte slotCount)
{
var slots = new EncounterSlot8a[slotCount];
const int bpe = 8;
for (int i = 0; i < slotCount; i++)
{
var ofs = i * bpe;
var entry = areaData.Slice(ofs, bpe);
byte flawless = entry[7];
var gender = (Gender)entry[6];
byte max = entry[5];
byte min = entry[4];
var alpha = entry[3];
var form = entry[2];
var species = ReadUInt16LittleEndian(entry);
slots[i] = new EncounterSlot8a(this, species, form, min, max, alpha, flawless, gender);
}
return slots;
}
}