PKHeX/PKHeX.Core/Legality/Verifiers/Ribbons/RibbonVerifierCommon3.cs
Kurt dcc0e79435
Evotree: Evolution Traversal Enhancements (#3936)
Like move validation, evolutions are the earliest thing we wish to traverse when determining what encounters may have originated the current Pokémon. To determine the permitted species-form-levels a Pokémon could originate with, we must devolve a Pokémon by traveling down-generation to origin. Once we have an encounter, we can then evolve it to the current species, traversing upwards from origin to the current format.
2023-07-05 21:14:09 -07:00

31 lines
930 B
C#

using static PKHeX.Core.RibbonIndex;
namespace PKHeX.Core;
/// <summary>
/// Parsing logic for <see cref="IRibbonSetCommon3"/>.
/// </summary>
public static class RibbonVerifierCommon3
{
public static void Parse(this IRibbonSetCommon3 r, RibbonVerifierArguments args, ref RibbonResultList list)
{
var evos = args.History;
var pk = args.Entity;
if (r.RibbonChampionG3 && !evos.HasVisitedGen3)
list.Add(ChampionG3);
if (r.RibbonArtist && !evos.HasVisitedGen3)
list.Add(Artist);
if (r.RibbonEffort && !RibbonRules.IsRibbonValidEffort(evos))
list.Add(Effort);
}
public static void ParseEgg(this IRibbonSetCommon3 r, ref RibbonResultList list)
{
if (r.RibbonChampionG3)
list.Add(ChampionG3);
if (r.RibbonArtist)
list.Add(Artist);
if (r.RibbonEffort)
list.Add(Effort);
}
}