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EncounterArea.cs
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Minor reorganization
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2019-09-13 09:08:12 -07:00 |
EncounterArea1.cs
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Split encounter areas, relocate slot finding to obj
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2019-09-12 23:20:52 -07:00 |
EncounterArea2.cs
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Split encounter areas, relocate slot finding to obj
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2019-09-12 23:20:52 -07:00 |
EncounterArea3.cs
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Add missing filter overrides
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2019-09-19 16:19:07 -07:00 |
EncounterArea4.cs
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Add missing filter overrides
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2019-09-19 16:19:07 -07:00 |
EncounterArea4DPPt.cs
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Minor reorganization
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2019-09-13 09:08:12 -07:00 |
EncounterArea4HGSS.cs
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Split encounter areas, relocate slot finding to obj
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2019-09-12 23:20:52 -07:00 |
EncounterArea5.cs
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Split encounter areas, relocate slot finding to obj
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2019-09-12 23:20:52 -07:00 |
EncounterArea6AO.cs
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Use some c#8 sugar
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2019-10-07 18:40:09 -07:00 |
EncounterArea6XY.cs
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Split encounter areas, relocate slot finding to obj
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2019-09-12 23:20:52 -07:00 |
EncounterArea7.cs
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Minor reorganization
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2019-09-13 09:08:12 -07:00 |
EncounterArea7b.cs
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Use less efficient IsLevelWithinRange, for clarity
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2019-09-19 22:54:53 -07:00 |
EncounterArea7g.cs
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Split encounter areas, relocate slot finding to obj
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2019-09-12 23:20:52 -07:00 |
EncounterArea8.cs
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Add swsh content placeholders (#2392)
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2019-09-23 16:56:47 -07:00 |
EncounterArea32.cs
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Minor reorganization
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2019-09-13 09:08:12 -07:00 |
EncounterAreaFake.cs
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Split encounter areas, relocate slot finding to obj
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2019-09-12 23:20:52 -07:00 |
EncounterAreaGB.cs
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Add missing filter overrides
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2019-09-19 16:19:07 -07:00 |
TreeCoordinates.cs
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Split apart headbutt tree logic
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2018-08-28 15:10:08 -07:00 |
TreeEncounterAvailable.cs
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Minor tweaks
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2019-05-29 22:40:07 -07:00 |
TreesArea.cs
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Split apart headbutt tree logic
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2018-08-28 15:10:08 -07:00 |