mirror of
https://github.com/kwsch/PKHeX
synced 2024-12-23 02:43:13 +00:00
3c232505e5
In this pull request I've changed a ton of method signatures to reflect the more-narrow types of Species, Move# and Form; additionally, I've narrowed other large collections that stored lists of species / permitted values, and reworked them to be more performant with the latest API spaghetti that PKHeX provides. Roamer met locations, usually in a range of [max-min]<64, can be quickly checked using a bitflag operation on a UInt64. Other collections (like "Is this from Colosseum or XD") were eliminated -- shadow state is not transferred COLO<->XD, so having a Shadow ID or matching the met location from a gift/wild encounter is a sufficient check for "originated in XD".
73 lines
2 KiB
C#
73 lines
2 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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namespace PKHeX.Core;
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/// <summary>
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/// Logic for generating a large amount of <see cref="PKM"/> data.
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/// </summary>
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public static class BulkGenerator
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{
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public static List<PKM> GetLivingDex(this SaveFile sav)
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{
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var speciesToGenerate = GetAll(1, sav.MaxSpeciesID);
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return GetLivingDex(sav, speciesToGenerate);
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}
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private static IEnumerable<ushort> GetAll(ushort min, ushort max)
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{
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for (ushort i = min; i <= max; i++)
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yield return i;
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}
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private static List<PKM> GetLivingDex(SaveFile sav, IEnumerable<ushort> speciesToGenerate)
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{
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return sav.GetLivingDex(speciesToGenerate, sav.BlankPKM);
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}
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public static List<PKM> GetLivingDex(this ITrainerInfo tr, IEnumerable<ushort> speciesToGenerate, PKM blank)
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{
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var result = new List<PKM>();
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var destType = blank.GetType();
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foreach (var s in speciesToGenerate)
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{
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var pk = blank.Clone();
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pk.Species = s;
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pk.Gender = pk.GetSaneGender();
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var pi = pk.PersonalInfo;
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for (byte f = 0; f < pi.FormCount; f++)
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{
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var entry = tr.GetLivingEntry(pk, s, f, destType);
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if (entry == null)
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continue;
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result.Add(entry);
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}
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}
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return result;
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}
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public static PKM? GetLivingEntry(this ITrainerInfo tr, PKM template, ushort species, byte form, Type destType)
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{
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template.Species = species;
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template.Form = form;
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template.Gender = template.GetSaneGender();
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var f = EncounterMovesetGenerator.GeneratePKMs(template, tr, template.Moves).FirstOrDefault();
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if (f == null)
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return null;
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var result = EntityConverter.ConvertToType(f, destType, out _);
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if (result == null)
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return null;
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result.Species = species;
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result.Form = form;
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result.CurrentLevel = 100;
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result.Heal();
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return result;
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}
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}
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