PKHeX/PKHeX.Core/Saves/Substructures/Inventory
Kurt a21bb09c37 Perserve & Display Favorite flag for items
Also clamp give all for TMs to 1 instead of whatever the giveall value is, like for prior games' HMs

reuse the "free space" bool; no real benefit in increasing the amount of abstraction (even though that's my current urge for legality)
2020-07-18 20:15:41 -05:00
..
BeanPouch.cs sealed 2019-10-03 19:09:02 -07:00
InventoryItem.cs sealed 2019-10-03 19:09:02 -07:00
InventoryPouch.cs Perserve & Display Favorite flag for items 2020-07-18 20:15:41 -05:00
InventoryPouch3.cs Minor clean 2020-06-27 23:36:53 -05:00
InventoryPouch3GC.cs Minor clean 2020-06-27 23:36:53 -05:00
InventoryPouch4.cs Minor clean 2020-06-27 23:36:53 -05:00
InventoryPouch7.cs Minor clean 2020-06-27 23:36:53 -05:00
InventoryPouch7b.cs Minor clean 2020-06-27 23:36:53 -05:00
InventoryPouch8.cs Perserve & Display Favorite flag for items 2020-07-18 20:15:41 -05:00
InventoryPouchGB.cs Minor clean 2020-06-27 23:36:53 -05:00
InventoryType.cs Sword/Shield Update 2019-11-15 17:52:08 -08:00