PKHeX/PKHeX.Core/Saves/Substructures/Gen5
Kurt fe989d48fe Misc prep updates
Update comments / xmldoc
Add a savefile storage compressor (ie array[] with empty interstitials
-> list); return true if the compression moved anything (repopulate
views), and the count of occupied slots in the list.
Add saveblock base class; I haven't really liked how SAV6/7 do all the
logic; I'll still expose properties that will then point to a saveblock.
Cuts down clutter.
Add template Dex manipulator, with gen6/7 implementations
Speculate sequential gp/ge gameversion IDs
2018-11-01 15:38:09 -07:00
..
CGearBackground.cs rework tile flip check flow, remove goto 2018-08-17 16:22:54 -07:00
EntreeForest.cs Misc prep updates 2018-11-01 15:38:09 -07:00
EntreeForestArea.cs Misc reorg 2018-07-29 14:04:16 -07:00
EntreeSlot.cs Misc reorg 2018-07-29 14:04:16 -07:00
PWTRecordID.cs Misc reorg 2018-07-29 14:04:16 -07:00