PKHeX/PKHeX.Core/Legality/Structures
Kurt 5bcccc6d92
HOME 2.0.0: Handle conversion behavior & restrictions (#3506)
* Revises legality checks to account for traveling between the three game islands (PLA/BDSP/SWSH)
* Adds conversion mechanisms between the three formats, as well as flexible conversion options to backfill missing data (thanks GameFreak/ILCA for opting for lossy conversion instead of updating the games).
* Adds API abstractions for HOME data storage format (EKH/PKH format 1, aka EH1/PH1).
* Revises some APIs for better usage:
  - `PKM` now exposes a `Context` to indicate the isolation context for legality purposes.
  - Some method signatures have changed to accept `Context` or `GameVersion` instead of a vague `int` for Generation.
  - Evolution History is now tracked in the Legality parse for specific contexts, rather than only per generation.
2022-05-30 21:43:52 -07:00
..
CheckMoveResult.cs Performance: Slightly reduce allocations in moveset validation (#3460) 2022-03-12 17:39:00 -08:00
CheckResult.cs Performance: Slightly reduce allocations in moveset validation (#3460) 2022-03-12 17:39:00 -08:00
EggMoves.cs Reduce allocation for eggmove loading 2022-02-28 18:24:11 -08:00
ICheckResult.cs Performance: Slightly reduce allocations in moveset validation (#3460) 2022-03-12 17:39:00 -08:00
IFixedAbilityNumber.cs Enumerate ability permissions in encounter templates, misc updates (#3368) 2022-01-08 22:34:04 -08:00
IFixedBall.cs Encounter visualization: Show ball and differentiate visually 2021-08-24 14:03:20 -07:00
ILocation.cs Show preview for encounter database slots on hover 2021-02-06 22:33:13 -08:00
IMoveset.cs Rewrite settings handling; enhance some user experiences (#3193) 2021-04-11 18:09:54 -07:00
IRelearn.cs Move files 2020-01-25 17:22:20 -08:00
ITrainerInfo.cs Rename SetTradeMemoryHT, add SetTradeMemoryHT8 2021-08-29 13:15:45 -07:00
IVersion.cs Minor tweaks 2021-04-20 01:02:32 -07:00
LegalInfo.cs HOME 2.0.0: Handle conversion behavior & restrictions (#3506) 2022-05-30 21:43:52 -07:00
MoveSource.cs Performance: Slightly reduce allocations in moveset validation (#3460) 2022-03-12 17:39:00 -08:00
Shiny.cs Add gender sprites for main GUI 2022-04-24 20:28:56 -07:00
SimpleTrainerInfo.cs Source trainers for encounter database 2022-01-03 19:33:10 -08:00