PKHeX/PKHeX.Core/Legality/Restrictions
Kurt 5bcccc6d92
HOME 2.0.0: Handle conversion behavior & restrictions (#3506)
* Revises legality checks to account for traveling between the three game islands (PLA/BDSP/SWSH)
* Adds conversion mechanisms between the three formats, as well as flexible conversion options to backfill missing data (thanks GameFreak/ILCA for opting for lossy conversion instead of updating the games).
* Adds API abstractions for HOME data storage format (EKH/PKH format 1, aka EH1/PH1).
* Revises some APIs for better usage:
  - `PKM` now exposes a `Context` to indicate the isolation context for legality purposes.
  - Some method signatures have changed to accept `Context` or `GameVersion` instead of a vague `int` for Generation.
  - Evolution History is now tracked in the Legality parse for specific contexts, rather than only per generation.
2022-05-30 21:43:52 -07:00
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Memories HOME 2.0.0: Handle conversion behavior & restrictions (#3506) 2022-05-30 21:43:52 -07:00
EvolutionRestrictions.cs HOME 2.0.0: Handle conversion behavior & restrictions (#3506) 2022-05-30 21:43:52 -07:00
GBRestrictions.cs HOME 2.0.0: Handle conversion behavior & restrictions (#3506) 2022-05-30 21:43:52 -07:00
ItemRestrictions.cs Update PKHeX.Core abstractions with latest logic 2022-02-04 17:35:15 -08:00
Locale3DS.cs Trailing commas 2021-08-20 13:49:20 -07:00
Vivillon3DS.cs Add IFixedAbilityNumber, hide vivillon region flags 2021-09-06 18:11:32 -07:00
WordFilter.cs Use invariant culture for ToUpper/ToLower 2021-06-24 09:16:36 -07:00