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477187a66c
Generating encounters from an EncounterArea is getting a little stupid without inheritance; each type can now have its own specific behavior without checking for each individual type of generation pattern. Will add the abstract method implementations in a future commit Move some string[] array fetch (for all languages) to Util |
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EncounterCriteria.cs | ||
EncounterEggGenerator.cs | ||
EncounterFinder.cs | ||
EncounterGenerator.cs | ||
EncounterMatchRating.cs | ||
EncounterMovesetGenerator.cs | ||
EncounterOrder.cs | ||
EncounterSlotGenerator.cs | ||
EncounterStaticGenerator.cs | ||
EncounterTradeGenerator.cs | ||
MysteryGiftGenerator.cs | ||
PeekEnumerator.cs |