mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-26 22:10:21 +00:00
47071b41f3
Existing `get`/`set` logic is flawed in that it doesn't work on Big Endian operating systems, and it allocates heap objects when it doesn't need to. `System.Buffers.Binary.BinaryPrimitives` in the `System.Memory` NuGet package provides both Little Endian and Big Endian methods to read and write data; all the `get`/`set` operations have been reworked to use this new API. This removes the need for PKHeX's manual `BigEndian` class, as all functions are already covered by the BinaryPrimitives API. The `StringConverter` has now been rewritten to accept a Span to read from & write to, no longer requiring a temporary StringBuilder. Other Fixes included: - The Super Training UI for Gen6 has been reworked according to the latest block structure additions. - Cloning a Stadium2 Save File now works correctly (opening from the Folder browser list). - Checksum & Sanity properties removed from parent PKM class, and is now implemented via interface. |
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.. | ||
BallBrowser.cs | ||
BallBrowser.Designer.cs | ||
CatchRate.cs | ||
CatchRate.Designer.cs | ||
ContestStat.cs | ||
ContestStat.Designer.cs | ||
ContextMenuPKM.cs | ||
ContextMenuPKM.Designer.cs | ||
DrawConfig.cs | ||
EditPK1.cs | ||
EditPK2.cs | ||
EditPK3.cs | ||
EditPK4.cs | ||
EditPK5.cs | ||
EditPK6.cs | ||
EditPK7.cs | ||
EditPK8.cs | ||
FormArgument.cs | ||
FormArgument.Designer.cs | ||
IMainEditor.cs | ||
LoadSave.cs | ||
PKMEditor.cs | ||
PKMEditor.Designer.cs | ||
PKMEditor.resx | ||
ShinyLeaf.cs | ||
ShinyLeaf.Designer.cs | ||
ShinyLeaf.resx | ||
SizeCP.cs | ||
SizeCP.Designer.cs | ||
StatEditor.cs | ||
StatEditor.Designer.cs | ||
TrainerID.cs | ||
TrainerID.Designer.cs |