mirror of
https://github.com/kwsch/PKHeX
synced 2025-01-12 04:28:57 +00:00
47071b41f3
Existing `get`/`set` logic is flawed in that it doesn't work on Big Endian operating systems, and it allocates heap objects when it doesn't need to. `System.Buffers.Binary.BinaryPrimitives` in the `System.Memory` NuGet package provides both Little Endian and Big Endian methods to read and write data; all the `get`/`set` operations have been reworked to use this new API. This removes the need for PKHeX's manual `BigEndian` class, as all functions are already covered by the BinaryPrimitives API. The `StringConverter` has now been rewritten to accept a Span to read from & write to, no longer requiring a temporary StringBuilder. Other Fixes included: - The Super Training UI for Gen6 has been reworked according to the latest block structure additions. - Cloning a Stadium2 Save File now works correctly (opening from the Folder browser list). - Checksum & Sanity properties removed from parent PKM class, and is now implemented via interface.
354 lines
10 KiB
C#
354 lines
10 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Text;
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using static System.Buffers.Binary.BinaryPrimitives;
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namespace PKHeX.Core
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{
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public sealed class TrainerCard8 : SaveBlock
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{
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public TrainerCard8(SAV8SWSH sav, SCBlock block) : base (sav, block.Data) { }
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private Span<byte> OT_Trash => Data.AsSpan(0x00, 0x1A);
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public string OT
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{
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get => SAV.GetString(OT_Trash);
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set => SAV.SetString(OT_Trash, value.AsSpan(), SAV.OTLength, StringConverterOption.ClearZero);
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}
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public byte Language
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{
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get => Data[0x1B];
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set => Data[0x1B] = value; // languageID
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}
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public int TrainerID
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{
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get => ReadInt32LittleEndian(Data.AsSpan(0x1C));
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set => WriteInt32LittleEndian(Data.AsSpan(0x1C), value);
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}
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public ushort PokeDexOwned
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{
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get => ReadUInt16LittleEndian(Data.AsSpan(Offset + 0x20));
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set => WriteUInt16LittleEndian(Data.AsSpan(Offset + 0x20), value);
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}
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public ushort ShinyPokemonFound
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{
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get => ReadUInt16LittleEndian(Data.AsSpan(Offset + 0x22));
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set => WriteUInt16LittleEndian(Data.AsSpan(Offset + 0x22), value);
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}
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public byte Game
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{
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get => Data[0x24];
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set => Data[0x24] = value; // 0 = Sword, 1 = Shield
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}
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public byte Starter
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{
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get => Data[0x25];
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set => Data[0x25] = value; // Grookey=0, Scorbunny=1, Sobble=2
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}
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public ushort CurryTypesOwned
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{
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get => ReadUInt16LittleEndian(Data.AsSpan(Offset + 0x26));
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set => WriteUInt16LittleEndian(Data.AsSpan(Offset + 0x26), value);
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}
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public const int RotoRallyScoreMax = 99_999;
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public int RotoRallyScore
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{
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get => ReadInt32LittleEndian(Data.AsSpan(0x28));
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set
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{
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if (value > RotoRallyScoreMax)
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value = RotoRallyScoreMax;
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WriteInt32LittleEndian(Data.AsSpan(0x28), value);
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// set to the other block since it doesn't have an accessor
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((SAV8SWSH)SAV).SetValue(SaveBlockAccessor8SWSH.KRotoRally, (uint)value);
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}
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}
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public const int MaxPokemonCaught = 99_999;
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public int CaughtPokemon
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{
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get => ReadInt32LittleEndian(Data.AsSpan(0x2C));
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set
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{
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if (value > MaxPokemonCaught)
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value = MaxPokemonCaught;
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WriteInt32LittleEndian(Data.AsSpan(0x2C), value);
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}
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}
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public bool PokeDexComplete
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{
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get => Data[Offset + 0x30] == 1;
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set => Data[Offset + 0x30] = value ? (byte)1 : (byte)0;
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}
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public bool ArmorDexComplete
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{
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get => Data[Offset + 0x1B4] == 1;
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set => Data[Offset + 0x1B4] = value ? (byte)1 : (byte)0;
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}
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public bool CrownDexComplete
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{
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get => Data[Offset + 0x1B5] == 1;
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set => Data[Offset + 0x1B5] = value ? (byte)1 : (byte)0;
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}
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public int Gender
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{
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get => Data[0x38];
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set => Data[0x38] = (byte)value;
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}
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public string Number
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{
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get => Encoding.ASCII.GetString(Data, 0x39, 3);
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set
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{
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for (int i = 0; i < 3; i++)
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Data[0x39 + i] = (byte) (value.Length > i ? value[i] : '\0');
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SAV.State.Edited = true;
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}
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}
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public ulong Skin // aka the base model
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{
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get => ReadUInt64LittleEndian(Data.AsSpan(0x40));
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set => WriteUInt64LittleEndian(Data.AsSpan(0x40), value);
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}
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public ulong Hair
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{
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get => ReadUInt64LittleEndian(Data.AsSpan(0x48));
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set => WriteUInt64LittleEndian(Data.AsSpan(0x48), value);
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}
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public ulong Brow
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{
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get => ReadUInt64LittleEndian(Data.AsSpan(0x50));
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set => WriteUInt64LittleEndian(Data.AsSpan(0x50), value);
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}
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public ulong Lashes
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{
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get => ReadUInt64LittleEndian(Data.AsSpan(0x58));
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set => WriteUInt64LittleEndian(Data.AsSpan(0x58), value);
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}
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public ulong Contacts
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{
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get => ReadUInt64LittleEndian(Data.AsSpan(0x60));
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set => WriteUInt64LittleEndian(Data.AsSpan(0x60), value);
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}
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public ulong Lips
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{
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get => ReadUInt64LittleEndian(Data.AsSpan(0x68));
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set => WriteUInt64LittleEndian(Data.AsSpan(0x68), value);
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}
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public ulong Glasses
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{
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get => ReadUInt64LittleEndian(Data.AsSpan(0x70));
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set => WriteUInt64LittleEndian(Data.AsSpan(0x70), value);
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}
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public ulong Hat
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{
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get => ReadUInt64LittleEndian(Data.AsSpan(0x78));
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set => WriteUInt64LittleEndian(Data.AsSpan(0x78), value);
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}
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public ulong Jacket
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{
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get => ReadUInt64LittleEndian(Data.AsSpan(0x80));
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set => WriteUInt64LittleEndian(Data.AsSpan(0x80), value);
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}
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public ulong Top
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{
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get => ReadUInt64LittleEndian(Data.AsSpan(0x88));
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set => WriteUInt64LittleEndian(Data.AsSpan(0x88), value);
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}
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public ulong Bag
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{
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get => ReadUInt64LittleEndian(Data.AsSpan(0x90));
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set => WriteUInt64LittleEndian(Data.AsSpan(0x90), value);
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}
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public ulong Gloves
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{
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get => ReadUInt64LittleEndian(Data.AsSpan(0x98));
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set => WriteUInt64LittleEndian(Data.AsSpan(0x98), value);
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}
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public ulong BottomOrDress
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{
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get => ReadUInt64LittleEndian(Data.AsSpan(0xA0));
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set => WriteUInt64LittleEndian(Data.AsSpan(0xA0), value);
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}
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public ulong Sock
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{
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get => ReadUInt64LittleEndian(Data.AsSpan(0xA8));
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set => WriteUInt64LittleEndian(Data.AsSpan(0xA8), value);
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}
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public ulong Shoe
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{
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get => ReadUInt64LittleEndian(Data.AsSpan(0xB0));
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set => WriteUInt64LittleEndian(Data.AsSpan(0xB0), value);
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}
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public ulong MomSkin // aka the base model
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{
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get => ReadUInt64LittleEndian(Data.AsSpan(0xC0));
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set => WriteUInt64LittleEndian(Data.AsSpan(0xC0), value);
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}
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// Trainer Card Pokemon
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// 0xC8 - 0xE3 (0x1C)
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// 0xE4
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// 0x100
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// 0x11C
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// 0x138
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// 0x154 - 0x16F
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/// <summary>
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/// Gets an object that exposes the data of the corresponding party <see cref="index"/>.
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/// </summary>
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public TrainerCard8Poke ViewPoke(int index)
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{
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if ((uint) index >= 6)
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throw new ArgumentOutOfRangeException(nameof(index));
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return new TrainerCard8Poke(Data, Offset + 0xC8 + (index * TrainerCard8Poke.SIZE));
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}
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/// <summary>
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/// Applies the current <see cref="SaveFile.PartyData"/> to the block.
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/// </summary>
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public void SetPartyData() => LoadTeamData(SAV.PartyData);
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public void LoadTeamData(IList<PKM> party)
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{
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for (int i = 0; i < party.Count; i++)
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ViewPoke(i).LoadFrom(party[i]);
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for (int i = party.Count; i < 6; i++)
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ViewPoke(i).Clear();
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}
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public ushort StartedYear
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{
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get => ReadUInt16LittleEndian(Data.AsSpan(Offset + 0x170));
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set => WriteUInt16LittleEndian(Data.AsSpan(Offset + 0x170), value);
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}
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public byte StartedMonth
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{
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get => Data[Offset + 0x172];
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set => Data[Offset + 0x172] = value;
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}
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public byte StartedDay
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{
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get => Data[Offset + 0x173];
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set => Data[Offset + 0x173] = value;
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}
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public uint TimestampPrinted
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{
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// should this be a ulong?
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get => ReadUInt32LittleEndian(Data.AsSpan(Offset + 0x1A8));
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set => WriteUInt32LittleEndian(Data.AsSpan(Offset + 0x1A8), value);
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}
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}
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public sealed class TrainerCard8Poke : ISpeciesForm
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{
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public const int SIZE = 0x1C;
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private readonly byte[] Data;
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private readonly int Offset;
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public TrainerCard8Poke(byte[] data, int offset)
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{
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Data = data;
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Offset = offset;
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}
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public int Species
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{
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get => ReadInt32LittleEndian(Data.AsSpan(Offset + 0x00));
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set => WriteInt32LittleEndian(Data.AsSpan(Offset + 0x00), value);
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}
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public int Form
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{
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get => ReadInt32LittleEndian(Data.AsSpan(Offset + 0x04));
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set => WriteInt32LittleEndian(Data.AsSpan(Offset + 0x04), value);
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}
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public int Gender
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{
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get => ReadInt32LittleEndian(Data.AsSpan(Offset + 0x08));
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set => WriteInt32LittleEndian(Data.AsSpan(Offset + 0x08), value);
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}
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public bool IsShiny
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{
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get => Data[Offset + 0xC] != 0;
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set => Data[Offset + 0xC] = value ? (byte)1 : (byte)0;
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}
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public uint EncryptionConstant
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{
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get => ReadUInt32LittleEndian(Data.AsSpan(Offset + 0x10));
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set => WriteUInt32LittleEndian(Data.AsSpan(Offset + 0x10), value);
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}
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public uint Unknown
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{
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get => ReadUInt32LittleEndian(Data.AsSpan(Offset + 0x14));
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set => WriteUInt32LittleEndian(Data.AsSpan(Offset + 0x14), value);
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}
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public int FormArgument
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{
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get => ReadInt32LittleEndian(Data.AsSpan(Offset + 0x18));
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set => WriteInt32LittleEndian(Data.AsSpan(Offset + 0x18), value);
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}
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public void Clear() => Array.Clear(Data, Offset, SIZE);
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public void LoadFrom(PKM pkm)
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{
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Species = pkm.Species;
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Form = pkm.Form;
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Gender = pkm.Gender;
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IsShiny = pkm.IsShiny;
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EncryptionConstant = pkm.EncryptionConstant;
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FormArgument = pkm is IFormArgument f && pkm.Species == (int) Core.Species.Alcremie ? (int)f.FormArgument : -1;
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}
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public void LoadFrom(TitleScreen8Poke pkm)
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{
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Species = pkm.Species;
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Form = pkm.Form;
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Gender = pkm.Gender;
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IsShiny = pkm.IsShiny;
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EncryptionConstant = pkm.EncryptionConstant;
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FormArgument = pkm.FormArgument;
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}
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}
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}
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