PKHeX/PKHeX.Core/Game/Enums
Kurt 45af203a26 Fix C/XD playtime reading
ty @trigger-segfault
e611c9661e
apparently Japanese XD uses 32bit instead of 64bit, different struct size. Seems the same as the memo size being different for japanese XD too.

Since we're now using Config, apply the correct CurrentRegion/OriginalRegion values when setting a pk* to sav.
2022-07-06 17:33:15 -07:00
..
Ability.cs File scoped namespaces (#3529) 2022-06-18 11:04:24 -07:00
Ball.cs File scoped namespaces (#3529) 2022-06-18 11:04:24 -07:00
GameVersion.cs File scoped namespaces (#3529) 2022-06-18 11:04:24 -07:00
GCVersion.cs Fix C/XD playtime reading 2022-07-06 17:33:15 -07:00
Gender.cs File scoped namespaces (#3529) 2022-06-18 11:04:24 -07:00
LanguageGC.cs Fix C/XD playtime reading 2022-07-06 17:33:15 -07:00
LanguageID.cs File scoped namespaces (#3529) 2022-06-18 11:04:24 -07:00
Move.cs File scoped namespaces (#3529) 2022-06-18 11:04:24 -07:00
MoveType.cs File scoped namespaces (#3529) 2022-06-18 11:04:24 -07:00
Nature.cs File scoped namespaces (#3529) 2022-06-18 11:04:24 -07:00
Region3DSIndex.cs File scoped namespaces (#3529) 2022-06-18 11:04:24 -07:00
Species.cs File scoped namespaces (#3529) 2022-06-18 11:04:24 -07:00