mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-23 20:43:07 +00:00
a88da9ee8d
Closes #3618
137 lines
6.4 KiB
C#
137 lines
6.4 KiB
C#
namespace PKHeX.Core;
|
|
|
|
/// <summary>
|
|
/// Parsing logic for <see cref="IRibbonSetUnique4"/>.
|
|
/// </summary>
|
|
public static class RibbonVerifierUnique4
|
|
{
|
|
public static void Parse(this IRibbonSetUnique4 r, RibbonVerifierArguments args, ref RibbonResultList list)
|
|
{
|
|
var evos = args.History;
|
|
if (!RibbonRules.IsAllowedBattleFrontier4(evos))
|
|
FlagAnyAbility(r, ref list);
|
|
|
|
if (RibbonRules.IsAllowedContest3(evos))
|
|
AddMissingContest3(r, ref list);
|
|
else
|
|
FlagAnyContest3(r, ref list);
|
|
|
|
if (RibbonRules.IsAllowedContest4(evos))
|
|
AddMissingContest4(r, ref list);
|
|
else
|
|
FlagAnyContest4(r, ref list);
|
|
}
|
|
|
|
public static void ParseEgg(this IRibbonSetUnique4 r, ref RibbonResultList list)
|
|
{
|
|
FlagAnyAbility(r, ref list);
|
|
FlagAnyContest3(r, ref list);
|
|
FlagAnyContest4(r, ref list);
|
|
}
|
|
|
|
private static void AddMissingContest3(IRibbonSetUnique4 r, ref RibbonResultList list)
|
|
{
|
|
static void CheckSet(bool Master, bool Hyper, bool Super, bool Initial, ref RibbonResultList list, RibbonIndex3 index)
|
|
{
|
|
bool top = Master;
|
|
if (Hyper)
|
|
top = true;
|
|
else if (top)
|
|
list.Add((RibbonIndex3)((byte)index + 2));
|
|
|
|
if (Super)
|
|
top = true;
|
|
else if (top)
|
|
list.Add((RibbonIndex3)((byte)index + 1));
|
|
|
|
if (top && !Initial)
|
|
list.Add(index);
|
|
}
|
|
CheckSet(r.RibbonG3CoolMaster, r.RibbonG3CoolHyper, r.RibbonG3CoolSuper, r.RibbonG3Cool, ref list, RibbonIndex3.Cool);
|
|
CheckSet(r.RibbonG3BeautyMaster, r.RibbonG3BeautyHyper, r.RibbonG3BeautySuper, r.RibbonG3Beauty, ref list, RibbonIndex3.Beauty);
|
|
CheckSet(r.RibbonG3CuteMaster , r.RibbonG3CuteHyper, r.RibbonG3CuteSuper, r.RibbonG3Cute, ref list, RibbonIndex3.Cute);
|
|
CheckSet(r.RibbonG3SmartMaster, r.RibbonG3SmartHyper, r.RibbonG3SmartSuper, r.RibbonG3Smart, ref list, RibbonIndex3.Smart);
|
|
CheckSet(r.RibbonG3ToughMaster, r.RibbonG3ToughHyper, r.RibbonG3ToughSuper, r.RibbonG3Tough, ref list, RibbonIndex3.Tough);
|
|
}
|
|
|
|
private static void AddMissingContest4(IRibbonSetUnique4 r, ref RibbonResultList list)
|
|
{
|
|
static void CheckSet(bool Master, bool Ultra, bool Great, bool Initial, ref RibbonResultList list, RibbonIndex4 index)
|
|
{
|
|
bool top = Master;
|
|
if (Ultra)
|
|
top = true;
|
|
else if (top)
|
|
list.Add((RibbonIndex4)((byte)index + 2));
|
|
|
|
if (Great)
|
|
top = true;
|
|
else if (top)
|
|
list.Add((RibbonIndex4)((byte)index + 1));
|
|
|
|
if (top && !Initial)
|
|
list.Add(index);
|
|
}
|
|
CheckSet(r.RibbonG4CoolMaster, r.RibbonG4CoolUltra, r.RibbonG4CoolGreat, r.RibbonG4Cool, ref list, RibbonIndex4.Cool);
|
|
CheckSet(r.RibbonG4BeautyMaster, r.RibbonG4BeautyUltra, r.RibbonG4BeautyGreat, r.RibbonG4Beauty, ref list, RibbonIndex4.Beauty);
|
|
CheckSet(r.RibbonG4CuteMaster , r.RibbonG4CuteUltra, r.RibbonG4CuteGreat, r.RibbonG4Cute, ref list, RibbonIndex4.Cute);
|
|
CheckSet(r.RibbonG4SmartMaster, r.RibbonG4SmartUltra, r.RibbonG4SmartGreat, r.RibbonG4Smart, ref list, RibbonIndex4.Smart);
|
|
CheckSet(r.RibbonG4ToughMaster, r.RibbonG4ToughUltra, r.RibbonG4ToughGreat, r.RibbonG4Tough, ref list, RibbonIndex4.Tough);
|
|
}
|
|
|
|
private static void FlagAnyAbility(IRibbonSetUnique4 r, ref RibbonResultList list)
|
|
{
|
|
if (r.RibbonAbility)
|
|
list.Add(RibbonIndex4.Ability);
|
|
if (r.RibbonAbilityGreat)
|
|
list.Add(RibbonIndex4.AbilityGreat);
|
|
if (r.RibbonAbilityDouble)
|
|
list.Add(RibbonIndex4.AbilityDouble);
|
|
if (r.RibbonAbilityMulti)
|
|
list.Add(RibbonIndex4.AbilityMulti);
|
|
if (r.RibbonAbilityPair)
|
|
list.Add(RibbonIndex4.AbilityPair);
|
|
if (r.RibbonAbilityWorld)
|
|
list.Add(RibbonIndex4.AbilityWorld);
|
|
}
|
|
|
|
private static void FlagAnyContest3(IRibbonSetUnique4 r, ref RibbonResultList list)
|
|
{
|
|
static void CheckSet(bool Master, bool Hyper, bool Super, bool Initial, ref RibbonResultList list, RibbonIndex3 index)
|
|
{
|
|
if (Master)
|
|
list.Add((RibbonIndex3)((byte)index + 3));
|
|
if (Hyper)
|
|
list.Add((RibbonIndex3)((byte)index + 2));
|
|
if (Super)
|
|
list.Add((RibbonIndex3)((byte)index + 1));
|
|
if (Initial)
|
|
list.Add(index);
|
|
}
|
|
CheckSet(r.RibbonG3CoolMaster, r.RibbonG3CoolHyper, r.RibbonG3CoolSuper, r.RibbonG3Cool, ref list, RibbonIndex3.Cool);
|
|
CheckSet(r.RibbonG3BeautyMaster, r.RibbonG3BeautyHyper, r.RibbonG3BeautySuper, r.RibbonG3Beauty, ref list, RibbonIndex3.Beauty);
|
|
CheckSet(r.RibbonG3CuteMaster , r.RibbonG3CuteHyper, r.RibbonG3CuteSuper, r.RibbonG3Cute, ref list, RibbonIndex3.Cute);
|
|
CheckSet(r.RibbonG3SmartMaster, r.RibbonG3SmartHyper, r.RibbonG3SmartSuper, r.RibbonG3Smart, ref list, RibbonIndex3.Smart);
|
|
CheckSet(r.RibbonG3ToughMaster, r.RibbonG3ToughHyper, r.RibbonG3ToughSuper, r.RibbonG3Tough, ref list, RibbonIndex3.Tough);
|
|
}
|
|
|
|
private static void FlagAnyContest4(IRibbonSetUnique4 r, ref RibbonResultList list)
|
|
{
|
|
static void CheckSet(bool Master, bool Ultra, bool Great, bool Initial, ref RibbonResultList list, RibbonIndex4 index)
|
|
{
|
|
if (Master)
|
|
list.Add((RibbonIndex4)((byte)index + 3));
|
|
if (Ultra)
|
|
list.Add((RibbonIndex4)((byte)index + 2));
|
|
if (Great)
|
|
list.Add((RibbonIndex4)((byte)index + 1));
|
|
if (Initial)
|
|
list.Add(index);
|
|
}
|
|
CheckSet(r.RibbonG4CoolMaster, r.RibbonG4CoolUltra, r.RibbonG4CoolGreat, r.RibbonG4Cool, ref list, RibbonIndex4.Cool);
|
|
CheckSet(r.RibbonG4BeautyMaster, r.RibbonG4BeautyUltra, r.RibbonG4BeautyGreat, r.RibbonG4Beauty, ref list, RibbonIndex4.Beauty);
|
|
CheckSet(r.RibbonG4CuteMaster , r.RibbonG4CuteUltra, r.RibbonG4CuteGreat, r.RibbonG4Cute, ref list, RibbonIndex4.Cute);
|
|
CheckSet(r.RibbonG4SmartMaster, r.RibbonG4SmartUltra, r.RibbonG4SmartGreat, r.RibbonG4Smart, ref list, RibbonIndex4.Smart);
|
|
CheckSet(r.RibbonG4ToughMaster, r.RibbonG4ToughUltra, r.RibbonG4ToughGreat, r.RibbonG4Tough, ref list, RibbonIndex4.Tough);
|
|
}
|
|
}
|