mirror of
https://github.com/kwsch/PKHeX
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103aa9aa4b
EncounterArea now stores a more specific type'd array for encounter slots. Better iteration and less casting, as the nonspecific `Slots` fetch is rarely referenced. EncounterType renamed to GroundTile to reflect how it actually works in Gen4. Was previously an ambiguous field that was clarified a little; we can describe it a little better now. Keep the GUI the same to not scare the end users. Change Trash Byte properties to get/set a Span. Trash Byte legality checking easier on the garbage collector? |
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.. | ||
Algorithms | ||
Frame | ||
Locks | ||
MethodFinder.cs | ||
Overworld8RNG.cs | ||
PIDGenerator.cs | ||
PIDIV.cs | ||
PIDType.cs | ||
RaidRNG.cs |