mirror of
https://github.com/kwsch/PKHeX
synced 2024-12-23 19:03:11 +00:00
6441bdadd8
`Moveset` struct stores 4 moves, and exposes methods to interact with a moveset. `IndividualValueSet` stores a 6 IV template (signed). Performance impact: * Less allocating on the heap: Moves - (8 bytes member ptr, 20 bytes heap->8 bytes member) * Less allocating on the heap: IVs - (8 bytes member ptr, 28 bytes heap->8 bytes member) * No heap pointers, no need to jump to grab data. * Easy to inline logic for checking if moves are present (no linq usage with temporary collections). End result is faster ctor times, less memory used, faster program. |
||
---|---|---|
.. | ||
CGearImage.cs | ||
SAV_CGearSkin.cs | ||
SAV_CGearSkin.Designer.cs | ||
SAV_Misc5.cs | ||
SAV_Misc5.Designer.cs | ||
SAV_Misc5.resx | ||
SAV_Pokedex5.cs | ||
SAV_Pokedex5.Designer.cs |