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a21bb09c37
Also clamp give all for TMs to 1 instead of whatever the giveall value is, like for prior games' HMs reuse the "free space" bool; no real benefit in increasing the amount of abstraction (even though that's my current urge for legality) |
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.. | ||
BeanPouch.cs | ||
InventoryItem.cs | ||
InventoryPouch.cs | ||
InventoryPouch3.cs | ||
InventoryPouch3GC.cs | ||
InventoryPouch4.cs | ||
InventoryPouch7.cs | ||
InventoryPouch7b.cs | ||
InventoryPouch8.cs | ||
InventoryPouchGB.cs | ||
InventoryType.cs |