PKHeX/PKHeX.Core/Legality/Moves/Breeding/MoveBreed3.cs
Kurt 5ce3e734b8
Skip initial cctor alloc on non-byte primitives (#3850)
Runtime/jit repoints these to the dll rather than heap if we're Little Endian (always, otherwise will allocate like before).

Eliminates quite a few static constructors, so even faster startup. Items later.
2023-03-25 17:55:55 -07:00

184 lines
5.7 KiB
C#

using System;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using static PKHeX.Core.GameVersion;
using static PKHeX.Core.EggSource34;
using static PKHeX.Core.LearnSource3;
namespace PKHeX.Core;
/// <summary>
/// Inheritance logic for Generation 3.
/// </summary>
/// <remarks>Refer to <see cref="EggSource34"/> for inheritance ordering.</remarks>
public static class MoveBreed3
{
private const int level = 5;
/// <inheritdoc cref="MoveBreed.Validate"/>
public static bool Validate(ushort species, GameVersion version, ReadOnlySpan<ushort> moves, Span<byte> origins)
{
var count = moves.IndexOf((ushort)0);
if (count == 0)
return false;
if (count == -1)
count = moves.Length;
(Learnset[] learn, PersonalTable3 table) = version switch
{
R or S => (Legal.LevelUpRS, PersonalTable.RS),
E => (Legal.LevelUpE, PersonalTable.E ),
FR => (Legal.LevelUpFR, PersonalTable.FR),
LG => (Legal.LevelUpLG, PersonalTable.LG),
_ => throw new ArgumentException($"Invalid version: {version}"),
};
if (!table.IsSpeciesInGame(species))
return false;
var learnset = learn[species];
var pi = table[species];
var actual = MemoryMarshal.Cast<byte, EggSource34>(origins);
Span<byte> possible = stackalloc byte[count];
var value = new BreedInfo<EggSource34>(actual, possible, learnset, moves, level);
if (species is (int)Species.Pichu && moves[count - 1] is (int)Move.VoltTackle && version == E)
actual[--count] = VoltTackle;
bool valid;
if (count == 0)
{
valid = VerifyBaseMoves(value);
}
else
{
var egg = Legal.EggMovesRS[species].Moves;
bool inherit = Breeding.GetCanInheritMoves(species);
MarkMovesForOrigin(value, egg, count, inherit, pi);
valid = RecurseMovesForOrigin(value, count - 1);
}
if (!valid)
CleanResult(actual, possible);
return valid;
}
private static void CleanResult(Span<EggSource34> valueActual, Span<byte> valuePossible)
{
for (int i = 0; i < valuePossible.Length; i++)
{
var poss = valuePossible[i];
if (poss == 0)
continue;
if (valueActual[i] != 0)
continue;
for (int j = 0; j < (int)Max; j++)
{
if ((poss & (1 << j)) == 0)
continue;
valueActual[i] = (EggSource34)j;
break;
}
}
}
private static bool RecurseMovesForOrigin(in BreedInfo<EggSource34> info, int start, EggSource34 type = Max - 1)
{
int i = start;
do
{
var unpeel = type - 1;
if (unpeel != 0 && RecurseMovesForOrigin(info, i, unpeel))
return true;
var permit = info.Possible[i];
if ((permit & (1 << (int)type)) == 0)
return false;
info.Actual[i] = type;
} while (--i >= 0);
return VerifyBaseMoves(info);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static bool VerifyBaseMoves(in BreedInfo<EggSource34> info)
{
var count = 0;
foreach (var x in info.Actual)
{
if (x == Base)
count++;
else
break;
}
var moves = info.Moves;
if (count == -1)
return moves[^1] != 0;
var baseMoves = info.Learnset.GetBaseEggMoves(info.Level);
if (baseMoves.Length < count)
return false;
if (moves[^1] == 0 && count != baseMoves.Length)
return false;
for (int i = count - 1, b = baseMoves.Length - 1; i >= 0; i--, b--)
{
var move = moves[i];
var expect = baseMoves[b];
if (expect != move)
return false;
}
// A low-index base egg move may be nudged out, but can only reappear if sufficient non-base moves are before it.
if (baseMoves.Length == count)
return true;
for (int i = count; i < info.Actual.Length; i++)
{
var isBase = (info.Possible[i] & (1 << (int)Base)) != 0;
if (!isBase)
continue;
var baseIndex = baseMoves.IndexOf(moves[i]);
var min = moves.Length - baseMoves.Length + baseIndex;
if (i < min + count)
return false;
}
return true;
}
private static void MarkMovesForOrigin(in BreedInfo<EggSource34> value, ReadOnlySpan<ushort> eggMoves, int count, bool inheritLevelUp, PersonalInfo3 info)
{
var possible = value.Possible;
var learn = value.Learnset;
var baseEgg = value.Learnset.GetBaseEggMoves(value.Level);
var tm = info.TMHM;
var tmlist = TM_3;
var hmlist = HM_3;
var moves = value.Moves;
for (int i = 0; i < count; i++)
{
var move = moves[i];
if (baseEgg.IndexOf(move) != -1)
possible[i] |= 1 << (int)Base;
if (inheritLevelUp && learn.GetLevelLearnMove(move) != -1)
possible[i] |= 1 << (int)ParentLevelUp;
if (eggMoves.Contains(move))
possible[i] |= 1 << (int)FatherEgg;
var tmIndex = tmlist.IndexOf(move);
if (tmIndex != -1 && tm[tmIndex])
possible[i] |= 1 << (int)FatherTM;
var hmIndex = hmlist.IndexOf(move);
if (hmIndex != -1 && tm[hmIndex + 50])
possible[i] |= 1 << (int)FatherTM;
}
}
}