mirror of
https://github.com/kwsch/PKHeX
synced 2024-12-24 19:33:10 +00:00
47071b41f3
Existing `get`/`set` logic is flawed in that it doesn't work on Big Endian operating systems, and it allocates heap objects when it doesn't need to. `System.Buffers.Binary.BinaryPrimitives` in the `System.Memory` NuGet package provides both Little Endian and Big Endian methods to read and write data; all the `get`/`set` operations have been reworked to use this new API. This removes the need for PKHeX's manual `BigEndian` class, as all functions are already covered by the BinaryPrimitives API. The `StringConverter` has now been rewritten to accept a Span to read from & write to, no longer requiring a temporary StringBuilder. Other Fixes included: - The Super Training UI for Gen6 has been reworked according to the latest block structure additions. - Cloning a Stadium2 Save File now works correctly (opening from the Folder browser list). - Checksum & Sanity properties removed from parent PKM class, and is now implemented via interface.
135 lines
5.4 KiB
C#
135 lines
5.4 KiB
C#
using System;
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using System.ComponentModel;
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using static System.Buffers.Binary.BinaryPrimitives;
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namespace PKHeX.Core
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{
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/// <summary>
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/// Swarm and other overworld info
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/// </summary>
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public sealed class Encount6 : SaveBlock
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{
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public Encount6(SaveFile SAV, int offset) : base(SAV) => Offset = offset;
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public ushort RepelItemUsed { get => ReadUInt16LittleEndian(Data.AsSpan(Offset + 0x00)); set => WriteUInt16LittleEndian(Data.AsSpan(Offset + 0x00), value); }
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public byte RepelSteps { get => Data[Offset + 0x02]; set => Data[Offset + 0x02] = value; }
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// 0x04
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public PokeRadar6 Radar
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{
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get => new(Data.Slice(Offset + 0x04, PokeRadar6.SIZE));
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set => value.Data.CopyTo(Data, Offset + 0x04);
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}
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// 0x1C
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public Roamer6 Roamer
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{
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get => new(Data.Slice(Offset + 0x1C, Roamer6.SIZE));
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set => value.Data.CopyTo(Data, Offset + 0x1C);
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}
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// 0x44
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// 4 bytes at end??
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}
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[TypeConverter(typeof(ValueTypeTypeConverter))]
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public sealed class PokeRadar6
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{
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public const int SIZE = 2 + (RecordCount * PokeRadarRecord.SIZE); // 0x18
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private const int MaxCharge = 50;
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private const int RecordCount = 5;
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public readonly byte[] Data;
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public PokeRadar6(byte[] data) => Data = data;
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public override string ToString() => ((Species)PokeRadarSpecies).ToString();
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public ushort PokeRadarSpecies { get => ReadUInt16LittleEndian(Data.AsSpan(0x00)); set => WriteUInt16LittleEndian(Data.AsSpan(0x00), value); }
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private ushort PokeRadarPacked { get => ReadUInt16LittleEndian(Data.AsSpan(0x02)); set => WriteUInt16LittleEndian(Data.AsSpan(0x02), value); }
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public int PokeRadarCharge { get => PokeRadarPacked & 0x3FFF; set => PokeRadarPacked = (ushort)((PokeRadarPacked & ~0x3FFF) | Math.Min(MaxCharge, value)); }
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public bool PokeRadarFlag1 { get => PokeRadarPacked >> 14 != 0; set => PokeRadarPacked = (ushort)((PokeRadarPacked & ~(1 << 14)) | (value ? (1 << 14) : 0)); }
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public bool PokeRadarFlag2 { get => PokeRadarPacked >> 15 != 0; set => PokeRadarPacked = (ushort)((PokeRadarPacked & ~(1 << 15)) | (value ? (1 << 15) : 0)); }
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public PokeRadarRecord GetRecord(int index) => PokeRadarRecord.ReadRecord(Data.AsSpan(GetRecordOffset(index)));
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public void SetRecord(PokeRadarRecord record, int index) => record.WriteRecord(Data.AsSpan(GetRecordOffset(index)));
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private static int GetRecordOffset(int index)
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{
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if ((uint) index >= RecordCount)
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throw new ArgumentOutOfRangeException(nameof(index));
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return 6 + (index * 2);
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}
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public PokeRadarRecord Record1 { get => GetRecord(0); set => SetRecord(value, 0); }
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public PokeRadarRecord Record2 { get => GetRecord(1); set => SetRecord(value, 1); }
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public PokeRadarRecord Record3 { get => GetRecord(2); set => SetRecord(value, 2); }
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public PokeRadarRecord Record4 { get => GetRecord(3); set => SetRecord(value, 3); }
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public PokeRadarRecord Record5 { get => GetRecord(4); set => SetRecord(value, 4); }
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}
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[TypeConverter(typeof(ValueTypeTypeConverter))]
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public sealed class PokeRadarRecord
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{
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public const int SIZE = 4;
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public override string ToString() => ((Species)Species).ToString();
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public ushort Species { get; set; }
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public ushort Count { get; set; }
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private PokeRadarRecord(ushort species, ushort count)
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{
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Species = species;
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Count = count;
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}
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public static PokeRadarRecord ReadRecord(ReadOnlySpan<byte> data)
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{
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var species = ReadUInt16LittleEndian(data);
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var count = ReadUInt16LittleEndian(data[2..]);
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return new PokeRadarRecord(species, count);
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}
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public void WriteRecord(Span<byte> data)
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{
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WriteUInt16LittleEndian(data, Species);
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WriteUInt16LittleEndian(data[2..], Count);
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}
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}
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[TypeConverter(typeof(ValueTypeTypeConverter))]
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public sealed class Roamer6
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{
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public const int SIZE = 0x28;
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public readonly byte[] Data;
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public Roamer6(byte[] data) => Data = data;
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public override string ToString() => ((Species)Species).ToString();
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private ushort SpecForm { get => ReadUInt16LittleEndian(Data.AsSpan(0x00)); set => WriteUInt16LittleEndian(Data.AsSpan(0x00), value); }
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public int Species { get => SpecForm & 0x3FF; set => SpecForm = (ushort)((SpecForm & ~0x3FF) | (value & 0x3FF)); }
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public bool Flag1 { get => SpecForm >> 14 != 0; set => SpecForm = (ushort)((SpecForm & 0xBFFF) | (value ? (1 << 14) : 0)); }
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public bool Flag2 { get => SpecForm >> 15 != 0; set => SpecForm = (ushort)((SpecForm & 0x7FFF) | (value ? (1 << 15) : 0)); }
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public int CurrentLevel { get => Data[0x04]; set => Data[0x04] = (byte)value; }
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private int Status { get => Data[0x07]; set => Data[0x07] = (byte)value; }
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public Roamer6State RoamStatus { get => (Roamer6State)((Status >> 4) & 0xF); set => Status = (Status & 0x0F) | (((int)value << 4) & 0xF0); }
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public uint TimesEncountered { get => ReadUInt32LittleEndian(Data.AsSpan(0x24)); set => WriteUInt32LittleEndian(Data.AsSpan(0x24), value); }
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}
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public enum Roamer6State
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{
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Inactive,
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Roaming,
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Stationary,
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Defeated,
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Captured,
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}
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}
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