mirror of
https://github.com/kwsch/PKHeX
synced 2024-12-25 11:53:11 +00:00
cc8ac7a4f1
fixed dat .editorconfig in vs22 Catching general exceptions is okay because this program handles user modified data that can potentially be corrupt.
166 lines
6.7 KiB
C#
166 lines
6.7 KiB
C#
using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Globalization;
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using System.Linq;
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namespace PKHeX.Core
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{
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/// <summary>
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/// Provides reflection utility for manipulating blocks, providing block names and value wrapping.
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/// </summary>
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public sealed class SCBlockMetadata
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{
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private readonly Dictionary<SaveBlock, string> BlockList;
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private readonly Dictionary<uint, string> ValueList;
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private readonly SCBlockAccessor Accessor;
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/// <summary>
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/// Creates a new instance of <see cref="SCBlockMetadata"/> by loading properties and constants declared via reflection.
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/// </summary>
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public SCBlockMetadata(SCBlockAccessor accessor, IEnumerable<string> extraKeyNames, params string[] exclusions)
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{
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var aType = accessor.GetType();
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BlockList = aType.GetAllPropertiesOfType<SaveBlock>(accessor);
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ValueList = aType.GetAllConstantsOfType<uint>();
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AddExtraKeyNames(ValueList, extraKeyNames);
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if (exclusions.Length > 0)
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ValueList = ValueList.Where(z => !exclusions.Any(z.Value.Contains)).ToDictionary(z => z.Key, z => z.Value);
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Accessor = accessor;
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}
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/// <summary>
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/// Returns a list of block details, ordered by their type and <see cref="GetSortKey"/>.
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/// </summary>
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public IEnumerable<ComboItem> GetSortedBlockKeyList()
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{
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var list = Accessor.BlockInfo
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.Select((z, i) => new ComboItem(GetBlockHint(z, i), (int)z.Key))
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.OrderBy(z => !z.Text.StartsWith("*"))
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.ThenBy(z => GetSortKey(z));
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return list;
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}
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/// <summary>
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/// Loads names from an external file to the requested <see cref="names"/> list.
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/// </summary>
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/// <remarks>Tab separated text file expected.</remarks>
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/// <param name="names">Currently loaded list of block names</param>
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/// <param name="lines">Tab separated key-value pair list of block names.</param>
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public static void AddExtraKeyNames(IDictionary<uint, string> names, IEnumerable<string> lines)
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{
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foreach (var line in lines)
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{
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var split = line.IndexOf('\t');
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if (split < 0)
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continue;
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var hex = line[..split];
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if (!ulong.TryParse(hex, NumberStyles.HexNumber, CultureInfo.CurrentCulture, out var value))
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continue;
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var name = line[(split + 1)..];
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if (!names.ContainsKey((uint) value))
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names[(uint) value] = name;
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}
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}
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private static string GetSortKey(in ComboItem item)
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{
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var text = item.Text;
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if (text.StartsWith("*"))
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return text;
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// key:X8, " - ", "####", " ", type
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return text[(8 + 3 + 4 + 1)..];
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}
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private string GetBlockHint(SCBlock z, int index)
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{
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var blockName = GetBlockName(z, out _);
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var isBool = z.Type.IsBoolean();
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var type = (isBool ? "Bool" : z.Type.ToString());
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if (blockName != null)
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return $"*{type} {blockName}";
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var result = $"{z.Key:X8} - {index:0000} {type}";
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if (z.Type is SCTypeCode.Object or SCTypeCode.Array)
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result += $" 0x{z.Data.Length:X3}";
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else if (!isBool)
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result += $" {z.GetValue()}";
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return result;
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}
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/// <summary>
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/// Searches the <see cref="BlockList"/> to see if a named Save Block originate from the requested <see cref="block"/>. If no block exists, the logic will check for a named stored-value.
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/// </summary>
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/// <param name="block">Block requesting the name of</param>
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/// <param name="saveBlock">Block that shares the same backing byte array; null if none.</param>
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/// <returns>Name of the block indicating the purpose that it serves in-game.</returns>
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public string? GetBlockName(SCBlock block, out SaveBlock? saveBlock)
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{
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// See if we have a Block object for this block
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if (block.Data.Length != 0)
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{
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var obj = BlockList.FirstOrDefault(z => ReferenceEquals(z.Key.Data, block.Data));
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if (obj.Key != null)
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{
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saveBlock = obj.Key;
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return obj.Value;
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}
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}
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// See if it's a single-value declaration
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if (ValueList.TryGetValue(block.Key, out var blockName))
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{
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saveBlock = null;
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return blockName;
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}
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saveBlock = null;
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return null;
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}
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/// <summary>
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/// Returns an object that wraps the block with a Value property to get/set via a PropertyGrid/etc control.
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/// </summary>
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/// <returns>Returns null if no wrapping is supported.</returns>
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public static object? GetEditableBlockObject(SCBlock block) => block.Type switch
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{
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SCTypeCode.Byte => new WrappedValueView<byte>(block, block.GetValue()),
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SCTypeCode.UInt16 => new WrappedValueView<ushort>(block, block.GetValue()),
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SCTypeCode.UInt32 => new WrappedValueView<uint>(block, block.GetValue()),
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SCTypeCode.UInt64 => new WrappedValueView<ulong>(block, block.GetValue()),
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SCTypeCode.SByte => new WrappedValueView<sbyte>(block, block.GetValue()),
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SCTypeCode.Int16 => new WrappedValueView<short>(block, block.GetValue()),
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SCTypeCode.Int32 => new WrappedValueView<int>(block, block.GetValue()),
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SCTypeCode.Int64 => new WrappedValueView<long>(block, block.GetValue()),
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SCTypeCode.Single => new WrappedValueView<float>(block, block.GetValue()),
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SCTypeCode.Double => new WrappedValueView<double>(block, block.GetValue()),
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_ => null,
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};
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private sealed class WrappedValueView<T> where T : struct
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{
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private readonly SCBlock Parent;
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private T _value;
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[Description("Stored Value for this Block")]
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public T Value
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{
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get => _value;
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set => Parent.SetValue(_value = value);
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}
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// ReSharper disable once UnusedMember.Local
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[Description("Type of Value this Block stores")]
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public string ValueType => typeof(T).Name;
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public WrappedValueView(SCBlock block, object currentValue)
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{
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Parent = block;
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_value = (T)Convert.ChangeType(currentValue, typeof(T));
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}
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}
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}
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}
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