mirror of
https://github.com/kwsch/PKHeX
synced 2024-12-19 00:43:14 +00:00
28 lines
1 KiB
C#
28 lines
1 KiB
C#
namespace PKHeX.Core;
|
|
|
|
/// <summary>
|
|
/// Interface describing how to obtain a <see cref="T"/> from the implementer.
|
|
/// </summary>
|
|
/// <typeparam name="T">Type of sprite that can be generated.</typeparam>
|
|
public interface ISpriteBuilder<T>
|
|
{
|
|
/// <summary>
|
|
/// Gets a sprite using the requested parameters.
|
|
/// </summary>
|
|
T GetSprite(int species, int form, int gender, uint formarg, int heldItem, bool isEgg, Shiny shiny,
|
|
int generation = -1,
|
|
SpriteBuilderTweak tweak = SpriteBuilderTweak.None);
|
|
|
|
/// <summary>
|
|
/// Revises the sprite using the requested parameters.
|
|
/// </summary>
|
|
T GetSprite(T baseSprite, int species, int heldItem, bool isEgg, Shiny shiny,
|
|
int generation = -1,
|
|
SpriteBuilderTweak tweak = SpriteBuilderTweak.None);
|
|
|
|
/// <summary>
|
|
/// Initializes the implementation with the context details from the <see cref="sav"/>.
|
|
/// </summary>
|
|
/// <param name="sav">Save File context the sprites will be generated for</param>
|
|
void Initialize(SaveFile sav);
|
|
}
|