PKHeX/PKHeX.Core/Saves/Substructures/PokeDex
Kurt 5bcccc6d92
HOME 2.0.0: Handle conversion behavior & restrictions (#3506)
* Revises legality checks to account for traveling between the three game islands (PLA/BDSP/SWSH)
* Adds conversion mechanisms between the three formats, as well as flexible conversion options to backfill missing data (thanks GameFreak/ILCA for opting for lossy conversion instead of updating the games).
* Adds API abstractions for HOME data storage format (EKH/PKH format 1, aka EH1/PH1).
* Revises some APIs for better usage:
  - `PKM` now exposes a `Context` to indicate the isolation context for legality purposes.
  - Some method signatures have changed to accept `Context` or `GameVersion` instead of a vague `int` for Generation.
  - Evolution History is now tracked in the Legality parse for specific contexts, rather than only per generation.
2022-05-30 21:43:52 -07:00
..
Zukan.cs ArgumentException -> ArgumentOutOfRangeException 2021-08-21 16:51:50 -07:00
Zukan4.cs Refactoring: Span-based value writes and method signatures (#3361) 2022-01-02 21:35:59 -08:00
Zukan5.cs Clean up SetDex guard clauses 2021-06-04 17:26:06 -07:00
Zukan6.cs Refactoring: Span-based value writes and method signatures (#3361) 2022-01-02 21:35:59 -08:00
Zukan7.cs Refactoring: Span-based value writes and method signatures (#3361) 2022-01-02 21:35:59 -08:00
Zukan7b.cs HOME 2.0.0: Handle conversion behavior & restrictions (#3506) 2022-05-30 21:43:52 -07:00
Zukan8.cs Refactoring: Span-based value writes and method signatures (#3361) 2022-01-02 21:35:59 -08:00