PKHeX/PKHeX.Core/Legality/Encounters/EncounterSlot
2022-07-02 17:10:30 -07:00
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GO Add PogoType for Ultra Beasts via Field Research 2022-06-22 17:19:08 -04:00
EncounterSlot.cs Fix random level slots (PA8) initial move list 2022-06-22 16:24:11 -07:00
EncounterSlot1.cs File scoped namespaces (#3529) 2022-06-18 11:04:24 -07:00
EncounterSlot2.cs File scoped namespaces (#3529) 2022-06-18 11:04:24 -07:00
EncounterSlot3.cs File scoped namespaces (#3529) 2022-06-18 11:04:24 -07:00
EncounterSlot3PokeSpot.cs File scoped namespaces (#3529) 2022-06-18 11:04:24 -07:00
EncounterSlot3Swarm.cs File scoped namespaces (#3529) 2022-06-18 11:04:24 -07:00
EncounterSlot4.cs File scoped namespaces (#3529) 2022-06-18 11:04:24 -07:00
EncounterSlot5.cs File scoped namespaces (#3529) 2022-06-18 11:04:24 -07:00
EncounterSlot6AO.cs File scoped namespaces (#3529) 2022-06-18 11:04:24 -07:00
EncounterSlot6XY.cs File scoped namespaces (#3529) 2022-06-18 11:04:24 -07:00
EncounterSlot7.cs File scoped namespaces (#3529) 2022-06-18 11:04:24 -07:00
EncounterSlot7b.cs File scoped namespaces (#3529) 2022-06-18 11:04:24 -07:00
EncounterSlot8.cs File scoped namespaces (#3529) 2022-06-18 11:04:24 -07:00
EncounterSlot8a.cs Add optional loop for generating min level 2022-07-02 17:10:30 -07:00
EncounterSlot8b.cs File scoped namespaces (#3529) 2022-06-18 11:04:24 -07:00
IGroundTypeTile.cs File scoped namespaces (#3529) 2022-06-18 11:04:24 -07:00
IMagnetStatic.cs SlotNumber/MagnetStatic int->byte 2022-03-06 22:47:03 -08:00
INumberedSlot.cs SlotNumber/MagnetStatic int->byte 2022-03-06 22:47:03 -08:00