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GO
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Add PogoType for Ultra Beasts via Field Research
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2022-06-22 17:19:08 -04:00 |
EncounterSlot.cs
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Fix random level slots (PA8) initial move list
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2022-06-22 16:24:11 -07:00 |
EncounterSlot1.cs
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File scoped namespaces (#3529)
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2022-06-18 11:04:24 -07:00 |
EncounterSlot2.cs
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File scoped namespaces (#3529)
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2022-06-18 11:04:24 -07:00 |
EncounterSlot3.cs
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File scoped namespaces (#3529)
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2022-06-18 11:04:24 -07:00 |
EncounterSlot3PokeSpot.cs
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File scoped namespaces (#3529)
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2022-06-18 11:04:24 -07:00 |
EncounterSlot3Swarm.cs
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File scoped namespaces (#3529)
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2022-06-18 11:04:24 -07:00 |
EncounterSlot4.cs
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File scoped namespaces (#3529)
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2022-06-18 11:04:24 -07:00 |
EncounterSlot5.cs
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File scoped namespaces (#3529)
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2022-06-18 11:04:24 -07:00 |
EncounterSlot6AO.cs
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File scoped namespaces (#3529)
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2022-06-18 11:04:24 -07:00 |
EncounterSlot6XY.cs
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File scoped namespaces (#3529)
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2022-06-18 11:04:24 -07:00 |
EncounterSlot7.cs
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File scoped namespaces (#3529)
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2022-06-18 11:04:24 -07:00 |
EncounterSlot7b.cs
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File scoped namespaces (#3529)
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2022-06-18 11:04:24 -07:00 |
EncounterSlot8.cs
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File scoped namespaces (#3529)
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2022-06-18 11:04:24 -07:00 |
EncounterSlot8a.cs
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Add optional loop for generating min level
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2022-07-02 17:10:30 -07:00 |
EncounterSlot8b.cs
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File scoped namespaces (#3529)
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2022-06-18 11:04:24 -07:00 |
IGroundTypeTile.cs
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File scoped namespaces (#3529)
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2022-06-18 11:04:24 -07:00 |
IMagnetStatic.cs
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SlotNumber/MagnetStatic int->byte
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2022-03-06 22:47:03 -08:00 |
INumberedSlot.cs
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SlotNumber/MagnetStatic int->byte
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2022-03-06 22:47:03 -08:00 |