mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-27 06:20:25 +00:00
fc754b346b
[Language Reference](https://docs.microsoft.com/en-us/dotnet/csharp/language-reference/proposals/csharp-10.0/file-scoped-namespaces) Updates all the files, one less level of indentation. Some small changes were made to API surfaces, renaming `PKM pkm` -> `PKM pk`, and `LegalityAnalysis.pkm` -> `LegalityAnalysis.Entity`
135 lines
4.1 KiB
C#
135 lines
4.1 KiB
C#
using System;
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using System.Collections.Generic;
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namespace PKHeX.Core;
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/// <inheritdoc cref="EncounterArea" />
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/// <summary>
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/// <see cref="GameVersion.GSC"/> encounter area
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/// </summary>
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public sealed record EncounterArea2 : EncounterArea
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{
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private static readonly byte[] BCC_SlotRates = { 20, 20, 10, 10, 05, 05, 10, 10, 05, 05 };
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private static readonly byte[] RatesGrass = { 30, 30, 20, 10, 5, 4, 1 };
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private static readonly byte[] RatesSurf = { 60, 30, 10 };
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internal readonly EncounterTime Time;
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public readonly byte Rate;
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public readonly IReadOnlyList<byte> Rates;
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public readonly EncounterSlot2[] Slots;
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protected override IReadOnlyList<EncounterSlot> Raw => Slots;
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public static EncounterArea2[] GetAreas(BinLinkerAccessor input, GameVersion game)
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{
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var result = new EncounterArea2[input.Length];
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for (int i = 0; i < result.Length; i++)
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result[i] = new EncounterArea2(input[i], game);
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return result;
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}
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private EncounterArea2(ReadOnlySpan<byte> data, GameVersion game) : base(game)
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{
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Location = data[0];
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Time = (EncounterTime)data[1];
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var type = (Type = (SlotType)data[2]) & (SlotType)0xF;
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Rate = data[3];
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var next = data[4..];
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if (type is > SlotType.Surf and not SlotType.BugContest) // Not Grass/Surf
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{
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const int size = 5;
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int count = next.Length / size;
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Rates = next[..count].ToArray();
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Slots = ReadSlots(next[count..], count);
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}
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else
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{
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const int size = 4;
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int count = next.Length / size;
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Rates = type switch
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{
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SlotType.BugContest => BCC_SlotRates,
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SlotType.Grass => RatesGrass,
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_ => RatesSurf,
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};
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Slots = ReadSlots(next, count);
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}
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}
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private EncounterSlot2[] ReadSlots(ReadOnlySpan<byte> data, int count)
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{
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const int size = 4;
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var slots = new EncounterSlot2[count];
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for (int i = 0; i < slots.Length; i++)
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{
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var entry = data.Slice(i * size, size);
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byte max = entry[3];
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byte min = entry[2];
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byte slotNum = entry[1];
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byte species = entry[0];
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slots[i] = new EncounterSlot2(this, species, min, max, slotNum);
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}
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return slots;
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}
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public override IEnumerable<EncounterSlot> GetMatchingSlots(PKM pk, EvoCriteria[] chain)
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{
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if (pk is not ICaughtData2 {CaughtData: not 0} pk2)
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return GetSlotsFuzzy(chain);
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if (pk2.Met_Location != Location)
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return Array.Empty<EncounterSlot>();
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return GetSlotsSpecificLevelTime(chain, pk2.Met_TimeOfDay, pk2.Met_Level);
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}
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private IEnumerable<EncounterSlot2> GetSlotsSpecificLevelTime(EvoCriteria[] chain, int time, int lvl)
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{
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foreach (var slot in Slots)
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{
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foreach (var evo in chain)
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{
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if (slot.Species != evo.Species)
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continue;
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if (slot.Form != evo.Form)
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{
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if (slot.Species != (int)Species.Unown || evo.Form >= 26) // Don't yield !? forms
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break;
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}
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if (!slot.IsLevelWithinRange(lvl))
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break;
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if (!Time.Contains(time))
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break;
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yield return slot;
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break;
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}
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}
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}
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private IEnumerable<EncounterSlot2> GetSlotsFuzzy(EvoCriteria[] chain)
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{
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foreach (var slot in Slots)
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{
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foreach (var evo in chain)
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{
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if (slot.Species != evo.Species)
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continue;
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if (slot.Form != evo.Form)
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{
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if (slot.Species != (int) Species.Unown || evo.Form >= 26) // Don't yield !? forms
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break;
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}
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if (slot.LevelMin > evo.LevelMax)
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break;
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yield return slot;
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break;
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}
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}
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}
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}
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