mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-16 17:18:00 +00:00
3f38b123a3
mostly renaming things, includes a little bit of added sugar and splitting methods to simplify the codebase. all methods are now PascalCase
60 lines
1.7 KiB
C#
60 lines
1.7 KiB
C#
using System.Collections.Generic;
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namespace PKHeX.Core
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{
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public struct SeedInfo
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{
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public uint Seed;
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public bool Charm3;
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public static IEnumerable<SeedInfo> GetSeedsUntilNature(PIDIV pidiv, FrameGenerator info)
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{
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bool reverse = pidiv.Type.IsReversedPID();
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bool charm3 = false;
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var seed = pidiv.OriginSeed;
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yield return new SeedInfo { Seed = seed };
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var s1 = seed;
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var s2 = pidiv.RNG.Prev(s1);
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while (true)
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{
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var a = s2 >> 16;
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var b = s1 >> 16;
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var pid = reverse ? a << 16 | b : b << 16 | a;
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// Process Conditions
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switch (VerifyPIDCriteria(pid, info))
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{
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case LockInfo.Pass:
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yield break;
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case LockInfo.Gender:
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charm3 = true;
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break;
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}
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s1 = pidiv.RNG.Prev(s2);
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s2 = pidiv.RNG.Prev(s1);
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yield return new SeedInfo { Seed = s1, Charm3 = charm3 };
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}
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}
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private static LockInfo VerifyPIDCriteria(uint pid, FrameGenerator info)
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{
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// Nature locks are always a given
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var nval = pid % 25;
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if (nval != info.Nature)
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return LockInfo.Nature;
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if (!info.Gendered)
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return LockInfo.Pass;
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var gender = pid & 0xFF;
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if (info.GenderLow > gender || gender > info.GenderHigh)
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return LockInfo.Gender;
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return LockInfo.Pass;
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}
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}
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}
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