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https://github.com/kwsch/PKHeX
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20 lines
1 KiB
C#
20 lines
1 KiB
C#
using System;
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using static System.Buffers.Binary.BinaryPrimitives;
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namespace PKHeX.Core;
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public sealed class MaisonBlock : SaveBlock<SAV6>
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{
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public MaisonBlock(SAV6XY sav, Memory<byte> raw) : base(sav, raw) { }
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public MaisonBlock(SAV6AO sav, Memory<byte> raw) : base(sav, raw) { }
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// 5 * [u16*4: normal,super,normalStreak,superStreak]
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public const int MaisonStatCount = 20;
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public ushort GetMaisonStat(int index) => ReadUInt16LittleEndian(Data[(0x1C0 + (2 * index))..]);
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public void SetMaisonStat(int index, ushort value) => WriteUInt16LittleEndian(Data[(0x1C0 + (2 * index))..], value);
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private static int GetMaisonStatIndex(BattleStyle6 type, bool streak, bool super) => ((int)type << 2) | (streak ? 2 : 0) | (super ? 1 : 0);
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public ushort GetMaisonStat(BattleStyle6 type, bool streak, bool super) => GetMaisonStat(GetMaisonStatIndex(type, streak, super));
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public void SetMaisonStat(BattleStyle6 type, bool streak, bool super, ushort value) => SetMaisonStat(GetMaisonStatIndex(type, streak, super), value);
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}
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