mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-10 14:44:24 +00:00
357 lines
14 KiB
C#
357 lines
14 KiB
C#
using System;
|
|
using System.Diagnostics;
|
|
using System.Linq;
|
|
|
|
namespace PKHeX.Core
|
|
{
|
|
/// <summary>
|
|
/// <see cref="PersonalInfo"/> table (array).
|
|
/// </summary>
|
|
/// <remarks>
|
|
/// Serves as the main object that is accessed for stat data in a particular generation/game format.
|
|
/// </remarks>
|
|
public sealed class PersonalTable
|
|
{
|
|
/// <summary>
|
|
/// Personal Table used in <see cref="GameVersion.BDSP"/>.
|
|
/// </summary>
|
|
public static readonly PersonalTable BDSP = GetTable("bdsp", GameVersion.BDSP);
|
|
|
|
/// <summary>
|
|
/// Personal Table used in <see cref="GameVersion.SWSH"/>.
|
|
/// </summary>
|
|
public static readonly PersonalTable SWSH = GetTable("swsh", GameVersion.SWSH);
|
|
|
|
/// <summary>
|
|
/// Personal Table used in <see cref="GameVersion.GG"/>.
|
|
/// </summary>
|
|
public static readonly PersonalTable GG = GetTable("gg", GameVersion.GG);
|
|
|
|
/// <summary>
|
|
/// Personal Table used in <see cref="GameVersion.USUM"/>.
|
|
/// </summary>
|
|
public static readonly PersonalTable USUM = GetTable("uu", GameVersion.USUM);
|
|
|
|
/// <summary>
|
|
/// Personal Table used in <see cref="GameVersion.SM"/>.
|
|
/// </summary>
|
|
public static readonly PersonalTable SM = GetTable("sm", GameVersion.SM);
|
|
|
|
/// <summary>
|
|
/// Personal Table used in <see cref="GameVersion.ORAS"/>.
|
|
/// </summary>
|
|
public static readonly PersonalTable AO = GetTable("ao", GameVersion.ORAS);
|
|
|
|
/// <summary>
|
|
/// Personal Table used in <see cref="GameVersion.XY"/>.
|
|
/// </summary>
|
|
public static readonly PersonalTable XY = GetTable("xy", GameVersion.XY);
|
|
|
|
/// <summary>
|
|
/// Personal Table used in <see cref="GameVersion.B2W2"/>.
|
|
/// </summary>
|
|
public static readonly PersonalTable B2W2 = GetTable("b2w2", GameVersion.B2W2);
|
|
|
|
/// <summary>
|
|
/// Personal Table used in <see cref="GameVersion.BW"/>.
|
|
/// </summary>
|
|
public static readonly PersonalTable BW = GetTable("bw", GameVersion.BW);
|
|
|
|
/// <summary>
|
|
/// Personal Table used in <see cref="GameVersion.HGSS"/>.
|
|
/// </summary>
|
|
public static readonly PersonalTable HGSS = GetTable("hgss", GameVersion.HGSS);
|
|
|
|
/// <summary>
|
|
/// Personal Table used in <see cref="GameVersion.Pt"/>.
|
|
/// </summary>
|
|
public static readonly PersonalTable Pt = GetTable("pt", GameVersion.Pt);
|
|
|
|
/// <summary>
|
|
/// Personal Table used in <see cref="GameVersion.DP"/>.
|
|
/// </summary>
|
|
public static readonly PersonalTable DP = GetTable("dp", GameVersion.DP);
|
|
|
|
/// <summary>
|
|
/// Personal Table used in <see cref="GameVersion.LG"/>.
|
|
/// </summary>
|
|
public static readonly PersonalTable LG = GetTable("lg", GameVersion.LG);
|
|
|
|
/// <summary>
|
|
/// Personal Table used in <see cref="GameVersion.FR"/>.
|
|
/// </summary>
|
|
public static readonly PersonalTable FR = GetTable("fr", GameVersion.FR);
|
|
|
|
/// <summary>
|
|
/// Personal Table used in <see cref="GameVersion.E"/>.
|
|
/// </summary>
|
|
public static readonly PersonalTable E = GetTable("e", GameVersion.E);
|
|
|
|
/// <summary>
|
|
/// Personal Table used in <see cref="GameVersion.RS"/>.
|
|
/// </summary>
|
|
public static readonly PersonalTable RS = GetTable("rs", GameVersion.RS);
|
|
|
|
/// <summary>
|
|
/// Personal Table used in <see cref="GameVersion.C"/>.
|
|
/// </summary>
|
|
public static readonly PersonalTable C = GetTable("c", GameVersion.C);
|
|
|
|
/// <summary>
|
|
/// Personal Table used in <see cref="GameVersion.GS"/>.
|
|
/// </summary>
|
|
public static readonly PersonalTable GS = GetTable("c", GameVersion.GS);
|
|
|
|
/// <summary>
|
|
/// Personal Table used in <see cref="GameVersion.RB"/>.
|
|
/// </summary>
|
|
public static readonly PersonalTable RB = GetTable("rb", GameVersion.RB);
|
|
|
|
/// <summary>
|
|
/// Personal Table used in <see cref="GameVersion.YW"/>.
|
|
/// </summary>
|
|
public static readonly PersonalTable Y = GetTable("y", GameVersion.YW);
|
|
|
|
private static PersonalTable GetTable(string game, GameVersion format) => new(Util.GetBinaryResource($"personal_{game}"), format);
|
|
|
|
private static Func<byte[], PersonalInfo> GetConstructor(GameVersion format) => format switch
|
|
{
|
|
GameVersion.RB or GameVersion.YW => z => new PersonalInfoG1(z),
|
|
GameVersion.GS or GameVersion.C => z => new PersonalInfoG2(z),
|
|
GameVersion.RS or GameVersion.E or GameVersion.FR or GameVersion.LG => z => new PersonalInfoG3(z),
|
|
GameVersion.DP or GameVersion.Pt or GameVersion.HGSS => z => new PersonalInfoG4(z),
|
|
GameVersion.BW => z => new PersonalInfoBW(z),
|
|
GameVersion.B2W2 => z => new PersonalInfoB2W2(z),
|
|
GameVersion.XY => z => new PersonalInfoXY(z),
|
|
GameVersion.ORAS => z => new PersonalInfoORAS(z),
|
|
GameVersion.SM or GameVersion.USUM => z => new PersonalInfoSM(z),
|
|
GameVersion.GG => z => new PersonalInfoGG(z),
|
|
GameVersion.SWSH => z => new PersonalInfoSWSH(z),
|
|
_ => z => new PersonalInfoBDSP(z),
|
|
};
|
|
|
|
private static int GetEntrySize(GameVersion format) => format switch
|
|
{
|
|
GameVersion.RB or GameVersion.YW => PersonalInfoG1.SIZE,
|
|
GameVersion.GS or GameVersion.C => PersonalInfoG2.SIZE,
|
|
GameVersion.RS or GameVersion.E or GameVersion.FR or GameVersion.LG => PersonalInfoG3.SIZE,
|
|
GameVersion.DP or GameVersion.Pt or GameVersion.HGSS => PersonalInfoG4.SIZE,
|
|
GameVersion.BW => PersonalInfoBW.SIZE,
|
|
GameVersion.B2W2 => PersonalInfoB2W2.SIZE,
|
|
GameVersion.XY => PersonalInfoXY.SIZE,
|
|
GameVersion.ORAS => PersonalInfoORAS.SIZE,
|
|
GameVersion.SM or GameVersion.USUM or GameVersion.GG => PersonalInfoSM.SIZE,
|
|
GameVersion.SWSH => PersonalInfoSWSH.SIZE,
|
|
GameVersion.BDSP => PersonalInfoBDSP.SIZE,
|
|
_ => -1,
|
|
};
|
|
|
|
static PersonalTable() // Finish Setup
|
|
{
|
|
FixPersonalTableG1();
|
|
PopulateGen3Tutors();
|
|
PopulateGen4Tutors();
|
|
CopyDexitGenders();
|
|
}
|
|
|
|
private static void FixPersonalTableG1()
|
|
{
|
|
// Load Gen2 Gender Ratios into Gen1
|
|
PersonalInfo[] rb = RB.Table, y = Y.Table, gs = GS.Table;
|
|
for (int i = Legal.MaxSpeciesID_1; i >= 0; i--)
|
|
rb[i].Gender = y[i].Gender = gs[i].Gender;
|
|
}
|
|
|
|
private static void PopulateGen3Tutors()
|
|
{
|
|
// Update Gen3 data with Emerald's data, FR/LG is a subset of Emerald's compatibility.
|
|
var machine = BinLinker.Unpack(Util.GetBinaryResource("hmtm_g3.pkl"), "g3");
|
|
var tutors = BinLinker.Unpack(Util.GetBinaryResource("tutors_g3.pkl"), "g3");
|
|
var table = E.Table;
|
|
for (int i = Legal.MaxSpeciesID_3; i >= 0; i--)
|
|
{
|
|
var entry = table[i];
|
|
entry.AddTMHM(machine[i]);
|
|
entry.AddTypeTutors(tutors[i]);
|
|
|
|
// Copy to other tables
|
|
RS.Table[i].TMHM = FR.Table[i].TMHM = LG.Table[i].TMHM = entry.TMHM;
|
|
RS.Table[i].TypeTutors = FR.Table[i].TypeTutors = LG.Table[i].TypeTutors = entry.TypeTutors;
|
|
}
|
|
}
|
|
|
|
private static void PopulateGen4Tutors()
|
|
{
|
|
var tutors = BinLinker.Unpack(Util.GetBinaryResource("tutors_g4.pkl"), "g4");
|
|
var table = HGSS.Table;
|
|
for (int i = 0; i < tutors.Length; i++)
|
|
table[i].AddTypeTutors(tutors[i]);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sword/Shield do not contain personal data (stubbed) for all species that are not allowed to visit the game.
|
|
/// Copy all the genders from <see cref="USUM"/>'s table for all past species, since we need it for <see cref="PKX.Personal"/> gender lookups for all generations.
|
|
/// </summary>
|
|
private static void CopyDexitGenders()
|
|
{
|
|
var swsh = SWSH.Table;
|
|
var usum = USUM.Table;
|
|
|
|
for (int i = 1; i <= Legal.MaxSpeciesID_7_USUM; i++)
|
|
{
|
|
var ss = swsh[i];
|
|
if (ss.HP == 0)
|
|
ss.Gender = usum[i].Gender;
|
|
}
|
|
}
|
|
|
|
public PersonalTable(byte[] data, GameVersion format)
|
|
{
|
|
var get = GetConstructor(format);
|
|
int size = GetEntrySize(format);
|
|
byte[][] entries = data.Split(size);
|
|
var table = new PersonalInfo[entries.Length];
|
|
for (int i = 0; i < table.Length; i++)
|
|
table[i] = get(entries[i]);
|
|
|
|
Table = table;
|
|
MaxSpeciesID = format.GetMaxSpeciesID();
|
|
Game = format;
|
|
}
|
|
|
|
private readonly PersonalInfo[] Table;
|
|
|
|
/// <summary>
|
|
/// Gets an index from the inner <see cref="Table"/> array.
|
|
/// </summary>
|
|
/// <remarks>Has built in length checks; returns empty (0) entry if out of range.</remarks>
|
|
/// <param name="index">Index to retrieve</param>
|
|
/// <returns>Requested index entry</returns>
|
|
public PersonalInfo this[int index]
|
|
{
|
|
get
|
|
{
|
|
var table = Table;
|
|
if ((uint)index >= table.Length)
|
|
return table[0];
|
|
return table[index];
|
|
}
|
|
set
|
|
{
|
|
var table = Table;
|
|
if ((uint)index >= table.Length)
|
|
return;
|
|
table[index] = value;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Gets the <see cref="PersonalInfo"/> entry index for a given <see cref="PKM.Species"/> and <see cref="PKM.Form"/>.
|
|
/// </summary>
|
|
/// <param name="species"><see cref="PKM.Species"/></param>
|
|
/// <param name="form"><see cref="PKM.Form"/></param>
|
|
/// <returns>Entry index for the input criteria</returns>
|
|
public int GetFormIndex(int species, int form)
|
|
{
|
|
if ((uint)species <= MaxSpeciesID)
|
|
return Table[species].FormIndex(species, form);
|
|
Debug.WriteLine($"Requested out of bounds {nameof(species)}: {species} (max={MaxSpeciesID})");
|
|
return 0;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Gets the <see cref="PersonalInfo"/> entry for a given <see cref="PKM.Species"/> and <see cref="PKM.Form"/>.
|
|
/// </summary>
|
|
/// <param name="species"><see cref="PKM.Species"/></param>
|
|
/// <param name="form"><see cref="PKM.Form"/></param>
|
|
/// <returns>Entry for the input criteria</returns>
|
|
public PersonalInfo GetFormEntry(int species, int form)
|
|
{
|
|
return this[GetFormIndex(species, form)];
|
|
}
|
|
|
|
/// <summary>
|
|
/// Count of entries in the table, which includes default species entries and their separate <see cref="PKM.Form"/> entries.
|
|
/// </summary>
|
|
public int TableLength => Table.Length;
|
|
|
|
/// <summary>
|
|
/// Maximum Species ID for the Table.
|
|
/// </summary>
|
|
public readonly int MaxSpeciesID;
|
|
|
|
/// <summary>
|
|
/// Game(s) the <see cref="Table"/> originated from.
|
|
/// </summary>
|
|
public readonly GameVersion Game;
|
|
|
|
/// <summary>
|
|
/// Gets form names for every species.
|
|
/// </summary>
|
|
/// <param name="species">Raw string resource (Species) for the corresponding table.</param>
|
|
/// <param name="MaxSpecies">Max Species ID (<see cref="PKM.Species"/>)</param>
|
|
/// <returns>Array of species containing an array of form names for that species.</returns>
|
|
public string[][] GetFormList(string[] species, int MaxSpecies)
|
|
{
|
|
string[][] FormList = new string[MaxSpecies+1][];
|
|
for (int i = 0; i < FormList.Length; i++)
|
|
{
|
|
int FormCount = this[i].FormCount;
|
|
FormList[i] = new string[FormCount];
|
|
if (FormCount <= 0)
|
|
continue;
|
|
|
|
FormList[i][0] = species[i];
|
|
for (int j = 1; j < FormCount; j++)
|
|
FormList[i][j] = $"{species[i]} {j}";
|
|
}
|
|
|
|
return FormList;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Gets an arranged list of Form names and indexes for use with the individual <see cref="PersonalInfo"/> <see cref="PKM.Form"/> values.
|
|
/// </summary>
|
|
/// <param name="forms">Raw string resource (Forms) for the corresponding table.</param>
|
|
/// <param name="species">Raw string resource (Species) for the corresponding table.</param>
|
|
/// <param name="MaxSpecies">Max Species ID (<see cref="PKM.Species"/>)</param>
|
|
/// <param name="baseForm">Pointers for base form IDs</param>
|
|
/// <param name="formVal">Pointers for table indexes for each form</param>
|
|
/// <returns>Sanitized list of species names, and outputs indexes for various lookup purposes.</returns>
|
|
public string[] GetPersonalEntryList(string[][] forms, string[] species, int MaxSpecies, out int[] baseForm, out int[] formVal)
|
|
{
|
|
string[] result = new string[Table.Length];
|
|
baseForm = new int[result.Length];
|
|
formVal = new int[result.Length];
|
|
for (int i = 0; i <= MaxSpecies; i++)
|
|
{
|
|
result[i] = species[i];
|
|
if (forms[i].Length == 0)
|
|
continue;
|
|
int basePtr = this[i].FormStatsIndex;
|
|
if (basePtr <= 0)
|
|
continue;
|
|
for (int j = 1; j < forms[i].Length; j++)
|
|
{
|
|
int ptr = basePtr + j - 1;
|
|
baseForm[ptr] = i;
|
|
formVal[ptr] = j;
|
|
result[ptr] = forms[i][j];
|
|
}
|
|
}
|
|
return result;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Checks to see if either of the input type combinations exist in the table.
|
|
/// </summary>
|
|
/// <remarks>Only useful for checking Generation 1 <see cref="PK1.Type_A"/> and <see cref="PK1.Type_B"/> properties.</remarks>
|
|
/// <param name="type1">First type</param>
|
|
/// <param name="type2">Second type</param>
|
|
/// <returns>Indication that the combination exists in the table.</returns>
|
|
public bool IsValidTypeCombination(int type1, int type2)
|
|
{
|
|
return Table.Any(p => p.IsValidTypeCombination(type1, type2));
|
|
}
|
|
}
|
|
}
|