PKHeX/PKHeX.Core/PersonalInfo/PersonalInfoGG.cs
Kurt 92fe440208 Make bitflag get/set span-based
no temp array on write (unused in pkhex anyways)
no length checking on read
2021-10-08 17:48:34 -07:00

18 lines
605 B
C#

using System;
namespace PKHeX.Core
{
/// <summary>
/// <see cref="PersonalInfo"/> class with values from the <see cref="GameVersion.GG"/> games.
/// </summary>
public class PersonalInfoGG : PersonalInfoSM
{
public PersonalInfoGG(byte[] data) : base(data)
{
TMHM = GetBits(Data.AsSpan(0x28, 8)); // only 60 TMs used
TypeTutors = GetBits(Data.AsSpan(0x38, 1)); // at most 8 flags used
}
public int GoSpecies { get => BitConverter.ToUInt16(Data, 0x48); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x48); }
}
}