mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-12 23:37:07 +00:00
3e7775fc44
* Track a PKM's Box,Slot,StorageFlags,Identifier metadata separately Don't store within the object, track the slot origin data separately. Batch editing now pre-filters if using Box/Slot/Identifier logic; split up mods/filters as they're starting to get pretty hefty. - Requesting a Box Data report now shows all slots in the save file (party, misc) - Can now exclude backup saves from database search via toggle (separate from settings preventing load entirely) - Replace some linq usages with direct code * Remove WasLink virtual in PKM Inline any logic, since we now have encounter objects to indicate matching, rather than the proto-legality logic checking properties of a PKM. * Use Fateful to directly check gen5 mysterygift origins No other encounter types in gen5 apply Fateful * Simplify double ball comparison Used to be separate for deferral cases, now no longer needed to be separate. * Grab move/relearn reference and update locally Fix relearn move identifier * Inline defog HM transfer preference check HasMove is faster than getting moves & checking contains. Skips allocation by setting values directly. * Extract more met location metadata checks: WasBredEgg * Replace Console.Write* with Debug.Write* There's no console output UI, so don't include them in release builds. * Inline WasGiftEgg, WasEvent, and WasEventEgg logic Adios legality tags that aren't entirely correct for the specific format. Just put the computations in EncounterFinder.
86 lines
3.1 KiB
C#
86 lines
3.1 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Linq;
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using static PKHeX.Core.MessageStrings;
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namespace PKHeX.Core
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{
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/// <summary>
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/// Carries out a batch edit and contains information summarizing the results.
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/// </summary>
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public sealed class BatchEditor
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{
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private int Modified { get; set; }
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private int Iterated { get; set; }
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private int Failed { get; set; }
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/// <summary>
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/// Tries to modify the <see cref="PKM"/>.
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/// </summary>
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/// <param name="pkm">Object to modify.</param>
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/// <param name="filters">Filters which must be satisfied prior to any modifications being made.</param>
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/// <param name="modifications">Modifications to perform on the <see cref="pkm"/>.</param>
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/// <returns>Result of the attempted modification.</returns>
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public bool Process(PKM pkm, IEnumerable<StringInstruction> filters, IEnumerable<StringInstruction> modifications)
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{
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if (pkm.Species <= 0)
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return false;
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if (!pkm.Valid)
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{
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Iterated++;
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const string reason = "Not Valid.";
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Debug.WriteLine($"{MsgBEModifyFailBlocked} {reason}");
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return false;
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}
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var result = BatchEditing.TryModifyPKM(pkm, filters, modifications);
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if (result != ModifyResult.Invalid)
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Iterated++;
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if (result == ModifyResult.Error)
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Failed++;
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if (result != ModifyResult.Modified)
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return false;
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pkm.RefreshChecksum();
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Modified++;
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return true;
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}
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/// <summary>
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/// Gets a message indicating the overall result of all modifications performed across multiple Batch Edit jobs.
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/// </summary>
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/// <param name="sets">Collection of modifications.</param>
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/// <returns>Friendly (multi-line) string indicating the result of the batch edits.</returns>
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public string GetEditorResults(ICollection<StringInstructionSet> sets)
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{
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if (sets.Count == 0)
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return MsgBEInstructionNone;
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int ctr = Modified / sets.Count;
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int len = Iterated / sets.Count;
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string maybe = sets.Count == 1 ? string.Empty : "~";
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string result = string.Format(MsgBEModifySuccess, maybe, ctr, len);
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if (Failed > 0)
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result += Environment.NewLine + maybe + string.Format(MsgBEModifyFailError, Failed);
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return result;
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}
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public static BatchEditor Execute(IList<string> lines, IEnumerable<PKM> data)
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{
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var editor = new BatchEditor();
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var sets = StringInstructionSet.GetBatchSets(lines).ToArray();
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foreach (var pk in data)
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{
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foreach (var set in sets)
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editor.Process(pk, set.Filters, set.Instructions);
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}
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return editor;
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}
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public void AddSkipped()
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{
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++Iterated;
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}
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}
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}
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