mirror of
https://github.com/kwsch/PKHeX
synced 2024-12-23 02:43:13 +00:00
bc2549b24e
Stop allocating an entire shadow copy of the save file whenever we create a new savefile object from file. Prior commits added the clear SaveFileMetadata class to cleanly track the file path. Backups are copied from the original path.
207 lines
7.8 KiB
C#
207 lines
7.8 KiB
C#
using System;
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using System.Collections.Generic;
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namespace PKHeX.Core
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{
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/// <summary>
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/// Generation 8 <see cref="SaveFile"/> object for <see cref="GameVersion.SWSH"/> games.
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/// </summary>
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public sealed class SAV8SWSH : SAV8, ISaveBlock8SWSH, ITrainerStatRecord, ISaveFileRevision, ISCBlockArray
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{
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public SAV8SWSH(byte[] data) : base(data)
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{
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Data = Array.Empty<byte>();
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AllBlocks = SwishCrypto.Decrypt(data);
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Blocks = new SaveBlockAccessor8SWSH(this);
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SaveRevision = Zukan.GetRevision();
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Initialize();
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}
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private SAV8SWSH(IReadOnlyList<SCBlock> blocks) : base(Array.Empty<byte>())
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{
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Data = Array.Empty<byte>();
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AllBlocks = blocks;
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Blocks = new SaveBlockAccessor8SWSH(this);
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SaveRevision = Zukan.GetRevision();
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Initialize();
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}
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public SAV8SWSH()
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{
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AllBlocks = Meta8.GetBlankDataSWSH();
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Blocks = new SaveBlockAccessor8SWSH(this);
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SaveRevision = Zukan.GetRevision();
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Initialize();
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ClearBoxes();
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}
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public override void CopyChangesFrom(SaveFile sav)
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{
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// Absorb changes from all blocks
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var z = (SAV8SWSH)sav;
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var mine = AllBlocks;
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var newB = z.AllBlocks;
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for (int i = 0; i < mine.Count; i++)
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newB[i].Data.CopyTo(mine[i].Data, 0);
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State.Edited = true;
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}
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public int SaveRevision { get; }
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public string SaveRevisionString => SaveRevision switch
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{
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0 => "-Base", // Vanilla
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1 => "-IoA", // DLC 1: Isle of Armor
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2 => "-CT", // DLC 2: Crown Tundra
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_ => throw new ArgumentOutOfRangeException(nameof(SaveRevision)),
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};
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public IReadOnlyList<SCBlock> AllBlocks { get; }
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public override bool ChecksumsValid => true;
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public override string ChecksumInfo => string.Empty;
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protected override void SetChecksums() { } // None!
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protected override byte[] GetFinalData() => SwishCrypto.Encrypt(AllBlocks);
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public override PersonalTable Personal => PersonalTable.SWSH;
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public override IReadOnlyList<ushort> HeldItems => Legal.HeldItems_SWSH;
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#region Blocks
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public SCBlockAccessor Accessor => Blocks;
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public SaveBlockAccessor8SWSH Blocks { get; }
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public override Box8 BoxInfo => Blocks.BoxInfo;
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public override Party8 PartyInfo => Blocks.PartyInfo;
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public override MyItem Items => Blocks.Items;
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public override MyStatus8 MyStatus => Blocks.MyStatus;
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public override Misc8 Misc => Blocks.Misc;
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public override Zukan8 Zukan => Blocks.Zukan;
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public override BoxLayout8 BoxLayout => Blocks.BoxLayout;
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public override PlayTime8 Played => Blocks.Played;
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public override Fused8 Fused => Blocks.Fused;
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public override Daycare8 Daycare => Blocks.Daycare;
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public override Record8 Records => Blocks.Records;
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public override TrainerCard8 TrainerCard => Blocks.TrainerCard;
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public override RaidSpawnList8 Raid => Blocks.Raid;
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public override RaidSpawnList8 RaidArmor => Blocks.RaidArmor;
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public override RaidSpawnList8 RaidCrown => Blocks.RaidCrown;
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public override TitleScreen8 TitleScreen => Blocks.TitleScreen;
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public override TeamIndexes8 TeamIndexes => Blocks.TeamIndexes;
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public T GetValue<T>(uint key) where T : struct
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{
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if (!State.Exportable)
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return default;
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var value = Blocks.GetBlockValue(key);
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if (value is T v)
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return v;
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throw new ArgumentException($"Incorrect type request! Expected {typeof(T).Name}, received {value.GetType().Name}", nameof(T));
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}
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public void SetValue<T>(uint key, T value) where T : struct
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{
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if (!State.Exportable)
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return;
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Blocks.SetBlockValue(key, value);
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}
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#endregion
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protected override SaveFile CloneInternal()
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{
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var blockCopy = new SCBlock[AllBlocks.Count];
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for (int i = 0; i < AllBlocks.Count; i++)
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blockCopy[i] = AllBlocks[i].Clone();
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return new SAV8SWSH(blockCopy);
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}
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private int m_spec, m_item, m_move, m_abil;
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public override int MaxMoveID => m_move;
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public override int MaxSpeciesID => m_spec;
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public override int MaxItemID => m_item;
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public override int MaxBallID => Legal.MaxBallID_8;
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public override int MaxGameID => Legal.MaxGameID_8;
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public override int MaxAbilityID => m_abil;
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private void Initialize()
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{
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Box = 0;
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Party = 0;
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PokeDex = 0;
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TeamIndexes.LoadBattleTeams();
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int rev = SaveRevision;
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if (rev == 0)
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{
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m_move = Legal.MaxMoveID_8_O0;
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m_spec = Legal.MaxSpeciesID_8_O0;
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m_item = Legal.MaxItemID_8_O0;
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m_abil = Legal.MaxAbilityID_8_O0;
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}
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else if (rev == 1)
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{
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m_move = Legal.MaxMoveID_8_R1;
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m_spec = Legal.MaxSpeciesID_8_R1;
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m_item = Legal.MaxItemID_8_R1;
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m_abil = Legal.MaxAbilityID_8_R1;
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}
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else
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{
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m_move = Legal.MaxMoveID_8_R2;
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m_spec = Legal.MaxSpeciesID_8_R2;
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m_item = Legal.MaxItemID_8_R2;
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m_abil = Legal.MaxAbilityID_8_R2;
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}
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}
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public int GetRecord(int recordID) => Records.GetRecord(recordID);
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public void SetRecord(int recordID, int value) => Records.SetRecord(recordID, value);
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public int GetRecordMax(int recordID) => Records.GetRecordMax(recordID);
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public int GetRecordOffset(int recordID) => Records.GetRecordOffset(recordID);
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public int RecordCount => Record8.RecordCount;
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public override StorageSlotFlag GetSlotFlags(int index)
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{
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int team = Array.IndexOf(TeamIndexes.TeamSlots, index);
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if (team < 0)
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return StorageSlotFlag.None;
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team /= 6;
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var result = (StorageSlotFlag)((int)StorageSlotFlag.BattleTeam1 << team);
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if (TeamIndexes.GetIsTeamLocked(team))
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result |= StorageSlotFlag.Locked;
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return result;
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}
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public override int CurrentBox { get => BoxLayout.CurrentBox; set => BoxLayout.CurrentBox = value; }
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public override int BoxesUnlocked { get => (byte)Blocks.GetBlockValue(SaveBlockAccessor8SWSH.KBoxesUnlocked); set => Blocks.SetBlockValue(SaveBlockAccessor8SWSH.KBoxesUnlocked, (byte)value); }
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public override byte[] BoxFlags
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{
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get => new [] {Convert.ToByte(Blocks.GetBlock(SaveBlockAccessor8SWSH.KSecretBoxUnlocked).Type - 1)};
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set
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{
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if (value.Length != 1)
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return;
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var block = Blocks.GetBlock(SaveBlockAccessor8SWSH.KSecretBoxUnlocked);
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block.ChangeBooleanType((SCTypeCode)(value[0] & 1) + 1);
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}
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}
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public override bool HasBoxWallpapers => true;
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public override bool HasNamableBoxes => true;
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public override int GetBoxWallpaper(int box)
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{
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if ((uint)box >= BoxCount)
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return box;
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var b = Blocks.GetBlock(SaveBlockAccessor8SWSH.KBoxWallpapers);
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return b.Data[box];
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}
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public override void SetBoxWallpaper(int box, int value)
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{
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if ((uint)box >= BoxCount)
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return;
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var b = Blocks.GetBlock(SaveBlockAccessor8SWSH.KBoxWallpapers);
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b.Data[box] = (byte)value;
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}
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}
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}
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