mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-24 13:03:06 +00:00
3e7775fc44
* Track a PKM's Box,Slot,StorageFlags,Identifier metadata separately Don't store within the object, track the slot origin data separately. Batch editing now pre-filters if using Box/Slot/Identifier logic; split up mods/filters as they're starting to get pretty hefty. - Requesting a Box Data report now shows all slots in the save file (party, misc) - Can now exclude backup saves from database search via toggle (separate from settings preventing load entirely) - Replace some linq usages with direct code * Remove WasLink virtual in PKM Inline any logic, since we now have encounter objects to indicate matching, rather than the proto-legality logic checking properties of a PKM. * Use Fateful to directly check gen5 mysterygift origins No other encounter types in gen5 apply Fateful * Simplify double ball comparison Used to be separate for deferral cases, now no longer needed to be separate. * Grab move/relearn reference and update locally Fix relearn move identifier * Inline defog HM transfer preference check HasMove is faster than getting moves & checking contains. Skips allocation by setting values directly. * Extract more met location metadata checks: WasBredEgg * Replace Console.Write* with Debug.Write* There's no console output UI, so don't include them in release builds. * Inline WasGiftEgg, WasEvent, and WasEventEgg logic Adios legality tags that aren't entirely correct for the specific format. Just put the computations in EncounterFinder.
219 lines
9.6 KiB
C#
219 lines
9.6 KiB
C#
using System.Drawing;
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using System.Linq;
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using PKHeX.Core;
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using PKHeX.Drawing.Properties;
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namespace PKHeX.Drawing
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{
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public static class SpriteUtil
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{
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public static readonly SpriteBuilder5668 SB8 = new();
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public static SpriteBuilder Spriter { get; set; } = SB8;
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public static Image GetBallSprite(int ball)
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{
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string resource = SpriteName.GetResourceStringBall(ball);
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return (Bitmap?)Resources.ResourceManager.GetObject(resource) ?? Resources._ball4; // Poké Ball (default)
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}
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public static Image GetSprite(int species, int form, int gender, uint formarg, int item, bool isegg, bool isShiny, int generation = -1, bool isBoxBGRed = false, bool isAltShiny = false)
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{
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return Spriter.GetSprite(species, form, gender, formarg, item, isegg, isShiny, generation, isBoxBGRed, isAltShiny);
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}
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public static Image? GetRibbonSprite(string name)
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{
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var resource = name.Replace("CountG3", "G3").ToLower();
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return (Bitmap?)Resources.ResourceManager.GetObject(resource);
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}
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public static Image? GetRibbonSprite(string name, int max, int value)
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{
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var resource = GetRibbonSpriteName(name, max, value);
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return (Bitmap?)Resources.ResourceManager.GetObject(resource);
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}
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private static string GetRibbonSpriteName(string name, int max, int value)
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{
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if (max != 4) // Memory
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{
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var sprite = name.ToLower();
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if (max == value)
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return sprite + "2";
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return sprite;
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}
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// Count ribbons
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string n = name.Replace("Count", string.Empty).ToLower();
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return value switch
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{
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2 => n + "super",
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3 => n + "hyper",
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4 => n + "master",
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_ => n
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};
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}
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public static Image? GetTypeSprite(int type, int generation = PKX.Generation)
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{
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if (generation <= 2)
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type = (int)((MoveType)type).GetMoveTypeGeneration(generation);
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return (Bitmap?)Resources.ResourceManager.GetObject($"type_icon_{type:00}");
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}
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private static Image GetSprite(MysteryGift gift)
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{
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if (gift.Empty)
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return Spriter.None;
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var img = GetBaseImage(gift);
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if (gift.GiftUsed)
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img = ImageUtil.ChangeOpacity(img, 0.3);
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return img;
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}
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private static Image GetBaseImage(MysteryGift gift)
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{
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if (gift.IsEgg && gift.Species == (int)Species.Manaphy) // Manaphy Egg
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return Resources.b_490_e;
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if (gift.IsPokémon)
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return GetSprite(gift.Species, gift.Form, gift.Gender, 0, gift.HeldItem, gift.IsEgg, gift.IsShiny, gift.Generation);
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if (gift.IsItem)
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{
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int item = gift.ItemID;
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if (Legal.ZCrystalDictionary.TryGetValue(item, out int value))
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item = value;
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return (Image)(Resources.ResourceManager.GetObject($"item_{item}") ?? Resources.Bag_Key);
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}
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return Resources.b_unknown;
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}
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private static Image GetSprite(PKM pk, bool isBoxBGRed = false)
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{
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var formarg = pk is IFormArgument f ? f.FormArgument : 0;
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bool alt = pk.Format >= 8 && (pk.ShinyXor == 0 || pk.FatefulEncounter || pk.Version == (int)GameVersion.GO);
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var img = GetSprite(pk.Species, pk.Form, pk.Gender, formarg, pk.SpriteItem, pk.IsEgg, pk.IsShiny, pk.Format, isBoxBGRed, alt);
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if (pk is IShadowPKM {IsShadow: true})
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{
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const int Lugia = 249;
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if (pk.Species == Lugia) // show XD shadow sprite
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img = Spriter.GetSprite(Spriter.ShadowLugia, Lugia, pk.HeldItem, pk.IsEgg, pk.IsShiny, pk.Format, isBoxBGRed);
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GetSpriteGlow(pk, 75, 0, 130, out var pixels, out var baseSprite, true);
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var glowImg = ImageUtil.GetBitmap(pixels, baseSprite.Width, baseSprite.Height, baseSprite.PixelFormat);
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return ImageUtil.LayerImage(glowImg, img, 0, 0);
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}
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if (pk is IGigantamax {CanGigantamax: true})
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{
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var gm = Resources.dyna;
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return ImageUtil.LayerImage(img, gm, (img.Width - gm.Width) / 2, 0);
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}
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return img;
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}
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private static Image? GetSprite(SaveFile sav)
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{
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string file = "tr_00";
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if (sav is SAV6AO)
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file = $"tr_{sav.MultiplayerSpriteID:00}";
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return Resources.ResourceManager.GetObject(file) as Image;
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}
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private static Image GetWallpaper(SaveFile sav, int box)
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{
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string s = BoxWallpaper.GetWallpaperResourceName(sav.Version, sav.GetBoxWallpaper(box));
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return (Bitmap?)Resources.ResourceManager.GetObject(s) ?? Resources.box_wp16xy;
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}
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private static Image GetSprite(PKM pk, SaveFile sav, int box, int slot, bool flagIllegal = false)
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{
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if (!pk.Valid)
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return Spriter.None;
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bool inBox = (uint)slot < MaxSlotCount;
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bool empty = pk.Species == 0;
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var sprite = empty ? Spriter.None : pk.Sprite(isBoxBGRed: inBox && BoxWallpaper.IsWallpaperRed(sav.Version, sav.GetBoxWallpaper(box)));
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if (!empty && flagIllegal)
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{
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var la = new LegalityAnalysis(pk, sav.Personal, box != -1 ? SlotOrigin.Box : SlotOrigin.Party);
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if (!la.Valid)
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sprite = ImageUtil.LayerImage(sprite, Resources.warn, 0, FlagIllegalShiftY);
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else if (pk.Format >= 8 && pk.Moves.Any(Legal.DummiedMoves_SWSH.Contains))
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sprite = ImageUtil.LayerImage(sprite, Resources.hint, 0, FlagIllegalShiftY);
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}
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if (inBox) // in box
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{
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var flags = sav.GetSlotFlags(box, slot);
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int team = flags.IsBattleTeam();
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if (team >= 0)
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sprite = ImageUtil.LayerImage(sprite, Resources.team, SlotTeamShiftX, 0);
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if (flags.HasFlagFast(StorageSlotFlag.Locked))
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sprite = ImageUtil.LayerImage(sprite, Resources.locked, SlotLockShiftX, 0);
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int party = flags.IsParty();
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if (party >= 0)
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sprite = ImageUtil.LayerImage(sprite, PartyMarks[party], PartyMarkShiftX, 0);
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if (flags.HasFlagFast(StorageSlotFlag.Starter))
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sprite = ImageUtil.LayerImage(sprite, Resources.starter, 0, 0);
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}
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return sprite;
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}
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private const int MaxSlotCount = 30; // slots in a box
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private static int SpriteWidth => Spriter.Width;
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private static int SpriteHeight => Spriter.Height;
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private static int PartyMarkShiftX => SpriteWidth - 16;
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private static int SlotLockShiftX => SpriteWidth - 14;
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private static int SlotTeamShiftX => SpriteWidth - 19;
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private static int FlagIllegalShiftY => SpriteHeight - 16;
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private static readonly Bitmap[] PartyMarks =
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{
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Resources.party1, Resources.party2, Resources.party3, Resources.party4, Resources.party5, Resources.party6,
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};
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public static void GetSpriteGlow(PKM pk, byte[] bgr, out byte[] pixels, out Image baseSprite, bool forceHollow = false)
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{
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GetSpriteGlow(pk, bgr[0], bgr[1], bgr[2], out pixels, out baseSprite, forceHollow);
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}
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public static void GetSpriteGlow(PKM pk, byte blue, byte green, byte red, out byte[] pixels, out Image baseSprite, bool forceHollow = false)
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{
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bool egg = pk.IsEgg;
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var formarg = pk is IFormArgument f ? f.FormArgument : 0;
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baseSprite = GetSprite(pk.Species, pk.Form, pk.Gender, formarg, 0, egg, false, pk.Format);
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GetSpriteGlow(baseSprite, blue, green, red, out pixels, forceHollow || egg);
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}
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public static void GetSpriteGlow(Image baseSprite, byte blue, byte green, byte red, out byte[] pixels, bool forceHollow = false)
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{
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pixels = ImageUtil.GetPixelData((Bitmap)baseSprite);
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if (!forceHollow)
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{
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ImageUtil.GlowEdges(pixels, blue, green, red, baseSprite.Width);
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return;
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}
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// If the image has any transparency, any derived background will bleed into it.
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// Need to undo any transparency values if any present.
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// Remove opaque pixels from original image, leaving only the glow effect pixels.
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var original = (byte[])pixels.Clone();
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ImageUtil.SetAllUsedPixelsOpaque(pixels);
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ImageUtil.GlowEdges(pixels, blue, green, red, baseSprite.Width);
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ImageUtil.RemovePixels(pixels, original);
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}
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public static Image GetLegalIndicator(bool valid) => valid ? Resources.valid : Resources.warn;
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// Extension Methods
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public static Image WallpaperImage(this SaveFile sav, int box) => GetWallpaper(sav, box);
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public static Image Sprite(this MysteryGift gift) => GetSprite(gift);
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public static Image? Sprite(this SaveFile sav) => GetSprite(sav);
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public static Image Sprite(this PKM pk, bool isBoxBGRed = false) => GetSprite(pk, isBoxBGRed);
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public static Image Sprite(this PKM pk, SaveFile sav, int box, int slot, bool flagIllegal = false)
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=> GetSprite(pk, sav, box, slot, flagIllegal);
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public static void Initialize(SaveFile sav) => Spriter.Initialize(sav);
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}
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}
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