PKHeX/Tests/PKHeX.Core.Tests/Saves/PokeDex.cs
Kurt 3c232505e5
Refactoring: Narrow some value types (Species, Move, Form) (#3575)
In this pull request I've changed a ton of method signatures to reflect the more-narrow types of Species, Move# and Form; additionally, I've narrowed other large collections that stored lists of species / permitted values, and reworked them to be more performant with the latest API spaghetti that PKHeX provides. Roamer met locations, usually in a range of [max-min]<64, can be quickly checked using a bitflag operation on a UInt64. Other collections (like "Is this from Colosseum or XD") were eliminated -- shadow state is not transferred COLO<->XD, so having a Shadow ID or matching the met location from a gift/wild encounter is a sufficient check for "originated in XD".
2022-08-26 23:43:36 -07:00

73 lines
2.1 KiB
C#

using System;
using Xunit;
using FluentAssertions;
using PKHeX.Core;
namespace PKHeX.Tests.Saves;
public static class PokeDex
{
[Theory]
[InlineData(Species.Bulbasaur)]
[InlineData(Species.Voltorb)]
[InlineData(Species.Genesect)]
public static void Gen5(Species species)
{
var bw = new SAV5B2W2();
SetDexSpecies(bw, (ushort)species, 0x54);
}
[Theory]
[InlineData(Species.Landorus)]
public static void Gen5Form(Species species)
{
var bw = new SAV5B2W2();
SetDexSpecies(bw, (ushort)species, 0x54);
CheckDexFlags5(bw, (ushort)species, 0, 0x54, 0xB);
}
private static void SetDexSpecies(SaveFile sav, ushort species, int regionSize)
{
var pk5 = new PK5 {Species = species, TID = 1337}; // non-shiny
pk5.Gender = pk5.GetSaneGender();
sav.SetBoxSlotAtIndex(pk5, 0);
CheckFlags(sav, species, regionSize);
}
private static void CheckFlags(SaveFile sav, ushort species, int regionSize)
{
var dex = sav.PokeDex;
var data = sav.Data;
var bit = species - 1;
var value = (byte) (1 << (bit & 7));
var offset = bit >> 3;
// Check the regular flag regions.
var span = data.AsSpan(dex + 0x08);
span[offset].Should().Be(value, "caught flag");
span[offset + regionSize].Should().Be(value, "seen flag");
span[offset + regionSize + (regionSize * 4)].Should().Be(value, "displayed flag");
}
private static void CheckDexFlags5(SaveFile sav, ushort species, int form, int regionSize, int formRegionSize)
{
var dex = sav.PokeDex;
var data = sav.Data;
int fc = sav.Personal[species].FormCount;
var bit = ((SAV5)sav).Zukan.DexFormIndexFetcher(species, fc);
if (bit < 0)
return;
bit += form;
var value = (byte)(1 << (bit & 7));
var offset = bit >> 3;
// Check the form flag regions.
var span = data.AsSpan(dex + 0x08 + (regionSize * 9));
span[offset].Should().Be(value, "seen flag");
span[offset + (formRegionSize * 2)].Should().Be(value, "displayed flag");
}
}