mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-27 14:30:56 +00:00
99005d8fc0
more discards & simplifications
129 lines
5.2 KiB
C#
129 lines
5.2 KiB
C#
using System.Collections.Generic;
|
|
// ReSharper disable UnusedAutoPropertyAccessor.Local
|
|
|
|
namespace PKHeX.Core
|
|
{
|
|
public class G1OverworldSpawner
|
|
{
|
|
private readonly SAV1 SAV;
|
|
private readonly bool[] EventFlags;
|
|
private readonly bool[] SpawnFlags;
|
|
public G1OverworldSpawner(SAV1 sav)
|
|
{
|
|
SAV = sav;
|
|
EventFlags = sav.EventFlags;
|
|
SpawnFlags = sav.EventSpawnFlags;
|
|
bool yellow = SAV.Yellow;
|
|
|
|
// FlagPairs set for Red/Blue when appropriate.
|
|
FlagEevee = new FlagPair {SpawnFlag = 0x45};
|
|
FlagAerodactyl = new FlagPair {EventFlag = 0x069, SpawnFlag = 0x34};
|
|
FlagHitmonlee = new FlagPair {EventFlag = 0x356, SpawnFlag = 0x4A};
|
|
FlagHitmonchan = new FlagPair {EventFlag = 0x357, SpawnFlag = 0x4B};
|
|
FlagVoltorb_1 = new FlagPair {EventFlag = 0x461, SpawnFlag = 0x4D};
|
|
FlagVoltorb_2 = new FlagPair {EventFlag = 0x462, SpawnFlag = 0x4E};
|
|
FlagVoltorb_3 = new FlagPair { EventFlag = 0x463, SpawnFlag = 0x4F};
|
|
FlagElectrode_1 = new FlagPair {EventFlag = 0x464, SpawnFlag = 0x50};
|
|
FlagVoltorb_4 = new FlagPair {EventFlag = 0x465, SpawnFlag = 0x51};
|
|
FlagVoltorb_5 = new FlagPair {EventFlag = 0x466, SpawnFlag = 0x52};
|
|
FlagElectrode_2 = new FlagPair {EventFlag = 0x467, SpawnFlag = 0x53};
|
|
FlagVoltorb_6 = new FlagPair {EventFlag = 0x468, SpawnFlag = 0x54};
|
|
FlagZapdos = new FlagPair {EventFlag = 0x469, SpawnFlag = 0x55};
|
|
FlagMoltres = new FlagPair {EventFlag = 0x53E, SpawnFlag = 0x5B};
|
|
FlagKabuto = new FlagPair {EventFlag = 0x57E, SpawnFlag = 0x6D};
|
|
FlagOmanyte = new FlagPair {EventFlag = 0x57F, SpawnFlag = 0x6E};
|
|
FlagMewtwo = new FlagPair {EventFlag = 0x8C1, SpawnFlag = 0xD1};
|
|
FlagArticuno = new FlagPair {EventFlag = 0x9DA, SpawnFlag = 0xE3};
|
|
|
|
if (yellow) // slightly different
|
|
{
|
|
FlagKabuto.EventFlag = 0x578;
|
|
FlagAerodactyl.SpawnFlag = 0x33;
|
|
FlagMewtwo.SpawnFlag = 0xD7;
|
|
FlagArticuno.SpawnFlag = 0xEB;
|
|
FlagKabuto.SpawnFlag += 2;
|
|
FlagOmanyte.SpawnFlag += 2;
|
|
|
|
FlagBulbasaur = new FlagPair { EventFlag = 0x0A8, SpawnFlag = 0x34 };
|
|
FlagSquirtle = new FlagPair { EventFlag = 0x147 }; // Given by Officer Jenny after badged
|
|
FlagCharmander = new FlagPair { EventFlag = 0x54F }; // Given by Damian, doesn't despawn
|
|
}
|
|
}
|
|
|
|
private FlagPair FlagMewtwo { get; }
|
|
private FlagPair FlagArticuno { get; }
|
|
private FlagPair FlagZapdos { get; }
|
|
private FlagPair FlagMoltres { get; }
|
|
private FlagPair FlagVoltorb_1 { get; }
|
|
private FlagPair FlagVoltorb_2 { get; }
|
|
private FlagPair FlagVoltorb_3 { get; }
|
|
private FlagPair FlagVoltorb_4 { get; }
|
|
private FlagPair FlagVoltorb_5 { get; }
|
|
private FlagPair FlagVoltorb_6 { get; }
|
|
private FlagPair FlagElectrode_1 { get; }
|
|
private FlagPair FlagElectrode_2 { get; }
|
|
private FlagPair FlagHitmonchan { get; }
|
|
private FlagPair FlagHitmonlee { get; }
|
|
private FlagPair FlagEevee { get; }
|
|
private FlagPair FlagKabuto { get; }
|
|
private FlagPair FlagOmanyte { get; }
|
|
private FlagPair FlagAerodactyl { get; }
|
|
private FlagPair FlagBulbasaur { get; }
|
|
private FlagPair FlagSquirtle { get; }
|
|
private FlagPair FlagCharmander { get; }
|
|
|
|
public class FlagPair
|
|
{
|
|
public string Name { get; internal set; }
|
|
|
|
internal int SpawnFlag { get; set; }
|
|
internal int EventFlag { get; set; }
|
|
internal bool[] Event { get; set; }
|
|
internal bool[] Spawn { get; set; }
|
|
|
|
public void Invert() => SetState(!IsDespawned);
|
|
public void Reset() => SetState(false);
|
|
public void SetState(bool despawned)
|
|
{
|
|
if (EventFlag != 0)
|
|
Event[EventFlag] = despawned;
|
|
if (SpawnFlag != 0)
|
|
Spawn[SpawnFlag] = despawned;
|
|
}
|
|
public bool IsDespawned
|
|
{
|
|
get
|
|
{
|
|
bool result = false;
|
|
if (EventFlag != 0)
|
|
result |= Event[EventFlag];
|
|
if (SpawnFlag != 0)
|
|
result |= Spawn[SpawnFlag];
|
|
return result;
|
|
}
|
|
}
|
|
internal FlagPair() { }
|
|
}
|
|
|
|
public void Save()
|
|
{
|
|
SAV.EventFlags = EventFlags;
|
|
SAV.EventSpawnFlags = SpawnFlags;
|
|
}
|
|
|
|
public IEnumerable<FlagPair> GetFlagPairs()
|
|
{
|
|
var pz = ReflectUtil.GetPropertiesStartWithPrefix(GetType(), "Flag");
|
|
|
|
foreach (var pair in pz)
|
|
{
|
|
if (!(ReflectUtil.GetValue(this, pair) is FlagPair p))
|
|
continue;
|
|
p.Name = pair;
|
|
p.Event = EventFlags;
|
|
p.Spawn = SpawnFlags;
|
|
yield return p;
|
|
}
|
|
}
|
|
}
|
|
}
|