mirror of
https://github.com/kwsch/PKHeX
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613e6db744
Retain a stringbuilder to mutate the string rather than finalizing temporary strings yields some speed improvements (less gen0 string objects allocated) |
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BattleMode.cs | ||
BattleStyle6.cs | ||
BattleVideo.cs | ||
BV6.cs | ||
BV7.cs | ||
BVRequestUtil.cs | ||
MoveTarget.cs | ||
RotateDirection.cs | ||
TurnActionCode.cs | ||
TurnStartCode.cs | ||
TurnStartInstruction.cs |