PKHeX/PKHeX.Core/Legality/Structures
Kurt 3c232505e5
Refactoring: Narrow some value types (Species, Move, Form) (#3575)
In this pull request I've changed a ton of method signatures to reflect the more-narrow types of Species, Move# and Form; additionally, I've narrowed other large collections that stored lists of species / permitted values, and reworked them to be more performant with the latest API spaghetti that PKHeX provides. Roamer met locations, usually in a range of [max-min]<64, can be quickly checked using a bitflag operation on a UInt64. Other collections (like "Is this from Colosseum or XD") were eliminated -- shadow state is not transferred COLO<->XD, so having a Shadow ID or matching the met location from a gift/wild encounter is a sufficient check for "originated in XD".
2022-08-26 23:43:36 -07:00
..
CheckResult.cs Flag cross-transfer presence if tracker missing 2022-08-16 15:50:35 -07:00
IFixedAbilityNumber.cs Add more xmldoc 2022-08-21 01:39:16 -07:00
IFixedBall.cs Add more xmldoc 2022-08-21 01:39:16 -07:00
ILocation.cs Add more xmldoc 2022-08-21 01:39:16 -07:00
IMasteryInitialMoveShop8.cs Refactoring: Narrow some value types (Species, Move, Form) (#3575) 2022-08-26 23:43:36 -07:00
IMoveset.cs Add specialized struct for Moveset and IV specs (#3572) 2022-08-21 17:34:32 -07:00
IndividualValueSet.cs Minor clean 2022-08-22 23:18:53 -07:00
IRelearn.cs Minor clean 2022-08-22 23:18:53 -07:00
IShinyPotential.cs Refactoring: Move Source (Legality) (#3560) 2022-08-03 16:15:27 -07:00
ITrainerInfo.cs File scoped namespaces (#3529) 2022-06-18 11:04:24 -07:00
IVersion.cs File scoped namespaces (#3529) 2022-06-18 11:04:24 -07:00
LegalInfo.cs Add more xmldoc 2022-08-11 00:46:41 -07:00
Moveset.cs Refactoring: Narrow some value types (Species, Move, Form) (#3575) 2022-08-26 23:43:36 -07:00
Shiny.cs File scoped namespaces (#3529) 2022-06-18 11:04:24 -07:00
SimpleTrainerInfo.cs Add more xmldoc 2022-08-21 01:39:16 -07:00