mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-23 12:33:06 +00:00
88830e0d00
Updates from net46->net7, dropping support for mono in favor of using the latest runtime (along with the performance/API improvements). Releases will be posted as 64bit only for now. Refactors a good amount of internal API methods to be more performant and more customizable for future updates & fixes. Adds functionality for Batch Editor commands to `>`, `<` and <=/>= TID/SID properties renamed to TID16/SID16 for clarity; other properties exposed for Gen7 / display variants. Main window has a new layout to account for DPI scaling (8 point grid) Fixed: Tatsugiri and Paldean Tauros now output Showdown form names as Showdown expects Changed: Gen9 species now interact based on the confirmed National Dex IDs (closes #3724) Fixed: Pokedex set all no longer clears species with unavailable non-base forms (closes #3720) Changed: Hyper Training suggestions now apply for level 50 in SV. (closes #3714) Fixed: B2/W2 hatched egg met locations exclusive to specific versions are now explicitly checked (closes #3691) Added: Properties for ribbon/mark count (closes #3659) Fixed: Traded SV eggs are now checked correctly (closes #3692)
146 lines
8.5 KiB
C#
146 lines
8.5 KiB
C#
using System;
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using static System.Buffers.Binary.BinaryPrimitives;
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namespace PKHeX.Core;
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/// <summary>
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/// <see cref="PersonalInfo"/> class with values from the <see cref="GameVersion.BDSP"/> games.
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/// </summary>
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public sealed class PersonalInfo8BDSP : PersonalInfo, IPersonalAbility12H, IPersonalInfoTM, IPersonalInfoTutorType, IPermitRecord
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{
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public const int SIZE = 0x44;
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private readonly byte[] Data;
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public PersonalInfo8BDSP(byte[] data) => Data = data;
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public override byte[] Write() => Data;
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public bool IsRecordPermitted(int index) => false;
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public ReadOnlySpan<ushort> RecordPermitIndexes => PersonalInfo8SWSH.RecordedMoves;
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public int RecordCountTotal => 112;
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public int RecordCountUsed => PersonalInfo8SWSH.RecordedMoves.Length;
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public override int HP { get => Data[0x00]; set => Data[0x00] = (byte)value; }
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public override int ATK { get => Data[0x01]; set => Data[0x01] = (byte)value; }
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public override int DEF { get => Data[0x02]; set => Data[0x02] = (byte)value; }
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public override int SPE { get => Data[0x03]; set => Data[0x03] = (byte)value; }
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public override int SPA { get => Data[0x04]; set => Data[0x04] = (byte)value; }
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public override int SPD { get => Data[0x05]; set => Data[0x05] = (byte)value; }
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public override byte Type1 { get => Data[0x06]; set => Data[0x06] = value; }
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public override byte Type2 { get => Data[0x07]; set => Data[0x07] = value; }
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public override int CatchRate { get => Data[0x08]; set => Data[0x08] = (byte)value; }
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public override int EvoStage { get => Data[0x09]; set => Data[0x09] = (byte)value; }
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private int EVYield { get => ReadUInt16LittleEndian(Data.AsSpan(0x0A)); set => WriteUInt16LittleEndian(Data.AsSpan(0x0A), (ushort)value); }
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public override int EV_HP { get => (EVYield >> 0) & 0x3; set => EVYield = (EVYield & ~(0x3 << 0)) | ((value & 0x3) << 0); }
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public override int EV_ATK { get => (EVYield >> 2) & 0x3; set => EVYield = (EVYield & ~(0x3 << 2)) | ((value & 0x3) << 2); }
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public override int EV_DEF { get => (EVYield >> 4) & 0x3; set => EVYield = (EVYield & ~(0x3 << 4)) | ((value & 0x3) << 4); }
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public override int EV_SPE { get => (EVYield >> 6) & 0x3; set => EVYield = (EVYield & ~(0x3 << 6)) | ((value & 0x3) << 6); }
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public override int EV_SPA { get => (EVYield >> 8) & 0x3; set => EVYield = (EVYield & ~(0x3 << 8)) | ((value & 0x3) << 8); }
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public override int EV_SPD { get => (EVYield >> 10) & 0x3; set => EVYield = (EVYield & ~(0x3 << 10)) | ((value & 0x3) << 10); }
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public int Item1 { get => ReadInt16LittleEndian(Data.AsSpan(0x0C)); set => WriteInt16LittleEndian(Data.AsSpan(0x0C), (short)value); }
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public int Item2 { get => ReadInt16LittleEndian(Data.AsSpan(0x0E)); set => WriteInt16LittleEndian(Data.AsSpan(0x0E), (short)value); }
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public int Item3 { get => ReadInt16LittleEndian(Data.AsSpan(0x10)); set => WriteInt16LittleEndian(Data.AsSpan(0x10), (short)value); }
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public override byte Gender { get => Data[0x12]; set => Data[0x12] = value; }
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public override int HatchCycles { get => Data[0x13]; set => Data[0x13] = (byte)value; }
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public override int BaseFriendship { get => Data[0x14]; set => Data[0x14] = (byte)value; }
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public override byte EXPGrowth { get => Data[0x15]; set => Data[0x15] = value; }
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public override int EggGroup1 { get => Data[0x16]; set => Data[0x16] = (byte)value; }
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public override int EggGroup2 { get => Data[0x17]; set => Data[0x17] = (byte)value; }
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public int Ability1 { get => ReadUInt16LittleEndian(Data.AsSpan(0x18)); set => WriteUInt16LittleEndian(Data.AsSpan(0x18), (ushort)value); }
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public int Ability2 { get => ReadUInt16LittleEndian(Data.AsSpan(0x1A)); set => WriteUInt16LittleEndian(Data.AsSpan(0x1A), (ushort)value); }
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public int AbilityH { get => ReadUInt16LittleEndian(Data.AsSpan(0x1C)); set => WriteUInt16LittleEndian(Data.AsSpan(0x1C), (ushort)value); }
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public override int EscapeRate { get => 0; set { } } // moved?
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public override int FormStatsIndex { get => ReadUInt16LittleEndian(Data.AsSpan(0x1E)); set => WriteUInt16LittleEndian(Data.AsSpan(0x1E), (ushort)value); }
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public override byte FormCount { get => Data[0x20]; set => Data[0x20] = value; }
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public override int Color { get => Data[0x21] & 0x3F; set => Data[0x21] = (byte)((Data[0x21] & 0xC0) | (value & 0x3F)); }
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public bool IsPresentInGame { get => ((Data[0x21] >> 6) & 1) == 1; set => Data[0x21] = (byte)((Data[0x21] & ~0x40) | (value ? 0x40 : 0)); }
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public override int BaseEXP { get => ReadUInt16LittleEndian(Data.AsSpan(0x22)); set => WriteUInt16LittleEndian(Data.AsSpan(0x22), (ushort)value); }
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public override int Height { get => ReadUInt16LittleEndian(Data.AsSpan(0x24)); set => WriteUInt16LittleEndian(Data.AsSpan(0x24), (ushort)value); }
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public override int Weight { get => ReadUInt16LittleEndian(Data.AsSpan(0x26)); set => WriteUInt16LittleEndian(Data.AsSpan(0x26), (ushort)value); }
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//public uint TM1 { get => ReadUInt32LittleEndian(Data.AsSpan(0x28)); set => WriteUInt16LittleEndian(Data.AsSpan(0x28)); }
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//public uint TM2 { get => ReadUInt32LittleEndian(Data.AsSpan(0x2C)); set => WriteUInt16LittleEndian(Data.AsSpan(0x2C)); }
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//public uint TM3 { get => ReadUInt32LittleEndian(Data.AsSpan(0x30)); set => WriteUInt16LittleEndian(Data.AsSpan(0x30)); }
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//public uint TM4 { get => ReadUInt32LittleEndian(Data.AsSpan(0x34)); set => WriteUInt16LittleEndian(Data.AsSpan(0x34)); }
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//public uint Tutor { get => ReadUInt32LittleEndian(Data.AsSpan(0x38)); set => WriteUInt16LittleEndian(Data.AsSpan(0x38)); }
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public ushort Species { get => ReadUInt16LittleEndian(Data.AsSpan(0x3C)); set => WriteUInt16LittleEndian(Data.AsSpan(0x3C), value); }
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public ushort HatchSpecies { get => ReadUInt16LittleEndian(Data.AsSpan(0x3E)); set => WriteUInt16LittleEndian(Data.AsSpan(0x3E), value); }
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public byte HatchFormIndex { get => (byte)ReadUInt16LittleEndian(Data.AsSpan(0x40)); set => WriteUInt16LittleEndian(Data.AsSpan(0x40), value); }
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public ushort PokeDexIndex { get => ReadUInt16LittleEndian(Data.AsSpan(0x42)); set => WriteUInt16LittleEndian(Data.AsSpan(0x42), value); }
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public override int AbilityCount => 3;
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public override int GetIndexOfAbility(int abilityID) => abilityID == Ability1 ? 0 : abilityID == Ability2 ? 1 : abilityID == AbilityH ? 2 : -1;
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public override int GetAbilityAtIndex(int abilityIndex) => abilityIndex switch
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{
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0 => Ability1,
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1 => Ability2,
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2 => AbilityH,
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_ => throw new ArgumentOutOfRangeException(nameof(abilityIndex), abilityIndex, null),
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};
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/// <summary>
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/// Checks if the entry shows up in any of the built-in Pokédex.
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/// </summary>
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public bool IsInDex => PokeDexIndex != 0;
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private const int TMHM = 0x28;
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private const int CountTM = 100;
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private const int ByteCountTM = 112 / 8;
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private const int TypeTutors = 0x38;
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private const int TypeTutorsCount = 4;
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public bool GetIsLearnTM(int index)
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{
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if ((uint)index >= CountTM)
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return false;
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return (Data[0x28 + (index >> 3)] & (1 << (index & 7))) != 0;
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}
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public void SetIsLearnTM(int index, bool value)
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{
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if ((uint)index >= CountTM)
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throw new ArgumentOutOfRangeException(nameof(index), index, null);
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if (value)
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Data[TMHM + (index >> 3)] |= (byte)(1 << (index & 7));
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else
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Data[TMHM + (index >> 3)] &= (byte)~(1 << (index & 7));
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}
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public bool GetIsLearnTutorType(int index)
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{
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if ((uint)index >= TypeTutorsCount)
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return false;
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return (Data[TypeTutors + (index >> 3)] & (1 << (index & 7))) != 0;
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}
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public void SetIsLearnTutorType(int index, bool value)
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{
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if ((uint)index >= TypeTutorsCount)
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throw new ArgumentOutOfRangeException(nameof(index), index, null);
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if (value)
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Data[TypeTutors + (index >> 3)] |= (byte)(1 << (index & 7));
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else
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Data[TypeTutors + (index >> 3)] &= (byte)~(1 << (index & 7));
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}
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public void SetAllLearnTM(Span<bool> result, ReadOnlySpan<ushort> moves)
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{
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var span = Data.AsSpan(TMHM, ByteCountTM);
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for (int index = CountTM - 1; index >= 0; index--)
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{
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if ((span[index >> 3] & (1 << (index & 7))) != 0)
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result[moves[index]] = true;
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}
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}
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public void SetAllLearnTutorType(Span<bool> result, ReadOnlySpan<ushort> moves)
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{
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var tutor = Data[TypeTutors];
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for (int index = TypeTutorsCount - 1; index >= 0; index--)
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{
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if ((tutor & (1 << (index & 7))) != 0)
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result[moves[index]] = true;
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}
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}
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}
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