PKHeX/PKHeX.Core/PKM/Util/Conversion
Kurt 5bcccc6d92
HOME 2.0.0: Handle conversion behavior & restrictions (#3506)
* Revises legality checks to account for traveling between the three game islands (PLA/BDSP/SWSH)
* Adds conversion mechanisms between the three formats, as well as flexible conversion options to backfill missing data (thanks GameFreak/ILCA for opting for lossy conversion instead of updating the games).
* Adds API abstractions for HOME data storage format (EKH/PKH format 1, aka EH1/PH1).
* Revises some APIs for better usage:
  - `PKM` now exposes a `Context` to indicate the isolation context for legality purposes.
  - Some method signatures have changed to accept `Context` or `GameVersion` instead of a vague `int` for Generation.
  - Evolution History is now tracked in the Legality parse for specific contexts, rather than only per generation.
2022-05-30 21:43:52 -07:00
..
EntityCompatibilitySetting.cs HOME 2.0.0: Handle conversion behavior & restrictions (#3506) 2022-05-30 21:43:52 -07:00
EntityConverter.cs HOME 2.0.0: Handle conversion behavior & restrictions (#3506) 2022-05-30 21:43:52 -07:00
EntityConverterResult.cs Move files 2022-04-09 12:01:43 -07:00
EntityConverterResultExtensions.cs Move files 2022-04-09 12:01:43 -07:00
EntityRejuvenationSetting.cs HOME 2.0.0: Handle conversion behavior & restrictions (#3506) 2022-05-30 21:43:52 -07:00
FormConverter.cs Only display Lord/Lady forms for Generation 8 2022-05-16 09:25:45 -04:00
IEntityRejuvenator.cs HOME 2.0.0: Handle conversion behavior & restrictions (#3506) 2022-05-30 21:43:52 -07:00
ItemConverter.cs Move files 2022-04-09 12:01:43 -07:00
SpeciesConverter.cs Move files 2022-04-09 12:01:43 -07:00