mirror of
https://github.com/kwsch/PKHeX
synced 2024-12-22 18:33:14 +00:00
50b15cd740
More in line with modernizing the codebase with latest c# syntax improve web-qr decode speed slightly (no linq skiptake) get money/coin mask without a temporary string (lol performance)
138 lines
4.8 KiB
C#
138 lines
4.8 KiB
C#
using System;
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using System.IO;
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namespace PKHeX.Core
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{
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/// <summary>
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/// Tracks information about where the <see cref="SAV"/> originated from, and provides logic for saving to a file.
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/// </summary>
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public class SaveFileMetadata
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{
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private readonly SaveFile SAV;
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/// <summary>
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/// Full path where the <see cref="SAV"/> originated from.
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/// </summary>
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public string? FilePath { get; private set; }
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/// <summary>
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/// File Name of the <see cref="SAV"/>.
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/// </summary>
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/// <remarks>This is not always the original file name. We try to strip out the Backup name markings to get the original filename.</remarks>
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public string? FileName { get; private set; }
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/// <summary>
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/// Directory in which the <see cref="SAV"/> was saved in.
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/// </summary>
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public string? FileFolder { get; private set; }
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private byte[] Footer = Array.Empty<byte>(); // .dsv
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private byte[] Header = Array.Empty<byte>(); // .gci
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private string BAKSuffix => $" [{SAV.ShortSummary}].bak";
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/// <summary>
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/// Simple summary of the save file, to help differentiate it from other save files with the same filename.
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/// </summary>
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public string BAKName => FileName + BAKSuffix;
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public SaveFileMetadata(SaveFile sav) => SAV = sav;
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public bool HasHeader => Header.Length != 0;
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public bool HasFooter => Footer.Length != 0;
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/// <summary>
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/// File Dialog filter to help save the file.
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/// </summary>
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public string Filter => $"{SAV.GetType().Name}|{GetSuggestedExtension()}|All Files|*.*";
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/// <summary>
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/// Writes the input <see cref="data"/> and appends the <see cref="Header"/> and <see cref="Footer"/> if requested.
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/// </summary>
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/// <param name="data">Finalized save file data (with fixed checksums) to be written to a file</param>
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/// <param name="flags">Toggle flags </param>
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/// <returns>Final save file data.</returns>
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public byte[] Finalize(byte[] data, ExportFlags flags)
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{
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if (Footer.Length > 0 && flags.HasFlagFast(ExportFlags.IncludeFooter))
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return ArrayUtil.ConcatAll(data, Footer);
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if (Header.Length > 0 && flags.HasFlagFast(ExportFlags.IncludeHeader))
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return ArrayUtil.ConcatAll(Header, data);
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return data;
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}
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/// <summary>
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/// Sets the details of any trimmed header and footer arrays to a <see cref="SaveFile"/> object.
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/// </summary>
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public void SetExtraInfo(byte[] header, byte[] footer)
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{
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Header = header;
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Footer = footer;
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}
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/// <summary>
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/// Sets the details of a path to a <see cref="SaveFile"/> object.
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/// </summary>
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/// <param name="path">Full Path of the file</param>
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public void SetExtraInfo(string path)
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{
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var sav = SAV;
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if (!sav.State.Exportable || string.IsNullOrWhiteSpace(path)) // Blank save file
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{
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sav.Metadata.SetAsBlank();
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return;
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}
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SetAsLoadedFile(path);
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}
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private void SetAsLoadedFile(string path)
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{
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FilePath = path;
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FileFolder = Path.GetDirectoryName(path);
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FileName = GetFileName(path, BAKSuffix);
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}
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private static string GetFileName(string path, string bak)
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{
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var bakName = Util.CleanFileName(bak);
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var fn = Path.GetFileName(path);
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return fn.EndsWith(bakName) ? fn[..^bakName.Length] : fn;
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}
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private void SetAsBlank()
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{
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FileFolder = FilePath = string.Empty;
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FileName = "Blank Save File";
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}
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/// <summary>
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/// Gets the suggested file extension when writing to a saved file.
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/// </summary>
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public string GetSuggestedExtension()
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{
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var sav = SAV;
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var fn = sav.Metadata.FileName;
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if (fn != null)
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return Path.GetExtension(fn);
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if ((sav.Generation is 4 or 5) && sav.Metadata.HasFooter)
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return ".dsv";
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return sav.Extension;
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}
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/// <summary>
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/// Gets suggested export options for the save file.
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/// </summary>
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/// <param name="ext">Selected export extension</param>
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public ExportFlags GetSuggestedFlags(string? ext = null)
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{
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var flags = ExportFlags.None;
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if (ext == ".dsv")
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flags |= ExportFlags.IncludeFooter;
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if (ext == ".gci" || SAV is IGCSaveFile {IsMemoryCardSave: false})
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flags |= ExportFlags.IncludeHeader;
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return flags;
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}
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}
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}
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