PKHeX/Misc/SAV6.cs
Kurt 9e4f13d00d Reorganize & SAV Backup
Alt Click the Export SAV button.
Remove Tools Tab and transferred richtextbox outputs to Clipboard
exports.
2015-12-17 18:55:59 -08:00

733 lines
29 KiB
C#

using System;
using System.Linq;
using System.Text;
namespace PKHeX
{
public class BlockInfo
{
public int Offset;
public int Length;
public ushort ID;
public ushort Checksum;
}
public enum GameVersion
{
X = 24, Y = 25,
AS = 26, OR = 27,
Z = 28,
Unknown = -1,
}
public class SAV6 : PKX
{
internal static readonly int SIZE_XY = 0x65600;
internal static readonly int SIZE_ORAS = 0x76000;
internal static readonly int BEEF = 0x42454546;
// Global Settings
internal static bool SetUpdateDex = true;
internal static bool SetUpdatePK6 = true;
// Save Data Attributes
public byte[] Data, BAK;
public bool Exportable;
public bool Edited;
public SAV6(byte[] data)
{
Exportable = !data.SequenceEqual(new byte[data.Length]);
Data = (byte[])data.Clone();
BAK = (byte[])data.Clone();
// Load Info
getBlockInfo();
getSAVOffsets();
}
public void getSAVOffsets()
{
if (XY)
{
Box = 0x22600;
TrainerCard = 0x14000;
Party = 0x14200;
BattleBox = 0x04A00;
Daycare = 0x1B200;
GTS = 0x17800;
Fused = 0x16000;
SUBE = 0x1D890;
Puff = 0x00000;
Item = 0x00400;
Items = new Inventory(Item, 0);
Trainer1 = 0x1400;
Trainer2 = 0x4200;
PCLayout = 0x4400;
PCBackgrounds = PCLayout + 0x41E;
PCFlags = PCLayout + 0x43D;
WondercardFlags = 0x1BC00;
WondercardData = WondercardFlags + 0x100;
BerryField = 0x1B800;
OPower = 0x16A00;
EventConst = 0x14A00;
EventAsh = -1;
EventFlag = EventConst + 0x2FC;
PokeDex = 0x15000;
PokeDexLanguageFlags = PokeDex + 0x3C8;
Spinda = PokeDex + 0x648;
EncounterCount = -1;
HoF = 0x19400;
SuperTrain = 0x1F200;
JPEG = 0x57200;
MaisonStats = 0x1B1C0;
PSS = 0x05000;
PSSStats = 0x1E400;
BoxWallpapers = 0x481E;
SecretBase = -1;
EonTicket = -1;
PlayTime = 0x1800;
Accessories = 0x1A00;
LastViewedBox = PCLayout + 0x43F;
}
else if (ORAS)
{
Box = 0x33000; // Confirmed
TrainerCard = 0x14000; // Confirmed
Party = 0x14200; // Confirmed
BattleBox = 0x04A00; // Confirmed
Daycare = 0x1BC00; // Confirmed (thanks Rei)
GTS = 0x18200; // Confirmed
Fused = 0x16A00; // Confirmed
SUBE = 0x1D890; // ****not in use, not updating?****
Puff = 0x00000; // Confirmed
Item = 0x00400; // Confirmed
Items = new Inventory(Item, 1);
Trainer1 = 0x01400; // Confirmed
Trainer2 = 0x04200; // Confirmed
PCLayout = 0x04400; // Confirmed
PCBackgrounds = PCLayout + 0x41E;
PCFlags = PCLayout + 0x43D;
WondercardFlags = 0x1CC00; // Confirmed
WondercardData = WondercardFlags + 0x100;
BerryField = 0x1C400; // ****changed****
OPower = 0x17400; // ****changed****
EventConst = 0x14A00;
EventAsh = EventConst + 0x78;
EventFlag = EventConst + 0x2FC;
PokeDex = 0x15000;
Spinda = PokeDex + 0x680;
EncounterCount = PokeDex + 0x686;
PokeDexLanguageFlags = PokeDex + 0x400;
HoF = 0x19E00; // Confirmed
SuperTrain = 0x20200;
JPEG = 0x67C00; // Confirmed
MaisonStats = 0x1BBC0;
PSS = 0x05000; // Confirmed (thanks Rei)
PSSStats = 0x1F400;
BoxWallpapers = 0x481E;
SecretBase = 0x23A00;
EonTicket = 0x319B8;
PlayTime = 0x1800;
Accessories = 0x1A00;
LastViewedBox = PCLayout + 0x43F;
}
DaycareSlot = new[] { Daycare, Daycare + 0x1F0 };
}
public class Inventory
{
public int HeldItem, KeyItem, Medicine, TMHM, Berry = 0;
public Inventory(int Offset, int Game)
{
switch (Game)
{
case 0:
HeldItem = Offset + 0;
KeyItem = Offset + 0x640;
TMHM = Offset + 0x7C0;
Medicine = Offset + 0x968;
Berry = Offset + 0xA68;
break;
case 1:
HeldItem = Offset + 0;
KeyItem = Offset + 0x640;
TMHM = Offset + 0x7C0;
Medicine = Offset + 0x970;
Berry = Offset + 0xA70;
break;
}
}
}
public Inventory Items = new Inventory(0, -1);
public int BattleBox, GTS, Daycare, EonTicket,
Fused, SUBE, Puff, Item, Trainer1, Trainer2, SuperTrain, PSSStats, MaisonStats, SecretBase, BoxWallpapers, LastViewedBox,
PCLayout, PCBackgrounds, PCFlags, WondercardFlags, WondercardData, BerryField, OPower, EventConst, EventFlag, EventAsh, PlayTime, Accessories,
PokeDex, PokeDexLanguageFlags, Spinda, EncounterCount, HoF, PSS, JPEG = 0;
public int TrainerCard = 0x14000;
public int Box = 0x33000, Party = 0x14200;
public int[] DaycareSlot;
public int DaycareIndex = 0;
public GameVersion Version
{
get
{
switch (Game)
{
case 24: return GameVersion.X;
case 25: return GameVersion.Y;
case 26: return GameVersion.AS;
case 27: return GameVersion.OR;
}
return GameVersion.Unknown;
}
}
public bool ORAS { get { return ((Version == GameVersion.OR) || (Version == GameVersion.AS)); } }
public bool XY { get { return ((Version == GameVersion.X) || (Version == GameVersion.Y)); } }
// Save Information
private int BlockInfoOffset;
private BlockInfo[] Blocks;
private void getBlockInfo()
{
BlockInfoOffset = Data.Length - 0x200 + 0x10;
if (BitConverter.ToUInt32(Data, BlockInfoOffset) != BEEF)
BlockInfoOffset -= 0x200; // No savegames have more than 0x3D blocks, maybe in the future?
int count = (Data.Length - BlockInfoOffset - 0x8) / 8;
BlockInfoOffset += 4;
Blocks = new BlockInfo[count];
int CurrentPosition = 0;
for (int i = 0; i < Blocks.Length; i++)
{
Blocks[i] = new BlockInfo
{
Offset = CurrentPosition,
Length = BitConverter.ToInt32(Data, BlockInfoOffset + 0 + 8*i),
ID = BitConverter.ToUInt16(Data, BlockInfoOffset + 4 + 8*i),
Checksum = BitConverter.ToUInt16(Data, BlockInfoOffset + 6 + 8*i)
};
// Expand out to nearest 0x200
CurrentPosition += (Blocks[i].Length % 0x200 == 0) ? Blocks[i].Length : (0x200 - Blocks[i].Length % 0x200 + Blocks[i].Length);
if ((Blocks[i].ID != 0) || i == 0) continue;
count = i;
break;
}
// Fix Final Array Lengths
Array.Resize(ref Blocks, count);
}
private void setChecksums()
{
// Check for invalid block lengths
if (Blocks.Length < 3) // arbitrary...
{
Console.WriteLine("Not enough blocks ({0}), aborting setChecksums", Blocks.Length);
return;
}
// Apply checksums
for (int i = 0; i < Blocks.Length; i++)
{
byte[] array = Data.Skip(Blocks[i].Offset).Take(Blocks[i].Length).ToArray();
BitConverter.GetBytes(ccitt16(array)).CopyTo(Data, BlockInfoOffset + 6 + i * 8);
}
}
public byte[] Write()
{
setChecksums();
return Data;
}
public int CurrentBox { get { return Data[LastViewedBox]; } set { Data[LastViewedBox] = (byte)value; } }
// Player Information
public ushort TID
{
get { return BitConverter.ToUInt16(Data, TrainerCard + 0); }
set { BitConverter.GetBytes(value).CopyTo(Data, TrainerCard + 0); }
}
public ushort SID
{
get { return BitConverter.ToUInt16(Data, TrainerCard + 2); }
set { BitConverter.GetBytes(value).CopyTo(Data, TrainerCard + 2); }
}
public int Game
{
get { return Data[TrainerCard + 4]; }
set { Data[TrainerCard + 4] = (byte)value; }
}
public int Gender
{
get { return Data[TrainerCard + 5]; }
set { Data[TrainerCard + 5] = (byte)value; }
}
public int Sprite
{
get { return Data[TrainerCard + 7]; }
set { Data[TrainerCard + 7] = (byte)value; }
}
public ulong GameSyncID
{
get { return BitConverter.ToUInt64(Data, TrainerCard + 8); }
set { BitConverter.GetBytes(value).CopyTo(Data, TrainerCard + 8); }
}
public int SubRegion
{
get { return Data[TrainerCard + 0x26]; }
set { Data[TrainerCard + 0x26] = (byte)value; }
}
public int Country
{
get { return Data[TrainerCard + 0x27]; }
set { Data[TrainerCard + 0x27] = (byte)value; }
}
public int ConsoleRegion
{
get { return Data[TrainerCard + 0x2C]; }
set { Data[TrainerCard + 0x2C] = (byte)value; }
}
public int Language
{
get { return Data[TrainerCard + 0x2D]; }
set { Data[TrainerCard + 0x2D] = (byte)value; }
}
public string OT
{
get { return Util.TrimFromZero(Encoding.Unicode.GetString(Data, TrainerCard + 0x48, 0x1A)); }
set { Encoding.Unicode.GetBytes(value.PadRight(13, '\0')).CopyTo(Data, TrainerCard + 0x48); }
}
public string Saying1
{
get { return Util.TrimFromZero(Encoding.Unicode.GetString(Data, TrainerCard + 0x7C + 0x22 * 0, 0x22)); }
set { Encoding.Unicode.GetBytes(value.PadRight(value.Length + 1, '\0')).CopyTo(Data, TrainerCard + 0x7C + 0x22 * 0); }
}
public string Saying2
{
get { return Util.TrimFromZero(Encoding.Unicode.GetString(Data, TrainerCard + 0x7C + 0x22 * 1, 0x22)); }
set { Encoding.Unicode.GetBytes(value.PadRight(value.Length + 1, '\0')).CopyTo(Data, TrainerCard + 0x7C + 0x22 * 1); }
}
public string Saying3
{
get { return Util.TrimFromZero(Encoding.Unicode.GetString(Data, TrainerCard + 0x7C + 0x22 * 2, 0x22)); }
set { Encoding.Unicode.GetBytes(value.PadRight(value.Length + 1, '\0')).CopyTo(Data, TrainerCard + 0x7C + 0x22 * 2); }
}
public string Saying4
{
get { return Util.TrimFromZero(Encoding.Unicode.GetString(Data, TrainerCard + 0x7C + 0x22 * 3, 0x22)); }
set { Encoding.Unicode.GetBytes(value.PadRight(value.Length + 1, '\0')).CopyTo(Data, TrainerCard + 0x7C + 0x22 * 3); }
}
public string Saying5
{
get { return Util.TrimFromZero(Encoding.Unicode.GetString(Data, TrainerCard + 0x7C + 0x22 * 4, 0x22)); }
set { Encoding.Unicode.GetBytes(value.PadRight(value.Length + 1, '\0')).CopyTo(Data, TrainerCard + 0x7C + 0x22 * 4); }
}
public int M
{
get { return BitConverter.ToUInt16(Data, Trainer1 + 0x02); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, Trainer1 + 0x02); }
}
public float X
{
get { return BitConverter.ToSingle(Data, Trainer1 + 0x10) / 18; }
set { BitConverter.GetBytes(value * 18).CopyTo(Data, Trainer1 + 0x10); }
}
public float Z
{
get { return BitConverter.ToSingle(Data, Trainer1 + 0x14); }
set { BitConverter.GetBytes(value).CopyTo(Data, Trainer1 + 0x14); }
}
public float Y
{
get { return BitConverter.ToSingle(Data, Trainer1 + 0x18) / 18; }
set { BitConverter.GetBytes(value * 18).CopyTo(Data, Trainer1 + 0x18); }
}
public int Style
{
get { return Data[Trainer1 + 0x14D]; }
set { Data[Trainer1 + 0x14D] = (byte)value; }
}
public uint Money
{
get { return BitConverter.ToUInt32(Data, Trainer2 + 0x8); }
set { BitConverter.GetBytes(value).CopyTo(Data, Trainer2 + 0x8); }
}
public int Badges
{
get { return Data[Trainer2 + 0xC]; }
set { Data[Trainer2 + 0xC] = (byte)value; }
}
public int BP
{
get
{
int offset = Trainer2 + 0x3C;
if (ORAS) offset -= 0xC; // 0x30
return BitConverter.ToUInt16(Data, offset);
}
set
{
int offset = Trainer2 + 0x3C;
if (ORAS) offset -= 0xC; // 0x30
BitConverter.GetBytes((ushort)value).CopyTo(Data, offset);
}
}
public int Vivillon
{
get
{
int offset = Trainer2 + 0x50;
if (ORAS) offset -= 0xC; // 0x44
return Data[offset];
}
set
{
int offset = Trainer2 + 0x50;
if (ORAS) offset -= 0xC; // 0x44
Data[offset] = (byte)value;
}
}
public int PlayedHours{
get { return BitConverter.ToUInt16(Data, PlayTime); }
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, PlayTime); }
}
public int PlayedMinutes
{
get { return Data[PlayTime + 2]; }
set { Data[PlayTime + 2] = (byte)value; }
}
public int PlayedSeconds
{
get { return Data[PlayTime + 3]; }
set { Data[PlayTime + 3] = (byte)value; }
}
public uint getPSSStat(int index) { return BitConverter.ToUInt32(Data, PSSStats + 4*index); }
public void setPSSStat(int index, uint value) { BitConverter.GetBytes(value).CopyTo(Data, PSSStats + 4*index); }
public ushort getMaisonStat(int index) { return BitConverter.ToUInt16(Data, MaisonStats + 2 * index); }
public void setMaisonStat(int index, ushort value) { BitConverter.GetBytes(value).CopyTo(Data, MaisonStats + 2*index); }
// Misc Properties
public int PartyCount
{
get { return Data[Party + 6 * PK6.SIZE_PARTY]; }
set { Data[Party + 6 * PK6.SIZE_PARTY] = (byte)value; }
}
public bool BattleBoxLocked
{
get { return Data[BattleBox + 6 * PK6.SIZE_STORED] != 0; }
set { Data[BattleBox + 6 * PK6.SIZE_STORED] = (byte)(value ? 1 : 0); }
}
public ulong DaycareRNGSeed
{
get { return BitConverter.ToUInt64(Data, DaycareSlot[DaycareIndex] + 0x1E8); }
set { BitConverter.GetBytes(value).CopyTo(Data, DaycareSlot[DaycareIndex] + 0x1E8); }
}
public bool DaycareHasEgg
{
get { return Data[DaycareSlot[DaycareIndex] + 0x1E0] == 1; }
set { Data[DaycareSlot[DaycareIndex] + 0x1E0] = (byte)(value ? 1 : 0); }
}
public uint DaycareEXP1
{
get { return BitConverter.ToUInt32(Data, DaycareSlot[DaycareIndex] + (PK6.SIZE_STORED + 8)*0 + 4); }
set { BitConverter.GetBytes(value).CopyTo(Data, DaycareSlot[DaycareIndex] + (PK6.SIZE_STORED + 8)*0 + 4); }
}
public uint DaycareEXP2
{
get { return BitConverter.ToUInt32(Data, DaycareSlot[DaycareIndex] + (PK6.SIZE_STORED + 8)*1 + 4); }
set { BitConverter.GetBytes(value).CopyTo(Data, DaycareSlot[DaycareIndex] + (PK6.SIZE_STORED + 8)*1 + 4); }
}
public bool DaycareOccupied1
{
get { return Data[DaycareSlot[DaycareIndex] + (PK6.SIZE_STORED + 8)*0] != 0; }
set { Data[DaycareSlot[DaycareIndex] + (PK6.SIZE_STORED + 8)*0] = (byte) (value ? 1 : 0); }
}
public bool DaycareOccupied2
{
get { return Data[DaycareSlot[DaycareIndex] + (PK6.SIZE_STORED + 8) * 1] != 0; }
set { Data[DaycareSlot[DaycareIndex] + (PK6.SIZE_STORED + 8) * 1] = (byte)(value ? 1 : 0); }
}
public byte[] Puffs { get { return Data.Skip(Puff).Take(100).ToArray(); } set { value.CopyTo(Data, Puff); } }
public int PuffCount { get { return BitConverter.ToInt32(Data, Puff + 100); } set { BitConverter.GetBytes(value).CopyTo(Data, Puff + 100); } }
public byte[] getWondercard(int i) { return Data.Skip(WondercardData + i*WC6.Size).Take(WC6.Size).ToArray(); }
public void setWondercard(int i, byte[] data) { data.CopyTo(data, WondercardData + i * WC6.Size); }
// Data Accessing
public byte[] getData(int Offset, int Length)
{
return Data.Skip(Offset).Take(Length).ToArray();
}
public void setData(byte[] input, int Offset)
{
input.CopyTo(Data, Offset);
}
// Pokémon Requests
public PK6 getPK6Party(int offset)
{
return new PK6(decryptArray(getData(offset , PK6.SIZE_PARTY)));
}
public PK6 getPK6Stored(int offset)
{
return new PK6(decryptArray(getData(offset, PK6.SIZE_STORED)));
}
public void setPK6Party(PK6 pk6, int offset, bool? trade = null, bool? dex = null)
{
if (trade ?? SetUpdatePK6)
setPK6(pk6);
if (dex ?? SetUpdateDex)
setDex(pk6);
byte[] ek6 = encryptArray(pk6.Data);
Array.Resize(ref ek6, PK6.SIZE_PARTY);
setData(ek6, offset);
Edited = true;
}
public void setPK6Stored(PK6 pk6, int offset, bool? trade = null, bool? dex = null)
{
if (trade ?? SetUpdatePK6)
setPK6(pk6);
if (dex ?? SetUpdateDex)
setDex(pk6);
byte[] ek6 = encryptArray(pk6.Data);
Array.Resize(ref ek6, PK6.SIZE_STORED);
setData(ek6, offset);
Edited = true;
}
public void setEK6Stored(byte[] ek6, int offset, bool? trade = null, bool? dex = null)
{
PK6 pk6 = new PK6(decryptArray(ek6));
if (trade ?? SetUpdatePK6)
setPK6(pk6);
if (dex ?? SetUpdateDex)
setDex(pk6);
Array.Resize(ref ek6, PK6.SIZE_STORED);
setData(ek6, offset);
Edited = true;
}
// Meta
public void setPK6(PK6 pk6)
{
// Apply to this Save File
int CT = pk6.CurrentHandler;
DateTime Date = DateTime.Now;
pk6.Trade(OT, TID, SID, Country, SubRegion, Gender, false, Date.Day, Date.Month, Date.Year);
if (CT != pk6.CurrentHandler) // Logic updated Friendship
{
// Copy over the Friendship Value only under certain circumstances
if (pk6.Moves.Contains(216)) // Return
pk6.CurrentFriendship = pk6.OppositeFriendship;
else if (pk6.Moves.Contains(218)) // Frustration
pk6.CurrentFriendship = pk6.OppositeFriendship;
else if (pk6.CurrentHandler == 1) // OT->HT, needs new Friendship/Affection
pk6.TradeFriendshipAffection(OT);
}
pk6.RefreshChecksum();
}
public void setDex(PK6 pk6)
{
if (pk6.Species == 0)
return;
int bit = pk6.Species - 1;
int lang = pk6.Language - 1; if (lang > 5) lang--; // 0-6 language vals
int origin = pk6.Version;
int gender = pk6.Gender % 2; // genderless -> male
int shiny = pk6.IsShiny ? 1 : 0;
int shiftoff = (shiny * 0x60 * 2) + (gender * 0x60) + 0x60;
// Set the [Species/Gender/Shiny] Owned Flag
Data[PokeDex + shiftoff + bit / 8 + 0x8] |= (byte)(1 << (bit % 8));
// Owned quality flag
if (origin < 0x18 && bit < 649 && !ORAS) // Species: 1-649 for X/Y, and not for ORAS; Set the Foreign Owned Flag
Data[PokeDex + 0x64C + bit / 8] |= (byte)(1 << (bit % 8));
else if (origin >= 0x18 || ORAS) // Set Native Owned Flag (should always happen)
Data[PokeDex + bit / 8 + 0x8] |= (byte)(1 << (bit % 8));
// Set the Display flag if none are set
bool[] chk =
{
// Flag Regions (base index 1 to reference Wiki and editor)
(Data[PokeDex + 0x60*(5) + bit/8 + 0x8] & (byte) (1 << (bit%8))) != 0,
(Data[PokeDex + 0x60*(6) + bit/8 + 0x8] & (byte) (1 << (bit%8))) != 0,
(Data[PokeDex + 0x60*(7) + bit/8 + 0x8] & (byte) (1 << (bit%8))) != 0,
(Data[PokeDex + 0x60*(8) + bit/8 + 0x8] & (byte) (1 << (bit%8))) != 0,
};
if (!chk.Contains(true)) // offset is already biased by 0x60, reuse shiftoff but for the display flags.
Data[PokeDex + shiftoff + 0x60 * (4) + bit / 8 + 0x8] |= (byte)(1 << (bit % 8));
// Set the Language
if (lang < 0) lang = 1;
Data[PokeDex + PokeDexLanguageFlags + (bit * 7 + lang) / 8] |= (byte)(1 << (((bit * 7) + lang) % 8));
}
public int getBoxWallpaper(int box)
{
return 1 + Data[BoxWallpapers + box];
}
public string getBoxName(int box)
{
return Encoding.Unicode.GetString(Data, PCLayout + 0x22*box, 0x22).Trim();
}
public void setParty()
{
byte partymembers = 0; // start off with a ctr of 0
for (int i = 0; i < 6; i++)
{
// Gather all the species
byte[] data = new byte[PK6.SIZE_PARTY];
Array.Copy(Data, Party + i * PK6.SIZE_PARTY, data, 0, PK6.SIZE_PARTY);
byte[] decdata = decryptArray(data);
int species = BitConverter.ToInt16(decdata, 8);
if ((species != 0) && (species < 722))
Array.Copy(data, 0, Data, Party + (partymembers++) * PK6.SIZE_PARTY, PK6.SIZE_PARTY);
}
// Write in the current party count
PartyCount = partymembers;
// Zero out the party slots that are empty.
for (int i = 0; i < 6; i++)
if (i >= partymembers)
Array.Copy(encryptArray(new byte[PK6.SIZE_PARTY]), 0, Data, Party + (i * PK6.SIZE_PARTY), PK6.SIZE_PARTY);
// Repeat for Battle Box.
byte battlemem = 0;
for (int i = 0; i < 6; i++)
{
// Gather all the species
byte[] data = new byte[PK6.SIZE_PARTY];
Array.Copy(Data, BattleBox + i * PK6.SIZE_STORED, data, 0, PK6.SIZE_STORED);
byte[] decdata = decryptArray(data);
int species = BitConverter.ToInt16(decdata, 8);
if ((species != 0) && (species < 722))
Array.Copy(data, 0, Data, BattleBox + (battlemem++) * PK6.SIZE_STORED, PK6.SIZE_STORED);
}
// Zero out the party slots that are empty.
for (int i = 0; i < 6; i++)
if (i >= battlemem)
Array.Copy(encryptArray(new byte[PK6.SIZE_PARTY]), 0, Data, BattleBox + (i * PK6.SIZE_STORED), PK6.SIZE_STORED);
if (battlemem == 0)
BattleBoxLocked = false;
}
public void sortBoxes()
{
const int len = 31 * 30; // amount of pk6's in boxes
// Fetch encrypted box data
byte[][] bdata = new byte[len][];
for (int i = 0; i < len; i++)
bdata[i] = getData(Box + i * PK6.SIZE_STORED, PK6.SIZE_STORED);
// Sorting Method: Data will sort empty slots to the end, then from the filled slots eggs will be last, then species will be sorted.
var query = from i in bdata
let p = new PK6(decryptArray(i))
orderby
p.Species == 0 ascending,
p.IsEgg ascending,
p.Species ascending,
p.IsNicknamed ascending
select i;
byte[][] sorted = query.ToArray();
// Write data back
for (int i = 0; i < len; i++)
setData(sorted[i], Box + i * PK6.SIZE_STORED);
}
// Informational
public PK6[] BoxData
{
get
{
PK6[] data = new PK6[31*30];
for (int i = 0; i < data.Length; i++)
{
data[i] = getPK6Stored(Box + PK6.SIZE_STORED * i);
data[i].Identifier = String.Format("B{0}:{1}", (i / 30 + 1).ToString("00"), (i % 30 + 1).ToString("00"));
}
return data;
}
set
{
if (value == null)
throw new ArgumentNullException();
if (value.Length != 31*30)
throw new ArgumentException("Expected 930, got " + value.Length);
for (int i = 0; i < value.Length; i++)
setPK6Stored(value[i], Box + PK6.SIZE_STORED * i);
}
}
public PK6[] PartyData
{
get
{
PK6[] data = new PK6[PartyCount];
for (int i = 0; i < data.Length; i++)
data[i] = getPK6Party(Party + PK6.SIZE_PARTY * i);
return data;
}
set
{
if (value == null)
throw new ArgumentNullException();
if (value.Length == 0 || value.Length > 6)
throw new ArgumentException("Expected 1-6, got " + value.Length);
if (value[0].Species == 0)
throw new ArgumentException("Can't have an empty first slot." + value.Length);
PK6[] newParty = value.Where(pk => (pk.Species != 0)).ToArray();
PartyCount = newParty.Length;
Array.Resize(ref newParty, 6);
for (int i = PartyCount; i < newParty.Length; i++)
newParty[i] = new PK6();
for (int i = 0; i < newParty.Length; i++)
setPK6Party(newParty[i], Party + PK6.SIZE_PARTY*i);
}
}
public PK6[] BattleBoxData
{
get
{
PK6[] data = new PK6[6];
for (int i = 0; i < data.Length; i++)
{
data[i] = getPK6Stored(BattleBox + PK6.SIZE_STORED * i);
if (data[i].Species == 0)
return data.Take(i).ToArray();
}
return data;
}
}
// Writeback Validity
public string checkChunkFF()
{
string r = "";
byte[] FFFF = Enumerable.Repeat((byte)0xFF, 0x200).ToArray();
for (int i = 0; i < Data.Length / 0x200; i++)
{
if (!FFFF.SequenceEqual(Data.Skip(i * 0x200).Take(0x200))) continue;
r = String.Format("0x200 chunk @ 0x{0} is FF'd.", (i * 0x200).ToString("X5"))
+ Environment.NewLine + "Cyber will screw up (as of August 31st 2014)." + Environment.NewLine + Environment.NewLine;
// Check to see if it is in the Pokedex
if (i * 0x200 > PokeDex && i * 0x200 < PokeDex + 0x900)
{
r += "Problem lies in the Pokedex. ";
if (i * 0x200 == PokeDex + 0x400)
r += "Remove a language flag for a species < 585, ie Petilil";
}
break;
}
return r;
}
}
}