PKHeX/PKHeX.Core/Legality/Encounters
Kurt 47071b41f3
Refactoring: Span-based value writes and method signatures (#3361)
Existing `get`/`set` logic is flawed in that it doesn't work on Big Endian operating systems, and it allocates heap objects when it doesn't need to.

`System.Buffers.Binary.BinaryPrimitives` in the `System.Memory` NuGet package provides both Little Endian and Big Endian methods to read and write data; all the `get`/`set` operations have been reworked to use this new API. This removes the need for PKHeX's manual `BigEndian` class, as all functions are already covered by the BinaryPrimitives API.

The `StringConverter` has now been rewritten to accept a Span to read from & write to, no longer requiring a temporary StringBuilder.

Other Fixes included:
- The Super Training UI for Gen6 has been reworked according to the latest block structure additions.
- Cloning a Stadium2 Save File now works correctly (opening from the Folder browser list).
- Checksum & Sanity properties removed from parent PKM class, and is now implemented via interface.
2022-01-02 21:35:59 -08:00
..
Data Refactoring: Span-based value writes and method signatures (#3361) 2022-01-02 21:35:59 -08:00
EncounterMisc Set legal default ball for bdsp bred egg templates 2021-12-09 18:39:03 -08:00
EncounterSlot Refactoring: Span-based value writes and method signatures (#3361) 2022-01-02 21:35:59 -08:00
EncounterStatic Ignore encounter if bad catch rate 2022-01-02 15:03:04 -08:00
EncounterTrade Don't do DP english->jpn bug for BDSP 2021-12-26 00:06:10 -08:00
Generator Refactoring: Span-based value writes and method signatures (#3361) 2022-01-02 21:35:59 -08:00
Information Update 21.11.19 - Brilliant Diamond & Shining Pearl (#3289) 2021-11-19 18:23:49 -08:00
Verifiers Refactoring: Span-based value writes and method signatures (#3361) 2022-01-02 21:35:59 -08:00
EncounterMatchRating.cs Pre-filter memory mismatch on moves 2021-08-15 14:23:15 -07:00
IEncounterable.cs Add more xmldoc 2021-02-24 18:08:03 -08:00
IEncounterConvertible.cs Add more xmldoc 2021-02-24 18:08:03 -08:00
IEncounterInfo.cs Add more xmldoc 2021-02-24 18:08:03 -08:00
IEncounterMatch.cs Add more xmldoc 2021-02-24 18:08:03 -08:00
IEncounterTemplate.cs Show shiny state of encounter in db 2021-05-18 10:36:45 -07:00