mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-10 14:44:24 +00:00
88830e0d00
Updates from net46->net7, dropping support for mono in favor of using the latest runtime (along with the performance/API improvements). Releases will be posted as 64bit only for now. Refactors a good amount of internal API methods to be more performant and more customizable for future updates & fixes. Adds functionality for Batch Editor commands to `>`, `<` and <=/>= TID/SID properties renamed to TID16/SID16 for clarity; other properties exposed for Gen7 / display variants. Main window has a new layout to account for DPI scaling (8 point grid) Fixed: Tatsugiri and Paldean Tauros now output Showdown form names as Showdown expects Changed: Gen9 species now interact based on the confirmed National Dex IDs (closes #3724) Fixed: Pokedex set all no longer clears species with unavailable non-base forms (closes #3720) Changed: Hyper Training suggestions now apply for level 50 in SV. (closes #3714) Fixed: B2/W2 hatched egg met locations exclusive to specific versions are now explicitly checked (closes #3691) Added: Properties for ribbon/mark count (closes #3659) Fixed: Traded SV eggs are now checked correctly (closes #3692)
68 lines
2.4 KiB
C#
68 lines
2.4 KiB
C#
using System;
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namespace PKHeX.Core;
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/// <summary>
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/// Personal Table storing <see cref="PersonalInfo3"/> used in Generation 3 games.
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/// </summary>
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public sealed class PersonalTable3 : IPersonalTable, IPersonalTable<PersonalInfo3>
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{
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private readonly PersonalInfo3[] Table; // internal to share with Gen1 tables
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private const int SIZE = PersonalInfo3.SIZE;
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private const int MaxSpecies = Legal.MaxSpeciesID_3;
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public int MaxSpeciesID => MaxSpecies;
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public PersonalTable3(ReadOnlySpan<byte> data)
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{
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Table = new PersonalInfo3[data.Length / SIZE];
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var count = data.Length / SIZE;
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for (int i = 0, ofs = 0; i < count; i++, ofs += SIZE)
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{
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var slice = data.Slice(ofs, SIZE).ToArray();
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Table[i] = new PersonalInfo3(slice);
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}
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}
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public PersonalInfo3 this[int index] => Table[(uint)index < Table.Length ? index : 0];
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public PersonalInfo3 this[ushort species, byte form] => Table[GetFormIndex(species, form)];
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public PersonalInfo3 GetFormEntry(ushort species, byte form) => Table[GetFormIndex(species, form)];
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public int GetFormIndex(ushort species, byte form) => IsSpeciesInGame(species) ? species : 0;
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public bool IsSpeciesInGame(ushort species) => species <= MaxSpecies;
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public bool IsPresentInGame(ushort species, byte form)
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{
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if (!IsSpeciesInGame(species))
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return false;
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return form == 0 || species switch
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{
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(int)Species.Unown => form < 28,
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(int)Species.Castform => form < 4,
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(int)Species.Deoxys => form < 4,
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_ => false,
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};
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}
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PersonalInfo IPersonalTable.this[int index] => this[index];
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PersonalInfo IPersonalTable.this[ushort species, byte form] => this[species, form];
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PersonalInfo IPersonalTable.GetFormEntry(ushort species, byte form) => GetFormEntry(species, form);
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internal void LoadTables(BinLinkerAccessor machine, BinLinkerAccessor tutors)
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{
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var table = Table;
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for (int i = Legal.MaxSpeciesID_3; i >= 1; i--)
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{
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var entry = table[i];
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entry.AddTMHM(machine[i]);
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entry.AddTypeTutors(tutors[i]);
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}
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}
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internal void CopyTables(PersonalTable3 pt)
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{
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// Copy to other tables
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var other = pt.Table;
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var table = Table;
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for (int i = Legal.MaxSpeciesID_3; i >= 1; i--)
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table[i].CopyFrom(other[i]);
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}
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}
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