PKHeX/Tests/PKHeX.Core.Tests
abcboy101 01131e59f0
Modify G1/G2 character mappings (#4154)
### Treat 'ヘ' as katakana
- For consistency with ベ/ペ/リ which are treated as katakana here and in StringConverter12Transporter.cs, map 0xCD to katakana ヘ instead of hiragana へ.
- Allow input of hiragana べ/ぺ/へ/り, mapping them to katakana ベ/ペ/ヘ/リ. Previously, they would be treated as invalid and mapped to the string terminator.

### Swap mappings for 0xE8/0xF2
- Previously, 0xE8 was mapped to U+002E `.` FULL STOP, while 0xF2 was mapped to the special character U+2024 `․` ONE DOT LEADER. Since 0xF2 is used in user input while 0xE8 is only used in `MR.MIME`, swap these mappings so that normal keyboard input maps to the user-enterable character.
- Modifies SpeciesName.cs to produce U+2024 for Mr. Mime in G1/G2.
2024-01-07 23:27:03 -08:00
..
General Handle get moveset for Gen1 Red Trade Jynx 2023-09-04 18:23:10 -07:00
Legality Update .NET Runtime to .NET 8.0 (#4082) 2023-12-03 20:13:20 -08:00
PKM Modify G1/G2 character mappings (#4154) 2024-01-07 23:27:03 -08:00
Saves Update .NET Runtime to .NET 8.0 (#4082) 2023-12-03 20:13:20 -08:00
Simulator Misc tweaks 2024-01-02 15:45:35 -08:00
TestData Update 23.09.16 - Teal Mask 2023-09-15 23:36:21 -07:00
Util Update .NET Runtime to .NET 8.0 (#4082) 2023-12-03 20:13:20 -08:00
PKHeX.Core.Tests.csproj Update .NET Runtime to .NET 8.0 (#4082) 2023-12-03 20:13:20 -08:00