PKHeX/PKHeX.Core/Legality/Encounters/Generator
Kurt 103aa9aa4b
Revise EncounterArea and EncounterType for clarity (#3228)
EncounterArea now stores a more specific type'd array for encounter slots. Better iteration and less casting, as the nonspecific `Slots` fetch is rarely referenced.

EncounterType renamed to GroundTile to reflect how it actually works in Gen4. Was previously an ambiguous field that was clarified a little; we can describe it a little better now. Keep the GUI the same to not scare the end users.

Change Trash Byte properties to get/set a Span. Trash Byte legality checking easier on the garbage collector?
2021-06-29 20:58:06 -07:00
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ByGeneration Revise EncounterArea and EncounterType for clarity (#3228) 2021-06-29 20:58:06 -07:00
Moveset Extract sketch valid check 2021-06-06 23:36:59 -07:00
Specific Revise EncounterArea and EncounterType for clarity (#3228) 2021-06-29 20:58:06 -07:00
EncounterCriteria.cs Clean up nickname parsing, make Gender an int type 2021-05-14 23:41:14 -07:00
EncounterFinder.cs Track a PKM's Box,Slot,StorageFlags,Identifier metadata separately (#3222) 2021-06-22 20:23:48 -07:00
EncounterGenerator.cs pid encounter type mismatch: returns 2021-02-14 10:20:35 -08:00
PeekEnumerator.cs Minor clean 2021-05-29 15:31:47 -07:00