PKHeX/PKHeX.Core/Legality/Encounters/EncounterSlot
2021-07-09 10:09:57 -07:00
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GO Extract random date to util 2021-05-18 16:58:53 -07:00
EncounterSlot.cs Show shiny state of encounter in db 2021-05-18 10:36:45 -07:00
EncounterSlot1.cs Make Species/Form/Min/Max readonly, not init 2021-01-01 10:53:05 -08:00
EncounterSlot2.cs Minor tweaks 2021-06-24 00:36:04 -07:00
EncounterSlot3.cs Partial match HA species without a HA possible 2021-01-31 13:05:36 -08:00
EncounterSlot3PokeSpot.cs Rework EncounterCriteria to be ability indexed rather than direct ability (#3179) 2021-03-23 17:05:15 -07:00
EncounterSlot3Swarm.cs Mark EncounterSlot/Static types as immutable record types 2020-12-23 20:40:59 -08:00
EncounterSlot4.cs Revise EncounterArea and EncounterType for clarity (#3228) 2021-06-29 20:58:06 -07:00
EncounterSlot5.cs Fracture the encounter matching checks to allow progressive validation (#3137) 2021-01-29 17:55:27 -08:00
EncounterSlot6AO.cs Generate slots/static per correlation if appropriate 2021-02-14 12:27:14 -08:00
EncounterSlot6XY.cs Generate slots/static per correlation if appropriate 2021-02-14 12:27:14 -08:00
EncounterSlot7.cs Rework EncounterCriteria to be ability indexed rather than direct ability (#3179) 2021-03-23 17:05:15 -07:00
EncounterSlot7b.cs Generate slots/static per correlation if appropriate 2021-02-14 12:27:14 -08:00
EncounterSlot8.cs Update EncounterSlot8.cs 2021-07-09 10:09:57 -07:00
IGroundTypeTile.cs Revise EncounterArea and EncounterType for clarity (#3228) 2021-06-29 20:58:06 -07:00
IMagnetStatic.cs Xmldoc, minor tweaks 2020-11-27 11:51:02 -08:00
INumberedSlot.cs Xmldoc, minor tweaks 2020-11-27 11:51:02 -08:00