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https://github.com/kwsch/PKHeX
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346c401727
push unsaved IVTotal/EVTotal stuff from prior commit rework exposed types for evo chain initial trim now uses much less linq can probably redo the get initial chain to provide a species to break on...
79 lines
3.6 KiB
C#
79 lines
3.6 KiB
C#
using System.Collections.Generic;
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namespace PKHeX.Core
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{
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/// <summary>
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/// Calculated Information storage with properties useful for parsing the legality of the input <see cref="PKM"/>.
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/// </summary>
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public class LegalInfo
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{
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/// <summary>The <see cref="PKM"/> object used for comparisons.</summary>
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private readonly PKM pkm;
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/// <summary>The generation of games the <see cref="PKM"/> originated from.</summary>
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public int Generation { get; set; }
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/// <summary>The Game the <see cref="PKM"/> originated from.</summary>
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public GameVersion Game { get; set; }
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/// <summary>The matched Encounter details for the <see cref="PKM"/>. </summary>
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public IEncounterable EncounterMatch
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{
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get => _match;
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set
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{
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if (_match != null && (value.LevelMin != _match.LevelMin || value.Species != _match.Species))
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_evochains = null; // clear if evo chain has the potential to be different
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_match = value;
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Parse.Clear();
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}
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}
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private IEncounterable _match;
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/// <summary>Indicates whether or not the <see cref="PKM"/> originated from <see cref="GameVersion.XD"/>.</summary>
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public bool WasXD => pkm?.Version == 15 && EncounterMatch is IVersion v && v.Version == GameVersion.XD;
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/// <summary>Base Relearn Moves for the <see cref="EncounterMatch"/>.</summary>
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public int[] RelearnBase { get; set; }
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/// <summary>Top level Legality Check result list for the <see cref="EncounterMatch"/>.</summary>
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public readonly List<CheckResult> Parse = new List<CheckResult>();
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public CheckResult[] Relearn { get; set; } = new CheckResult[4];
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public CheckMoveResult[] Moves { get; set; } = new CheckMoveResult[4];
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public ValidEncounterMoves EncounterMoves { get; set; }
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public IReadOnlyList<EvoCriteria>[] EvoChainsAllGens => _evochains ?? (_evochains = EvolutionChain.GetEvolutionChainsAllGens(pkm, EncounterMatch));
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private IReadOnlyList<EvoCriteria>[] _evochains;
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/// <summary><see cref="RNG"/> related information that generated the <see cref="PKM.PID"/>/<see cref="PKM.IVs"/> value(s).</summary>
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public PIDIV PIDIV { get; set; }
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/// <summary>Indicates whether or not the <see cref="PIDIV"/> can originate from the <see cref="EncounterMatch"/>.</summary>
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/// <remarks>This boolean is true until all valid <see cref="PIDIV"/> encounters are tested, after which it is false.</remarks>
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public bool PIDIVMatches { get; set; } = true;
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/// <summary>Indicates whether or not the <see cref="PIDIV"/> can originate from the <see cref="EncounterMatch"/> with explicit <see cref="RNG"/> <see cref="Frame"/> matching.</summary>
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/// <remarks>This boolean is true until all valid <see cref="Frame"/> entries are tested for all possible <see cref="EncounterSlot"/> matches, after which it is false.</remarks>
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public bool FrameMatches { get; set; } = true;
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public readonly bool Korean;
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public LegalInfo(PKM pk)
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{
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pkm = pk;
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Korean = pk.Korean;
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// Store repeatedly accessed values
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Game = (GameVersion)pkm.Version;
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Generation = pkm.GenNumber;
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}
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/// <summary>List of all near-matches that were rejected for a given reason.</summary>
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public List<EncounterRejected> InvalidMatches;
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internal void Reject(CheckResult c)
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{
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(InvalidMatches ?? (InvalidMatches = new List<EncounterRejected>())).Add(new EncounterRejected(EncounterMatch, c));
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}
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}
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}
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