mirror of
https://github.com/kwsch/PKHeX
synced 2024-12-23 10:53:10 +00:00
82309cf99d
Instead of allocating a buffer for Storage/General, just point within the raw Data, as a Memory<byte> reference. Most of the uses were already using it as span.
155 lines
5.6 KiB
C#
155 lines
5.6 KiB
C#
using System;
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using System.Collections.Generic;
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using static System.Buffers.Binary.BinaryPrimitives;
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namespace PKHeX.Core;
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/// <summary>
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/// <see cref="SaveFile"/> format for <see cref="GameVersion.Pt"/>
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/// </summary>
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public sealed class SAV4Pt : SAV4Sinnoh
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{
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public SAV4Pt() : base(GeneralSize, StorageSize)
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{
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Initialize();
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Dex = new Zukan4(this, PokeDex);
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}
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public SAV4Pt(byte[] data) : base(data, GeneralSize, StorageSize, GeneralSize)
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{
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Initialize();
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Dex = new Zukan4(this, PokeDex);
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}
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public override Zukan4 Dex { get; }
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protected override SAV4 CloneInternal4() => State.Exportable ? new SAV4Pt((byte[])Data.Clone()) : new SAV4Pt();
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public override PersonalTable4 Personal => PersonalTable.Pt;
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public override ReadOnlySpan<ushort> HeldItems => Legal.HeldItems_Pt;
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public override int MaxItemID => Legal.MaxItemID_4_Pt;
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private const int GeneralSize = 0xCF2C;
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private const int StorageSize = 0x121E4; // Start 0xCF2C, +4 starts box data
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private void Initialize()
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{
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Version = GameVersion.Pt;
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GetSAVOffsets();
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}
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protected override int EventWork => 0xDAC;
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protected override int EventFlag => 0xFEC;
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private void GetSAVOffsets()
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{
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AdventureInfo = 0;
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Trainer1 = 0x68;
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Party = 0xA0;
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PokeDex = 0x1328;
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Geonet = 0xA4C5;
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WondercardFlags = 0xB4C0;
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WondercardData = 0xB5C0;
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DaycareOffset = 0x1654;
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OFS_HONEY = 0x7F38;
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OFS_UG_Stats = 0x3CB4;
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OFS_UG_Items = 0x4538;
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PoketchStart = 0x1160;
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OFS_PoffinCase = 0x52E8;
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Seal = 0x6494;
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Box = 4;
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}
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#region Storage
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private static int AdjustWallpaper(int value, int shift)
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{
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// Pt's Special Wallpapers 1-8 are shifted by +0x8
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// HG/SS Special Wallpapers 1-8 (Primo Phrases) are shifted by +0x10
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if (value >= 0x10) // special
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return value + shift;
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return value;
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}
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public override int GetBoxWallpaper(int box)
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{
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if ((uint)box > 18)
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return 0;
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int value = Storage[GetBoxWallpaperOffset(box)];
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return AdjustWallpaper(value, -0x08);
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}
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public override void SetBoxWallpaper(int box, int value)
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{
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if ((uint)box >= 18)
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return;
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value = AdjustWallpaper(value, 0x08);
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Storage[GetBoxWallpaperOffset(box)] = (byte)value;
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}
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#endregion
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public override IReadOnlyList<InventoryPouch> Inventory
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{
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get
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{
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InventoryPouch[] pouch =
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{
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new InventoryPouch4(InventoryType.Items, Legal.Pouch_Items_Pt, 999, 0x630),
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new InventoryPouch4(InventoryType.KeyItems, Legal.Pouch_Key_Pt, 1, 0x8C4),
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new InventoryPouch4(InventoryType.TMHMs, Legal.Pouch_TMHM_Pt, 99, 0x98C),
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new InventoryPouch4(InventoryType.MailItems, Legal.Pouch_Mail_Pt, 999, 0xB1C),
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new InventoryPouch4(InventoryType.Medicine, Legal.Pouch_Medicine_Pt, 999, 0xB4C),
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new InventoryPouch4(InventoryType.Berries, Legal.Pouch_Berries_Pt, 999, 0xBEC),
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new InventoryPouch4(InventoryType.Balls, Legal.Pouch_Ball_Pt, 999, 0xCEC),
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new InventoryPouch4(InventoryType.BattleItems, Legal.Pouch_Battle_Pt, 999, 0xD28),
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};
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return pouch.LoadAll(General);
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}
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set => value.SaveAll(General);
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}
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public override int M { get => ReadUInt16LittleEndian(General[0x1280..]); set => WriteUInt16LittleEndian(General[0x1280..], (ushort)value); }
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public override int X { get => ReadUInt16LittleEndian(General[0x1288..]); set => WriteUInt16LittleEndian(General[0x1288..], (ushort)(X2 = value)); }
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public override int Y { get => ReadUInt16LittleEndian(General[0x128C..]); set => WriteUInt16LittleEndian(General[0x128C..], (ushort)(Y2 = value)); }
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public override Span<byte> Rival_Trash
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{
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get => RivalSpan;
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set { if (value.Length == MaxStringLengthOT * 2) value.CopyTo(RivalSpan); }
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}
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private Span<byte> RivalSpan => General.Slice(0x27E8, MaxStringLengthOT * 2);
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public override int X2 { get => ReadUInt16LittleEndian(General[0x287E..]); set => WriteUInt16LittleEndian(General[0x287E..], (ushort)value); }
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public override int Y2 { get => ReadUInt16LittleEndian(General[0x2882..]); set => WriteUInt16LittleEndian(General[0x2882..], (ushort)value); }
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public override int Z { get => ReadUInt16LittleEndian(General[0x2886..]); set => WriteUInt16LittleEndian(General[0x2886..], (ushort)value); }
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public override uint SafariSeed { get => ReadUInt32LittleEndian(General[0x5660..]); set => WriteUInt32LittleEndian(General[0x5660..], value); }
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public override uint SwarmSeed { get => ReadUInt32LittleEndian(General[0x5664..]); set => WriteUInt32LittleEndian(General[0x5664..], value); }
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public override uint SwarmMaxCountModulo => 22;
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protected override ReadOnlySpan<ushort> TreeSpecies => new ushort[]
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{
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000, 000, 000, 000, 000, 000,
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415, 265, 412, 420, 190, 190,
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412, 420, 415, 190, 190, 214,
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446, 446, 446, 446, 446, 446,
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};
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public Roamer4 RoamerMesprit => GetRoamer(0);
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public Roamer4 RoamerCresselia => GetRoamer(1);
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public Roamer4 RoamerUnused => GetRoamer(2); // Darkrai
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public Roamer4 RoamerArticuno => GetRoamer(3);
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public Roamer4 RoamerZapdos => GetRoamer(4);
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public Roamer4 RoamerMoltres => GetRoamer(5);
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private Roamer4 GetRoamer(int index)
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{
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const int size = Roamer4.SIZE;
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var ofs = 0x7FF4 + (index * size);
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var mem = GeneralBuffer.Slice(ofs, size);
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return new Roamer4(mem);
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}
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}
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