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Areas
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Fracture the encounter matching checks to allow progressive validation (#3137)
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2021-01-29 17:55:27 -08:00 |
Encounters
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Disallow encounter edge case moves when battleversion reset
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2021-01-30 13:15:21 -08:00 |
Enums
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Rename CheckIdentifier.Move to CheckIdentifier.CurrentMove
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2021-01-09 13:05:56 -08:00 |
Evolutions
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Moveset generator tweaks, dexnav move logic
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2021-01-30 10:15:38 -08:00 |
Learnset
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Minor initialization tweaks
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2020-12-28 10:22:13 -08:00 |
Moves
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Fix gen4 hm indexing
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2021-01-25 20:58:56 -08:00 |
Restrictions
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Use IndexOf instead of FindIndex when possible
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2021-01-16 12:47:02 -08:00 |
RNG
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Make PIDIV lighter weight, readonly
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2021-01-27 16:52:04 -08:00 |
Structures
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Fix relearn move check for gen6+
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2021-01-28 18:08:13 -08:00 |
Tables
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Fix gen4 hm indexing
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2021-01-25 20:58:56 -08:00 |
Verifiers
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Fracture the encounter matching checks to allow progressive validation (#3137)
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2021-01-29 17:55:27 -08:00 |
BinLinker.cs
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Strip out some unnecessary logic
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2020-04-16 12:58:48 -07:00 |
Breeding.cs
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Simplify more expressions
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2021-01-04 17:31:43 -08:00 |
BulkAnalysis.cs
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Use EncounterMatch when EncounterOriginal doesn't matter
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2021-01-02 14:47:39 -08:00 |
BulkGenerator.cs
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Unify concepts with different names
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2020-12-10 20:42:30 -08:00 |
Core.cs
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Permit all generations prior to requested generation for know move check
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2021-01-04 15:38:30 -08:00 |
LegalityAnalysis.cs
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Fracture the encounter matching checks to allow progressive validation (#3137)
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2021-01-29 17:55:27 -08:00 |
LegalityAnalyzers.cs
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Use specific type when storing reference
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2020-12-31 10:33:30 -08:00 |
LegalityCheckStrings.cs
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Add OT gender check for N's Pokemon
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2020-12-23 18:03:05 -08:00 |
MoveList.cs
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Move more breeding logic to Breeding
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2021-01-01 15:01:22 -08:00 |
MoveListSuggest.cs
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Clamp generation fetch for battleversion
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2021-01-29 09:56:31 -08:00 |