PKHeX/PKHeX.Core/Legality/Structures/Shiny.cs
Kurt 09089da14e Use more expression return style
Reduces indentation & bracketing, a bit more concise
2021-01-01 17:08:49 -08:00

50 lines
1.3 KiB
C#

namespace PKHeX.Core
{
/// <summary>
/// Specification for <see cref="PKM.IsShiny"/>, used for creating and validating.
/// </summary>
public enum Shiny : byte
{
/// <summary>
/// PID is fixed to a specified value.
/// </summary>
FixedValue = 0,
/// <summary>
/// PID is purely random; can be shiny or not shiny.
/// </summary>
Random = 1,
/// <summary>
/// PID is randomly created and forced to be shiny.
/// </summary>
Always = 2,
/// <summary>
/// PID is randomly created and forced to be not shiny.
/// </summary>
Never = 3,
/// <summary>
/// PID is randomly created and forced to be shiny as Stars.
/// </summary>
AlwaysStar = 5,
/// <summary>
/// PID is randomly created and forced to be shiny as Squares.
/// </summary>
AlwaysSquare = 6,
}
public static partial class Extensions
{
public static bool IsValid(this Shiny s, PKM pkm) => s switch
{
Shiny.Always => pkm.IsShiny,
Shiny.Never => !pkm.IsShiny,
Shiny.AlwaysSquare => pkm.ShinyXor == 0,
Shiny.AlwaysStar => pkm.ShinyXor == 1,
_ => true
};
}
}